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User Rating Comment Status
Sean Chick (Formerly Paul O'Sullivan)
United States
New Orleans
Louisiana
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Fag an bealac! Riam nar druid ar sbarin lann! Erin go Bragh! Remember Ireland and Fontenoy!
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Well, I'm afraid it'll have to wait. Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?
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9
Apr 2014
Probably the best zombie game I have ever played. Simple and tense.
2014-04-06
Kevin B. Smith
United States
Walnut Creek
California
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8
Jul 2014
"Resembles like Castle Panic, but is about as complex as CP with The Wizards Tower expansion. Being able to move around is great, and completing a specific mission to win is nice. It ends up feeling much more thematic and engaging than CP. "

What I like:
- Moving around on the board is fun
- Great story arc (get radio, call van, escape in van)
- Zombies chase survivors rather than always moving forward

What I don't like:
- Fiddly rules like line-of-sight and passing the Bait token, and radio assembly
- Remembering that you have to EXCEED the target number

I definitely like it more than CP with the WT expansion, mostly because I really like games where I have an avatar who moves around.

The official rules have dead players turning into zombies, but I won't play that way. For me, it's a pure co-op, and if anyone dies, either the rest of us will try to win in their honor, or we'll just call it a group loss right away.

I would put the weight around 2.4, higher than BGG voters. Unlike CP, this is not a game that I would throw at just about any non-gamer.
2015-06-27
Owned
Tony Ackroyd
United Kingdom
Brighton
E Sussex
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8
Nov 2014
Rating based on 1 solo play with 2 characters. Both died, but did have the car at the end.
2014-11-08
Owned
Daniel Peterson

Layton
Utah
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8
Mar 2014
Solo Play:

1 Player Minimum
6 Player Maximum
A lot more difficult than Castle Panic. I like it. A lot different than Castle Panic. Instead of waiting to get attacked, I like to gear up and go attack the Zombies. Clever game and I look forward to playing it many times.
2015-03-29
Owned
United States
Vancouver
Washington
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8
Dec 2014
NIS
2014-08-25
Owned
Banjo McCardel
United States
Ridgefield
WA
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You are mighty small, little Banjo, and your flippers are tired. But one day, you will become...
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BANJO...KING of the Seamonkeys!
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8
Sep 2013
Although there are some similar mechanics with Castle Panic, this is definitely a different game. The theme really shows up in this one -- I found it quite immersive, and really felt like I was fighting a neverending horde of zombies. The event cards made it feel like both games I played were very different from each other, and posed different challenges. The endgame is really the best part -- once you leave the house and have to just survive the waves of zombies on the way to the truck just fills you with anxiety wondering if you have enough stuff to make it.
2013-09-16
Owned
Brian Lyons
United States
Eastlake
Ohio
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8
Nov 2013
I have to say im pretty happy with the game,plays in under a hour,easy to learn,fun,co-op until someone dies and seems to be pretty well balanced.
I think it has the making of what a board game should be.
2013-11-19
Owned
Tim McCormley
United States
SD
California
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OUCH!
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8
Dec 2013
I got this one because it was heavily discounted at a Black Friday sale at my FLGS. I got it because I've had my eye on "Castle Panic," for a while and it plays well solo. Like most people, I'm getting pretty tired of the plethora of zombie games out there.

I've only played this a couple of times, but it's easy to play, the theme is well represented, and there are meaningful decisions to make.

So far, so good.
2013-12-07
Prev. Owned
Daniel Sarasio Meyer
United States
Forest City
Iowa
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No Really. Do. or Do not. There is no Try.
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Nothing here there is. Look elsewhere you must.
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8
Dec 2014
Got from BGG Secret Santa 2014.
2014-12-08
Owned
Will Gordon
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8
Jan 2014
Rulebook is confusing, but the game itself plays really well. Good for a short, light afternoon gaming session
2014-01-23
Owned
Amazing Ant
Austria
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8
Jun 2014
There is a problem with the zombie movement. Heroes can "let them dance left and right" and they never come closer. But change this and the game is great fun!
2014-06-15
Owned
Adrian Montoya
United States
Austin
Texas
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"LET'S PLAY BOARDGAMES!"
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The pen is mightier than the sword, and considerably easier to write with.
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8
Jan 2015
Zombies + Co-Op = Awesome!...
2015-01-08
Cimex 188
Sweden
Köping
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7.8
Jan 2015
Rate based on 1 Play.

Game was little to long, we had some difficulties with some of the rules. Rule book did not explain everything so i we had to guess some. I need to study the rules some more. Else it was pretty okey. Need some more plays.
2015-01-31
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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7.5
Nov 2013
Different in mechanics from Castle Panic makes it worth having them both. Zombie theme alone makes it worth having for the Zed fan.
2013-11-07
Owned
Patrick Cussen
United States
Great Meadows
New Jersey
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7.5
Nov 2013
A neat adaptation of Castle Panic.

While this game shares many similarities with Castle Panic it's different enough that I'd keep both of them.

