$10.00

User Rating Comment Status
Michael Ziegler
United States
Huntingdon Valley
Pennsylvania
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9
Aug 2012
Worthington Games new release. An Axis & Allies type of system. High Quality components, easy rules, highly playable.
2012-08-10
Owned
Geoffrey Burrell
United States
Cedar Rapids
Iowa
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9
Sep 2014
British or Napoleon? History says British!
2014-09-17
Owned
Juan Palacios
Spain
Chiclana
Cádiz
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7.5
Sep 2012
Es como un Axis & Allies de Napoleón.
2013-03-19
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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7.5
Sep 2012
A simple take on the Napoleonic Wars. The "Axis & Allies" tie-in comes from the battle board which is similar to the mechanic used in A&A. Each unit rolls a certain die number to hit. This game gives a grand strategy approach from a 20,000 foot level. Don't go looking for details at the tactical level. Just armies and navies duking it out. The bits are the same ones found in their Napoleon 100 days games.
2012-09-13
Owned
pascal carcy
France
toulouse
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7.5
Jan 2014
good but a little too long
2013-10-26
Owned
Jim O'Neill (Established 1949)
Scotland
Motherwell
I aten't dead yet...
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7
Jun 2014
Napoleon by Axis and Allies - will rate it after a few plays.
2014-06-24
Owned
Tanks Alot
United States
Fort Mill
South Carolina
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7
Jan 2013
Like Axis and Allies but very themed and much more fun. I enjoyed the depiction of history in the game
2013-01-14
Prev. Owned
Robert Carroll
United States
Lawrence
Kansas
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7
Mar 2013
Axis&Allies-like Napoleon . . .
2014-07-25
Owned
Jim Patterson
United States
Iowa City
Iowa
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7
Aug 2014
Preliminary rating of 7 based on one solo play. I rather enjoyed W&P, although I do have a fair bit of patience for Axis and Allies-type games, of which this is one. The board is decent if not terribly flavorful, with everything but capital names abstracted out and fairly regular lines dividing up regions. I like the hard-plastic pieces quite a bit, actually, though they get a bit tippy, particularly perched on stacks of the chips used to designate 1 and 5 units. While the small counter sheet for the control markers would be fine in theory, but numerous counters are just intentional "duds" that could've been more markers.

The rules are simple enough--simpler than many A&A rules sets because they lack much differentiation by unit--but certain information is hard to find even through only a few pages of actual rules (e.g., the diplomacy track rules being in a couple different places). We get a pretty extended example of play that's not strictly necessary, but it does help clear up a few points that the rules leave unclear. There are also a few things just not really addressed at all, like how multinational forces operate (although it's easy enough to figure out that they move/attack separately but defend together). The setup chart is on the back of the rule book and on the back of the battle board, but there's no player aid, and even the setup fails to note what the starting resource points are for each major country. Editing is sloppy throughout, with a few rule sections misnomered, a key rule dropped out (covered in an erratum sheet), and numerous small errors.

Gameplay is decent and about what one would expect from an A&A clone. It's pretty much punch-punch-punch. My solo play bogged down to a grind, with France increasingly cut off but somehow managing to churn out enough resource points to keep restocking. Partly this was the result of my poor play of Britain, which vacillated between a range of approaches, allowing France to get up off the mat.

I'm pretty sure I agree with those who've suggested at least giving Britain the ability to achieve diplomatic success on a 1 or 2 (instead of the 1 allowed by the RAW) and allowing Britain to spend multiple success on potentially multiple nations' tracks (instead of the maximum 1 allowed by the RAW). Diplomacy *should* be an important tool for Britain; instead, as written, it's a total crap shoot unlikely to pay off. I think 3 RP might still be too expensive for even this variant, but it's worth a shot.

