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User Rating Comment Status
J. Drake
United States
Plano
Texas
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10
Nov 2012
Dungeon Command scratches so many gaming itches
2012-11-02
Prev. Owned
Steven Heinrich
United States
Fort Worth
Texas
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Contact me to play a RPG forum game!!
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10
Feb 2013
copy for sale (NIS)
2013-04-04
Owned
For Trade
Mark Kwasny
United States
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10
May 2013
I have enjoyed this game solitaire and two-player. Heart of Comyr and Tyranny of Goblins seem to be a very balanced match (those are the only two I own).
2013-01-14
Owned
Robert Crossett
Canada
Burnaby
British Columbia
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10
Aug 2013
The brave heroes! Wasn't sure what to expect from this faction, but I was surprised - they seem to be almost overpowered. They definitely aren't lacking, and the 100 damage attack card levels the playing field against any other level 6 enemy.
2013-08-24
Owned
Brecken Hipp
United States
Washington
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10
Oct 2013
I'm giving this a 10, because even if you DON'T like the DC game, the minis were WELL worth the price alone. The pictures do not do them justice, these are some really well made minis, with really well done paint jobs. I will definitely be using these for my next Pathfinder games.
2013-10-31
Owned
Des Y.
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10
Feb 2014
Currently my favourite game
2014-02-20
Owned
Thrift Thopter
United States
Massachusetts
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9
Oct 2014
Own 2 Heart of Cormyr sets.
2012-08-23
Owned
Carl Morgan
United States
Bolivar
Missouri
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9
Jul 2012
...also posted this in the comments for the other starter...
Got the D&D Game DAy demo kit for the store I work at. This is a game I originally had NO interest in, but I popped open to learn the rules so I could tell people how to play/difference from this and the old version. All I can say is WOW! They have a good base here to build a game that could be around a long time. WOTC...PLEASE don't screw this up.

By far the BEST version of D&D minis ever released.
2012-07-12
Owned
K.Y. Wong
Singapore
Gardens by the Bay
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9
Aug 2012
Mods: DDAS customs
2012-12-21
Owned
Wayne Rogers
United States
Sunnyvale
California
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9
Sep 2012
Had no interest at first. The packaging made me think it was a sort of D&D Module. But then I heard it was a miniatures skirmish game, and was compatible with the Adventure board games.

The gameplay is a perfect hybrid of a minis and card game. I was pleasantly surprised. Highly recommended!
2012-09-29
Owned
Gustavo Godinez
United States
Miami
Florida
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9
Sep 2012
MTG, Summoner Wars and D&D in 1 box
2012-09-30
Owned
Štěpán Honc
United Kingdom
London
Great Britain
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9
Nov 2012
This is the game system I was looking for all the time. Dungeons, dragons, M:tG-like gameplay... looking forward for more sets!
2012-11-12
Owned
Rick Maxey
United States
Utah
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9
Jan 2013
Heroes! Yay!
2013-01-11
Owned
Josiah Fiscus
United States
Pittsburgh (Monroeville)
Pennsylvania
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9
Mar 2013
Dungeon Command has been compared to games like Star Wars: Epic Duels, Summoner Wars, and Magic: The Gathering, and there are certainly elements of all of those here. Dungeon Command is primarily a tactical minis game, with movement and positioning being crucial to victory. However, it is also a card game (hence the Magic comparisons) and hand management plays a big role as well.

Each player controls an army of 12 figures and a deck of 30 or more cards. A figure has an inherent movement, attack value, and special abilities. But all of these can be enhanced by playing cards on them. Knowing when to play these cards and how to position your figures are two of the biggest choices the game offers. Despite having diceless combat, almost nothing in this game is calculable, which I love. There is never an obviously right answer for how far you should move, whether you should get a treasure, whether to stay together or split up, to play a card or not, to cower (which hits your morale) or not (which kills your units), and so many other choices.