The rulebook needs to be laid out a little better and go into a lot more detail about certain steps. The first time we played this was with 6 people, with each player taking their 2 actions then going through the other 4 steps of the game...
2013-11-11
Owned
Alicia F.
Canada
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7.5
Aug 2014
In terms of complexity, a step up from Castle Panic. I find the zombie movements can be difficult to take care of when there are a lot of them on the board, because you have to remember what you have and haven't moved yet. This was our first zombie game, but I prefer our recently added Dead of Winter.
2015-02-19
Owned
Evan Dunn
United States
Brooklyn
New York
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Let's just play everything always.
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7
Nov 2013
Comment: A nice game overall. Everyone is on the same team, but the theme and structure encourage people to still take their own actions and make their own decisions rather than let one player dominate everything. Based on zombie spawn numbers on the cards I imagine this gets harder the fewer players you have. We play it with 6, and it was relatively easy thanks to everyone's special abilities.

Art and components
Innovative mechanics
Handles 5 or more players
Good with min or max players
Low time between turns
Comfortable complexity
Re-playability
Enjoyment
2013-12-23
Prev. Owned
Level 3 Tunt

Bellevue
Washington
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7
Dec 2013
Nice cooperative family game. A little bit fiddly, but still a positive group experience.
2013-12-16
Owned
Dwayne Wood
United States
Ozark
Missouri
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7
Jan 2014
New. (trade for MTG)
2014-02-06
Owned
egrek egrek
United Kingdom
Leicester
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7
Mar 2014
Fun little zombie game. Survive and escape!
2014-03-09
Tony Kerstan
Australia
Hobart
Tasmania
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7
Oct 2014
Coopsolo
2015-05-14
Owned
Joerg Sterner
Austria
Vienna
-
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7
Mar 2014
MG
2014-03-24
Owned
J Hagen
United States
Minnesota
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7
Jun 2014
I'd play again.
2014-06-04
Boris V
Estonia
-
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7
May 2015
Easy, light and fun. Suprisingly doesn't look gloomy at all (as many games with zombies do).
2015-05-10
Owned
Steve
United States
Edgerton
Wisconsin
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7
Dec 2014
Good mechanics. Nice to have another cooperative game in my collection.
2015-02-02
Owned
Eric Seymour
United States
Tolono
Illinois
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6.5
Feb 2014
OK game. It does feel like a re-skin of castle panic with a few new twists. Still fun to play, but not my favorite.
2014-04-28
Owned
Blaspheme Chevalier-Demon
Belgium
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6.5
Jun 2014
Really different from "Castle Panic". The only similarity is the name and components. Dead Panic is an Ameritrash, not a strategic game. It feels like a light and fast Zombicide.
Full review: http://boardgamegeek.com/thread/1184887/dead-and-castle-pani...
2014-06-21
Owned
Rob McBride
United States
Meridian
Idaho
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6.5
Jun 2014
Pretty light co-op. Terrible rule book, decent components and art. Fun to play with the kids.
2014-06-08
Owned
Gus Martin
Japan
Uji
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6.5
Jul 2014
First time we played, the game dragged on for 2 hours, and we had no idea how we were doing and the experience wasn't too much fun. After really learning the rules and trying it again, it was better, including an amazing showdown between the wife and 7 zombies.
2014-07-10
Owned
Craig Hill
Canada
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6.5
Nov 2014
Played this once and had the rules all kinds of wrong. We won, but if played properly, zombies would have prevailed. I'll edit this when I get a proper game in.
2014-11-11
Owned
Anthony Richardson
United Kingdom
Tyne and Wear
England
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6.1
Jul 2014
Not a fan nothing like what I expected after loving castle panic
2014-06-07
Owned
For Trade
Christopher Boat
United States
Ankeny
Iowa
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6
Apr 2015
Ok, so I'm still a sucker for zombie themes. This isn't really any better than Castle Panic, but it does have more going on. More complicated, I suppose, even if I felt like the good choices were very obvious here.in the end, i prefer Castle's simplicity and freedom over the restrictions of Dead Panic.
2014-05-21
Andy
United States
Seattle
Washington
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6
Jun 2015
It's not just Castle Panic with pasted on zombies; it's a whole new game with some of the same feel. I like the new mechanics and it feels quite thematic.
2014-01-07
Prev. Owned
Shawn Charney
United States
Saint Louis
MO
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6
Aug 2015
Fun twist on Castle Panic, the Zombies tile get a bit un-wieldy to manage as the board begins to fill up and you lose control of the cabin. I enjoyed the game, but I'm not sure the theme will hold up well in my household of young kids. So, I think I'll probably pass this one on in trade.
2014-01-15
Prev. Owned
Shawn Stauffer
United States
Waxahachie
Texas
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6
Feb 2014
Castle Panic is better in my opinion.
2013-11-13
Prev. Owned
Tim J
United States
Tennessee
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6
Nov 2013
too complex for its own good, and a poor rulebook. There are other co-ops I would rather play.
2013-11-13
Prev. Owned
Tony Hodge
United States
Hanover
Maryland
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6
Dec 2013
This is just Castle Panic with a zombie theme. Yes, there are a few differences aside from the theme. In this game the players have physical presences and can move around the board. The victory condition also involves collecting pieces of and assembling a radio then escaping in the van you call with that radio.

