$10.00

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User Rating Comment Status
Chris
United States
Marysville
Pennsylvania
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Though here at journey's end I lie in darkness buried deep, beyond all towerrs strong and high, beyond all mountains steep, above all shadows rides the Sun, and Stars forever dwell: I will not say the Day is done, nor bid the Stars farewell.
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10
Nov 2011
Owned
Malcolm
United Kingdom
Preston
Lancashire
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10
May 2012
Have to rate this a '10' as it's such a great idea.

i enjoy Risk anyway but this is such a cool concept... let's see how it goes once we have completly screwed up the balance!

hey, it will still be fun tho'
2012-05-25
Owned
Rami S
Canada
Montreal
Quebec
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10
Dec 2011
The core is still Risk, but it goes a lot faster and the board changing concept is simply awesome. In our first session we played 6 games in a row.
2011-12-18
Owned
Chris Tannhauser
United States
San Diego
California
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GET OUT
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10
Jan 2012
OH SWEET JESUS
HOW DO YOU SLEEVE A STICKER


UPDATE: It's a game! It's an art project! It's a cruel psychological experiment! It's all these things and more... like a roller coaster full of plus-size swimsuit models* it thrills and titillates through the ups and downs. Only three games in and the burning of Earth 12769 already has a unique narrative. And this is without opening any packets. With sticker and Sharpie we have left our mark on this embattled world—the warlords of Thunderia, New Sparta and Sasquatchistan showing themselves to be more than willing to pop nukes in pristine old-growth forests and water the virgin plains with the blood of orphans in order to... to... uh, I used to know the reasons why, but now all I know is hate.

Don't fool yourself—if you're not defacing the hell out of this game you're not even getting 1% of the experience it has to offer. It's like the difference between masturbating to an underwear catalog vs. a threesome with real women. Tell yourself whatever makes you feel better all alone with your anal retentive proclivities, but if you're not putting your mark on it you are not playing the game.

This is, only three games in, among the best gaming experiences I've ever had.


*Or a gaggle of hairless, pouty, male underwear models flopped on a tatty sofa if that's your thing instead.
2014-05-31
Owned
David Gonzalez Rice
United States
New London
Connecticut
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10
May 2013
So dramatic it almost broke up my game group, but that's also what keeps bringing us back for more. We played 20+ games. That's more often than I've managed to play many of my all-time favorites. A roaring success.

Update: sabotage from another Earth unleashed the Do Not Open envelope on our world.

Update 2: Rumbles in the group about playing again. Get a new copy, or keep the old world limping along?
2013-03-20
Owned
Tony Dehner
United States
Waterloo
Iowa
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10
Dec 2012
This game is decidedly NOT for everyone. Fortunately for us, it is a near-perfect fit for our group and our overall attitude towards games. We have a group of five that gets together to play this game, and two key observations have been made: one, it's unbelievable that no one has thought to produce a customizable board game before; and two, it was Hasbro that finally did it!

Matt Drake put it best in his follow-up to his original legendary review: "The surprises that matter are not the ones Hasbro dreamed up. The surprises are the ones you'll create yourself." As great as the surprises in the packets are, what really matters is what you do with them, and the lasting memories that come with creating a board game world that only our group could have come up with. For these and other reasons, we've stuck with a group of 5 people instead of rotating players in and out. The grudges and alliances that have formed in our world are just as key to our RL experience as the board modification and hidden content. (Your mileage may well vary on this point: many groups have had 8-9 different players and loved it. In fact, one of our group members now his own copy of the game and planning on going this route. Of course, it's up to you.)