For a relatively simple rule set, I think Dungeon Command offers a ton of meaningful choices and a depth of gameplay that will require many games to master. None of that even takes into account the additional layer of customizable army/deck-building. This one is a winner.
2013-03-11
Owned
R W
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9
Mar 2013
This game plays very well, with adequate chance for battles to swing back and forth depending on timing and unit positioning. There are noticeably different characteristics that make each army different while remaining balanced. It will become better and better as more and more sets come out, provided that WotC can maintain balance across those factions.

I don't like to deck build. Fortunately, playing the warbands as they were designed is thematically sound. It feels similar to Summoner Wars, but without dice, and with different resource management mechanics. You don't build magic, just try to put whatever you need out when you need it, as much as you can (given your limited leadership).

The miniatures, while not stunning, separate Dungeon Command from other skirmish games. The fact that this game can almost always be found for less than $30 makes it a good value for what you get.

Specific to Heart of Cormyr:
- Interesting synergies with dwarven defender make the unit a powerful tactical tool.
- Slow speed on certain units means taking advantage of cover or positioning.
- War-wizard can be played in many ways to take advantage of attached cards.
2013-03-09
Owned
Want To Play
Michael
United States
Anchorage
Alaska
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8.5
Oct 2012
Owned
Stefan Biernath
Germany
Berlin
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8.5
Oct 2013
for the whole Dungeon Command System:
+ very rich theme
+ very tense gameplay
+ rules are actually not that difficult once understood them
+ many different combinations of factions (even if you don't mix them)
+ very tactical
2013-10-06
Owned
sonata jessica
United States
Corning
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8.5
Mar 2014
This warband when played with the right strategy (and a hint of luck) can be almost impenetrable, but only if you get it right. Even though the creatures are not as exciting as some of the other factions (they are "only" heores after all) I really enjoy playing with them. Placing is crucial with them and can pay off so well. And the copper dragon is pure awesomeness!
I have a criticism concerning the order cards though, there are 3 DEX characters in your deck and only 2 order cards with DEX quality on it, that makes it a bit unbalanced.
(more concerning DC in general in my Curse of Undeath comment)
2014-03-16
Owned
Alexandros
Greece
Thessaloniki (mostly), Trikala (sometimes), Meteora (at least once per Trikala trip), Athens (whenever possible), -how many more characters does it accept? Impressive! so I'm moving on with my list- Koromilia, Kavourotripes, Samothraki, Jogja, Bruxelles..
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8.3
Nov 2013
A very nice miniature war game that also intergrades with the D&DAS.
Never split the party!
2012-11-08
Luis Fernandez
Venezuela
Caracas
Miranda
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8.25
Oct 2012
Great retwist to D&D miniatures, this time is more administrative than about randon dice risk, i really enjoy the use of cards and powers but feels strange to common skirmish games.
2012-09-26
Owned
Peter B
United States
North Carolina
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8
Jul 2012
Dungeon Command is grossly under-rated skirmish game pitting two factions against each other in a dungeon or outdoor setting. Game play is card driven and there are no dice. It very much has a 4th edition D&D combat feel but without the d20.

Heart of Cormyr are the "good" Dwarves, Elves and Humans. There is a very nice Copper Dragon.
2015-07-20
Owned
Chris Darden
United States
Lake Saint Louis
Missouri
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8
Jun 2014
Great set, love the minis and the game.
2013-02-19
Owned
Want To Play
Richard
Greece
Marousi
Athens
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Game on!
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8
Jul 2012
23 July 2012
Best minis game from WotC yet.
2012-07-23
Owned
Patrick Dufour
Canada
Quebec
Quebec
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8
Sep 2012
2
2012-07-23
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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8
Jul 2012
I'm liking it, dice or no dice. In fact, it's the fact that there's no dice that appeal to me. The theme is there but there's less immersion into it which is fine since I see this game as a fast fantasy slug-fest with D&D figures. It really is MtG meets D&D minis.
2012-07-25
Owned
Hungary
Budapest
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Welcome to the finals of the 43rd Stare Out Tournament. Press Esc to start.
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8
Sep 2012
Not your average miniatures game, and quite a good one based on playing with untampered (uncustomized) base boxes. Its card-driven gameplay is a pleasant surprise; it won't show much subtlety at first, but the factions, or even the different leaders offer significantly different strategies.