That's pretty much where the differences end though. You are still being attacked by hordes of enemies converging on walls in the center of the board and each player plays cards on their turn to help them thin out these hordes.

I will say I like this game a little bit better than Castle Panic because the decisions in this game are a little bit more interesting. In Castle Panic, every turn you had very few options, and no interesting ones. It was always very obvious what you should do on your turn. Since in this game you have actual physical characters to control there are more things you can do on your turn and there are more decisions to be made.

Still not very many interesting ones though which makes it only okay to me.
2013-12-13
Rob Kouba
United States
Franklin
OH
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6
May 2014
My rating is based on a single solo play. I therefore missed out on any potential for zombie traitors. Zombies gathering in a huge mob is fun to watch but like most zombie games, clever player movement wins the game and not necessarily good combat rolls.
2014-05-13
Prev. Owned
Tony
United States
Tempe
Arizona
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May the Force be with you.
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Good and evil; there never is one without the other.
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6
Mar 2014
I bought this game both because it is co-op, and since I read on BGG it was a multiplayer game that could be played solo (the same way you can play Pandemic, Forbidden Island, or Forbidden Desert can be played solo). And, after a couple of solo games I do consider this a major plus for this game.

And, the theme and mechanic work well together. For example, it has most of the things you'd expect to find in a zombie game like the feeling of being overwhelmed, plus shotguns, axes, chain saws, etc. to help deal with that feeling.

None of the components are great, but most are good or better (i.e., board, rulebook, and the cabin, event, and character cards). Some of the components (like the zombie tokens) are fine if not as fun as they could be given how the game works.

But, the character and wall tokens actually detracted enough from my enjoyment of the game that I wanted to mention it -- they are cheap and fall apart very easy (i.e., you regularly have to stop what you are doing and put them back together when you move them). Too bad as this could have easily been solved with some plastic stands provided by the publisher.

So, I give it a 7 for game play, minus .5 because some of the components are cheap (not just because they are cheap, but also because this actually make the game a little annoying to play at times).

p.s., The publisher has released an official FAQ for this game that is available both on BGG and their web site. It is definitely worth reading as it clarifies lots of things.
2014-02-04
Owned
For Trade
Lug Menz
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6
Jun 2015
I always enjoy playing this game. However it seems unbalanced. I've only lost this game playing with 2 players. It also can get fiddly when trying to move zombies and is confusing to teach. I have no comment on a comparison to Castle Panic as i haven't played it.
2014-07-11
Owned
John Adams
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6
Jan 2015
[Awaiting review]
2014-06-19
Owned
Andy P
United Kingdom
Worcester
Worcestershire
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6
Jul 2014
Dull, boring, and frankly, while I suspect it is supposed to appeal for the theme more than the co op play, its not as enjoyable as castle panic which in itself is pretty average.
2014-11-04
Prev. Owned
Bart Van Hoeydonck
Belgium
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6
Sep 2014
s
2014-09-08
Owned
Michael Grigg
England
Hertfordshire
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6
Aug 2015
More complex than castle panic and not in a good way , the rules aren't very well written and easy to kite zombies and make them run around for an easy win .. Not my favourite
2015-08-09
Owned
For Trade
David Beattie
Australia
Waitara
NSW
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6
Apr 2015
Light
2015-04-04
Owned
Steve Berger
United Kingdom
Sevenoaks
Kent
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STAG Gamers - The friendliest group in Kent
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6
Feb 2015
A little disappointed with this. I felt it could have achieved more than it did. Need to re-read the rules, and try again. The idea is better than the game.

Update March 2015
Yeah, no time for this. Sold.
2015-03-07
Prev. Owned
Josh Lloyd
United States
Albion
Washington
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5.5
Jun 2014
I don't dislike the game so much as I like castle panic more.
2014-06-20
Prev. Owned
Steven Schweibold
United States
Lebanon
IN
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5.5
Feb 2015
It doesn't have the simplicity that Castle Panic has, but the depth that's here isn't satisfying either. It just feels like a cobbled together mess of mechanics.
2015-02-18
Prev. Owned
Bark City
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5.5
Jul 2015
Played twice. Good game
2015-05-05
Owned
For Trade
Juan Carlos Goyes
Colombia
Bogota
Cundinamarca
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It’s true hard work never killed anyone, but I figure, why take the chance? - Ronald Reagan
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5.5
Dec 2014
2014-12-17

Initial Rating: 5.5 (December 2014)

I wasn't expecting much from the game but I (somewhat) enjoyed it. For me it is definitively better than Castle Panic.

It is easy to teach but with 5+ players the downtime is excessive. I also find it kind of shallow. The line of sight rules are convoluted for such a simple game.

I really like that, although a cooperative game, some players can lose while others can win. Love that when a player dies, he already loses the game but continues playing as a zombie and he can bring down more players devil. The game components are top notch and look great on the table.

Bottom line, Dead Panic is an ok CoOp game, but too simple and slow for my taste. I will probably sell the game but I'm interested in trying some variants.

Current Rating: 5.5
2014-12-22
Prev. Owned

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