If I were to have one criticism of this game, it's that...well...it's still Risk. If you're a hardcore Risk-hater, like so many gamers are, this probably won't change your mind. If you don't mind it, then you'll enjoy this just fine, but be aware that, when you get down to the nitty gritty, the core game is pretty much the same as it's been for the past 50+ years. I can't really say for sure that I'd like it better if it were a more updated rules system, though.
2014-02-21
Owned
Want To Play
Mark Jackson
United States
Goodlettsville
Tennessee
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Am I a man or am I a muppet? If I'm a muppet then I'm a very manly muppet!
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10
Dec 2011
Owned
Vince Lupo
United States
ALEXANDRIA
Virginia
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10
Aug 2013
Owned
Want To Play
Chris Long
United States
State College
Pennsylvania
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You know, like, for realsies.
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Vaughn had always been a good student, but now it seemed as though he mastered his lessons too quickly.
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10
Jan 2012
A really brilliant idea, from start to finish. It is an extremely well-designed twist on an old classic, and I find myself constantly excited to play the next round.

I haven't had this much fun in a game in quite a while, or had this much anticipation until I could play again. Kudos to everyone who designed this one. I've already bought several extra copies to play again and again.
2012-01-16
Owned
Carl Forhan
United States
Rochester
Minnesota
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designer
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10
Jan 2014
Best. Risk. Ever.
2014-01-27
Owned
Joel Hills
United States
Seattle
Washington
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10
Mar 2012
Owned
Want To Play
Joe McKinley
United States
San Jose
California
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When I heard the learn’d astronomer; When the proofs, the figures, were ranged in columns before me; When I was shown the charts and the diagrams, to add, divide, and measure them; When I, sitting, heard the astronomer, where he he lectured with
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much applause in the lecture-room, How soon, unaccountable, I became tired and sick; Till rising and gliding out, I wander’d off by myself, In the mystical moist night-air, and from time to time, Look’d up in perfect silence at the stars. W.W.
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10
Jun 2012
Owned
Ryan M
United States
Austin
TX
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10
Jan 2012
Owned
Julian Murdoch
United States
Lenox
Massachusetts
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10
Sep 2011
Only a few games in, but it's flat out brilliant. It's insane a game like this every got made, but I'm very thankful it did. A completely unique experience in board game land.
2011-09-26
Owned
Carl Crook
United Kingdom
Chalfont St. Giles
Bucks
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designer
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10
May 2014
Owned
Jake Drake
Germany
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10
Nov 2011
Owned
Tim Pelletier
United States
Auburn
New Hampshire
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10
Jan 2012
Owned
Tom Mason
United States
Indiana
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designer
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10
Jul 2014
Owned
Thrym Krse
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10
Nov 2011
Owned
michael dorazio
United States
tyngsboro
Massachusetts
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10
Jul 2013
Wow. A terrific game that starts to shine after four or five games with the same players. Our recent games have been completely unique and full of metagaming. The synergies, yeah I said it - synergies, between the mechanics are novel and not things I anticipated. You can't only play for the current game; decisions you make one game affect the next game.

Oh, tonight we played two games in 90 minutes. Crazy.
2012-04-24
Owned
Ryan Maesen
United States
Pacifica
California
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10
Jan 2014
Owned
Stephen Rochelle
United States
Huntsville
Alabama
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6 59 4 14 3 64
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10
Dec 2014
I'm not sure it's possible to say enough good things about this game.

Discrete objectives and rapidly-achievable victory conditions mean that the traditional Risk engine doesn't drag. Variable terrain presents new considerations -- certainly vs standard Risk, and frequently from game to game. Evolving player powers continually alter a group's established meta. I'm pre-sold on any Legacy game the designers publish from this point forward.

Oh, and then there's that pack you never open.
2014-04-04
Owned
Kevin Wilson
United States
Roseville
Minnesota
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It is pitch black. You are likely to be eaten by a grue.
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10
Nov 2011
Great concept, fun execution.
2011-11-25
Owned
Noah Ban
United States
Buffalo Grove
Illinois
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10
Feb 2012
Brilliance. Not only is this a streamlined version of Risk, but the evolving game concept in one of the few genuinely new ideas in board gaming in a long time. Playing and owning this game is an experience I haven't gotten from any other game. Highly recommended. Looking forward to the designer's next game in this format - SeaFall.
2014-01-06
Owned
Dustin Martin
United States
Oconomowoc
Wisconsin
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This above all: To thine own self be true, and it must follow, as the night the day, thou canst not then be false to any man.
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10
May 2012
Owned

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