For going the extra mile, and including cards for their D&D Adventure line for full compatibility makes it a very easy decision if I wanted to stay for the upcoming boxes in the series.
2012-09-06
Owned
Raistlin
Italy
Torino
Torino
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8
Oct 2014
A good skirmish game that misses something to become a classic.

I have two sets of this.
2015-08-27
Owned
José San Miguel
Spain
Valencia
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8
May 2015
Dungeon Command - Facción de héroes
2014-12-26
Owned
Want In Trade
Simon Lawrence
England
Sandhurst
Berkshire
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8
Aug 2012
At last is this the fantasy minis game I have waited for- fast,fun and dice free
2012-08-15
Owned
Tristan Hall
England
Manchester
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Gloom of Kilforth LIVE ON KICKSTARTER!!!
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Gloom of Kilforth LIVE ON KICKSTARTER!!!
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8
Jan 2013
Review here:

http://boardgamegeek.com/thread/878246/ninjadorgs-dungeon-co...

Whether or not you have a vested interest in the D&D franchise Dungeon Command makes for a great, light skirmish game, with deeper tactics emerging through devious card play and positioning, and which can be played in under an hour with a little experience under your belt. With a ton of new expansion material in the works too, there should be a wealth of further replayability and variability beyond what is already in the box.
2014-01-10
Owned
Dany Simard
Canada
Gatineau
Québec
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8
Jan 2013
Secret santa 2012
2012-12-28
Owned
Canada
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8
Dec 2012
Great Ameritrash. I like the card system.
2012-12-25
Owned
Want To Play
Philip Hoffman
United States
Seattle
Washington
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8
Dec 2012
Very fun card based tactical skirmish minis game. GREAT production values and solid game design.
2012-12-27
Patrick
Canada
Alberta
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8
Feb 2013
Dungeon Command is a Dungeons & Dragons card-driven skirmish game played on modular interlocking map tiles that uses action cards, creature cards and miniatures.

Dungeon Command: Heart of Cormyr includes twelve miniatures, such as a ranger, a cleric, a knight, defenders, and archers.
2014-07-08
Owned
Fox Saiffer
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8
Oct 2013
Pros:
- Great replayability and variability due to:
--- random card drawing from deck
--- re-positioning of 4 board pieces
--- (so far) 5 very different factions
--- different positioning and thus strategy of your warband every time
- Beautiful painted miniatures
- Beautiful cards
- Factions are balanced
- You can assemble your own Warband from more than 1 faction