There are probably better A&A games; there are almost certainly better Napoleonic strategy games. But this one is a decent enough time if you know what you're getting into.
2014-08-17
Owned
jeff miller
United States
West Jefferson
North Carolina
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6.85
Mar 2013
This is the perfect Napoleonic strategic game. Axis & Allies simplicity with more depth and replayablitiy.
2012-08-10
Owned
Tim Royal
United States
Snohomish
Washington
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6.75
Sep 2014
Low budget, but not a bad, straight forward game.
2014-09-29
Owned
Jason Meyers
United States
Central Illinois
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6
Aug 2013
Fun because it's "Axis & Allies meets Napoleon." However, heavily imbalanced towards the French and scripted play. Alliance track introduces politics, but doesn't work as well as they intended. Supports 5-players, but way better with 2, because only England and France are fun playing.
2013-08-16
Owned
For Trade
Jeff Koenig
United States
Eden Prairie
Minnesota
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"Games that want to get out."
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6
Jan 2014
So far my favorite version of A&A. Should have been designed to accommodate ending in a specific number of turns. Can become a grind like so many other games of the same genre. A little too long for what it is.
2014-01-19
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Every Man a (K-State) Wildcat!
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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6
Jan 2015
It's basically Napoleonic Axis & Allies. It has rules for diplomacy/alliances and special rules for national surrender, with some nice chrome for Napoleon and Wellington's abilities. It's nowhere near as good as Age of Napoleon, but if you have friends that play A&A, you can probably get in a game of this. I do think the diplomatic die rolls are a waste of time. They sound important on paper, but you spend 18 resource points to move it 1 place on average, when you could buy 6 artillery and have a better chance of conquering their home. I think instead of making it a 1/6th chance, it would work better as a 1/4th chance on a d8.
2014-07-25
Prev. Owned
Tom Stearns
United States
Houston
Texas
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5
Nov 2014
Axis and Allies Napoleonic's. The map board is cheaply made. Thin card board cut to fold, not mounted. Doesn't lay flat without some effort and still not completely flat. Pieces look to be same as Napoleon's War: The 100 Days. A very light Napoleon era game. Would play it over a beer, but wouldn't buy it myself.

BGG Wargame Chain of Generosity Winner from Chris Tham
2015-01-01
Prev. Owned
Brian Berg Asklev Hansen
Denmark
Vejle
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4
Jun 2014
Basically its Axis and Allies in 1805.
This is what it wants to be, so I cant really complain about that
The rules are a bit better than A&A, and gameplay a bit faster, but if you dont like A&A at all you wont like this either
It also feels very unbalanced towards France.
2013-11-07
Owned
For Trade
Frank Prisciandaro
United States
Long Island City
New York
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N/A
I'm not a fan of Axis & Allies, but I am making an exception for this game, glad I bought it and look forward to playing it soon. This game sort of reminds of "Age of Napoleon", but easier to understand and play.
2012-09-05
Owned
Want To Play
Enrico Viglino
United States
Phoenix, AZ
Arizona
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Silenced - BGG's moderation policies have driven me completely from here
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Certainly doesn't look like the AH game by this title.

I'll pass. Got my fill of Napoleonic AND light games.
2012-03-27
Lawrence Hung
Hong Kong
Wan Chai
Hong Kong
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N/A
Gosh...another strategic Napoleon wargame, bleeding my nose to it. 2012 is a very bi-centanial year of the Napoleonic years! The game is coming out in June 2012, a month special for the Battle of Waterloo! Everything seems to be timing right! But....it is a game containing plastic figures and a bland map - put the game production standard back more than 20 years ago.
2012-04-13
Want In Trade
Pete Gelman
United States
Portland
Oregon
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Mysterious Matters of Max Metters / Moonifest Destiny
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Island of the Moths
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N/A
Interested!
2012-04-19
Charles F.
Germany
Berlin
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N/A
Clearly this War and Peace game also doesn't care about historical geography. The external boundaries being screwy and not even making an effort with internal boundaries, resorting to soulless straight lines.

Beats me why the game kills off the Napoleonic map vibe in such an unnecessary fashion. Just looks bland as a result. Meh.

If I were the publisher/designer, I'd revisit the map. While they might not care about these matters, I trust a fair number of people who'd otherwise consider buying this game might have second thoughts.
2012-07-19
Scott Henshaw
United States
East Bridgewater
Massachusetts
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N/A
Arrived Aug. 9, 2012
2012-08-09
Owned
Tom Veal
United States
Chicago
Illinois
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N/A
Napoleonic Wars
2012-08-23
Owned
Michael Matera
United States
Whitefish Bay
Wisconsin
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N/A
I would like to have four of these for my club and camp.
2012-12-31
Ulf Persson
Sweden
Malmo
Scania
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N/A
X
2015-05-22

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