Cons:
- Lacks mechanic that will make fighting necessary (one player can just hide in convenient place and "wait until the other guy will step into the trap").
- Game under 3 hours are very rare
- There is no point to play it as 3-player game (there is no game mechanic against "hide and wait" strategy until other 2 players fight between each other)
2014-12-26
Owned
John Herrera
United States
San Jacinto
California
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8
Feb 2013
Very suprised that this game turned out to be better than i expected. I really like this game.
2013-02-17
Owned
Shawn T
United States
Medford
New York
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Always!
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8
Mar 2013
This series is fun! I'd play any ol' time. Too bad it didn't catch on. I guess it was the lack of dice...?
2014-12-16
Owned
Ben Bailey
United States
West valley
Utah
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8
Mar 2014
Fun game, but the price is a bit steep considering you need to have any 2 different sets to have any real fun. And forget customizing unless you want to buy a duplicate set... Seriously, $50 MSRP just to customize ONE army! and to play a good game with 2 of the 5 factions out at this time your at $100.... They need to include duplicates in each set at this price point. Or at least sell individual characters and command card sets. That said, I still bought all of them once and enjoy playing...
2014-03-18
Owned
Gustavo Sanchez
United States
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8
Sep 2013
Note: All D.C. plays/reviews will be logged under the S.o.L. faction for simplicity, whether or not I actually use this faction.
2013-05-15
Owned
Andrei Novac
Belgium
Brussels
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8
Jun 2013
D&D, magic the gathering mechanics, amazing painted miniatures, what's not to like? An overall medium easy game, with lots of player interaction and races balanced enough so that the outcome hang in balance until the very end. And did I already mention the painted miniatures?
2013-06-02
Owned
James E
United States
Scottsdale
Arizona
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8
Mar 2014
Well presented: very nice pre-painted minis; quality art on cards; map on hard stock. I love the fact the that monsters can be directly integrated into other D&D board game sets (Castle Ravenloft, et al) without rules adjustments (brilliant in its simplicity). I like the idea of various factions and hope that WoC pursues further sets. Basic, fun stand alone skirmish game. The small map squares, however, do not accomidate the minis.
2013-12-31
Owned
Martin Ralya
United States
R'lyeh
Utah
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Engine Publishing (enginepublishing.com)
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The Forgotten Bananas
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8
Jun 2014
* I track all Dungeon Command plays, and my overall thoughts on the game, on Curse of Undeath (the first faction I tried). I want to know how often I play it, not how often I play each faction. *

I dig this faction. I like the theme (adventuring party, more or less), the way they want to be together and have their enemies clumped as well (and the abilities that make those things happen), and the card mix in their base deck. Good stuff.
2014-06-30
CK Lai
Malaysia
Petaling Jaya
Selangor
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8
Oct 2014
Dungeon Command System: Very good light skirmish game system. How could it die like that?
Interesting how Cormyr is about the only faction that can slug it out with the orcs in Gruumsh. Never expected that.
2014-10-22
Owned
Ilani Loubser
South Africa
Potchefstroom
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8
Oct 2014
2p standalone
1 to 5 with D&D
2015-08-03
Owned
Lloyd
United Kingdom
Sidcup
Kent
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This game is bullshit.
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7.8
Apr 2015
The Hero army looks very reminiscent of the classic adventuring party and this manages to hold up pretty well in a skirmish game, even if they need a dragon to boost their strength. I was mildly concerned about replayability, but since each turn you should only see about a third of your order cards and maybe a half of your creatures this should easily last 5 or 6 plays - at which point you change up the opposing army.

It doesn't feel particularly chaotic either, though I'd really only recommend the 2 player game...
2015-04-07
Owned
Andres Cervantes
Sweden
Stockholm
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7.7
Jul 2013
Amazing miniature skirmish game with a lot of strategy. Sadly it is poorly marketed and poorly supported.
2013-07-04
Owned
a w

Ohio
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7.5
Jan 2013
Creatures work really well together. and the minis are just awesome
2013-01-31
Owned
Dwayne Knowles
Australia
Pennant Hills
NSW
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7.5
Apr 2013
2.5
Best 2, more than 2
Recommended 2, more than 2
2013-03-02
Owned
Stuart Maunder
Wales
Newcastle Emlyn
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7.5
Oct 2013
Much better game than I was expecting. Minis were not fantastically painted but good enough and better than plain and i can always touch them up later. A really close battle were I managed to snatch victory from the jaws of defeat because my son got too cocky and wanted to be up close and personal for his killing blow. Looking forward to more battles to come.
2013-10-09
Owned
Juan Medina
United States
Cedar Park
Texas
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Property of LunaClara
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Board games rule my life, and my wife's. That is a good thing, believe it or not ;)
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7.5
Feb 2014
Good tacticals without a lot of bluff. More interesting than Heroscape in game mechanics, like the way it has been offered more than the D&D miniatures game.
2014-02-23
Owned

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