$10.00

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User Rating Comment Status
Christopher Fritel
United States
Austin
Texas
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9
Sep 2011
4, 20
2015-04-04
Owned
For Trade
Jack DeFlorin
msg tools
8.6
Feb 2015
Owned
Thomas Granvold
United States
Santa Clara
California
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8.5
May 2005*
A simple yet intense game. "Tom Jolly's
Lightning Game System" is a simple brillant mechinism that creates the tension in the game and is what makes this a great game.
2005-05-31*
Owned
Kieron Mitchell
United States
Indianapolis
IN
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8
Feb 2007*
Received in trade for Dragon Delta 1/07.

Realtime war game
2007-02-21*
Owned
Barry Stump
United States
Petaluma
California
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8
Feb 2008*
Owned
True Blue Jon
United States
Vancouver
Washington
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8
Jul 2010
Owned
For Trade
Nelly K Bassas
Lithuania
Kaunas
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8
Nov 2012
Owned
Chris R.
United States
Unspecified
Missouri
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admin
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7.5
Dec 2005*
This game is like no other! I was taught it by the creator Tom Jolly himself at Kublacon 2005. I only played it once. I don't think that it's something that I'd want to play all the time, but it's got a really interesting real-time mechanic. One problem might be finding the right type of players. However, this game might be perfect for hyperactive kids. It feels like a very intense video game, so be prepared to have your pulse rate double.
2005-12-25*
Owned
Cory Williamson
United States
Austin
Texas
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designer
mb
7.1
Nov 2005*
people that groan about this one are playing the wrong game. it's FAST. if you want to have a calm turn, go play some chess. this is the BEST real-time action game i have played. simple, super fast, compact strategy and tatics. graphics blow. v1.0 rules are missing some improtant aspects. needs a high quality remake.
2005-11-16*
Owned
Matt Drown
United States
Sunnyvale
California
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7
Feb 2008*
Owned
William Hostman
United States
Eagle River
Alaska
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designer
Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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Yes, this really is what I looked like when I uploaded that avatar. Not that it's quite current anymore.
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7
Jun 2009*
Speed matters.
2009-06-30
Owned
Nick Schroedl
United States
Silver Spring
Maryland
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7
Sep 2010
Real time-ish strategy game. I enjoyed the chaos and want to try some of the other scenarios.

I wish the Starcraft boardgame had something like this game's real-time stuff.
2010-08-04
Owned
Jonathan Yiakoumi
Greece
Athens
Attica
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7
Dec 2013
Owned
For Trade
Gabriel Ouimet
Canada
Ottawa
Ontario
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6.6
Oct 2009*
Owned
David Hahn
United States
San Diego
California
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6.5
Jul 2005*
Intense little wargame...nice filler!
2005-07-28*
Owned
John Silver
United States
San Diego
Unspecified
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6.5
Jun 2010
Owned
C Sandifer
United States
Lutherville
Maryland
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6.5
Apr 2010
Stop touching my guy! I was about to move!

Not to be confused with games that sound similar (e.g., Camelot Legends) but aren't fun.

The basic game can be a chore, but the advanced variants make it pleasantly wacky and bearable.
2011-12-09
Owned
lolo lolo
France
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6.5
Jan 2015
Owned
jeff slaga
United States
Denver
Colorado
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6.4
Feb 2010
Owned
Nick DiBattista
United States
Wheaton
Illinois
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6
Jul 2005*
May change my rating once I get a few more games in. When we played this last we did not know that you could not move thru "water, rocks, or trees" as there is no mention of it in the rules. It's nice to see that Mr. Jolly is on BGG and was kind enough to let us know!
2005-07-13*
Owned
Alex Eaton-Salners
United States
Lake Forest
California
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6
Mar 2006*
Owned
kk Kwok
Hong Kong
Hong Kong
Unspecified
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6
Apr 2006*
Owned
Sean Grady
United States
Sacramento
California
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6
Sep 2006*
The simultanious play mechanic makes this one interesting enough to bust out every once and a while
2006-09-21*
Owned
Rusty McFisticuffs
United States
Arcata
California
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6
Nov 2009*
NOTE THE ERRATA about terrain: it blocks movement!

Based on 3 plays with 4 players. Fast-playing, intense, feels even rougher than "normal" games when two people start ganging up on you. I like it, but then I won our first three games, ha ha ha!

(The map graphics are really awful. Having seen Dungeoneer, I know Thomas Denmark can do good work; what happened!? A hand-drawn map, even a cartoony one like Wiz-War, would be better.)

2009-10-31: dropping to a 6, as it's just not getting played.
2009-11-01
Owned
For Trade
Play Games - Interact - Have Fun!
United States
California
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6
Nov 2006*
Owned
David Meier
United States
Kennewick
Washington
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6
Jan 2008*
Owned
Robert Evers
Canada
Waterloo
Ontario
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6
Dec 2010
Owned
For Trade
Alex Wallisch
United States
Novato
California
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6
May 2008*
Owned
David Whitcher
United States
Manchester
Michigan
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designer
publisher
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6
Apr 2008*
Owned
For Trade
Devin Drown
United States
Washington
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6
Jul 2008*
Owned
Patrick McNamara
United States
Jupiter
Florida
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I'm not Beethoven...
badge
Bird of paradise fly in white sky, blues for Allah en'sh'allah; Let's see with our heart, these things our eyes have seen; And know the truth must still lie somewhere in between
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6
Oct 2008*
Owned
For Trade
Matt Taylor
United States
McKinney
Texas
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6
Jan 2012
Owned
Tonio Ibanez
Belgium
Lot
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6
Jan 2009*
Owned
Stewart Winter
Canada
Kenmore (Ottawa)
Ontario
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Try mygiftideas.ca
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5.1
Jul 2015
Owned
Ben .
United Kingdom
Unspecified
Surrey
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5
Oct 2006*
Completely barking mad.
2006-10-18*
Owned
John Medeiros
United States
Somerset
Massachusetts
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5
Dec 2008*
Owned
Dave Romanzin
Canada
Calgary
Alberta
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5
Jul 2012
Owned
E.R. Burgess
United States
Glendora
California
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designer
publisher
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5
Sep 2008*
Owned
greg robinson
United States
colorado springs
Colorado
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5
Dec 2007*
Will comment and rate later!
2007-12-10*
Owned
Nick Endsley
United States
concord
California
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5
Feb 2008*
Owned
Gregoire Dupont
France
Paris
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5
Sep 2009*
Owned
Hector Simiesqui
France
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5
Apr 2011
Owned
Matthew Gray
United States
Reading
Massachusetts
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admin
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4.5
Oct 2007*
Great concept, not so great game.
2007-10-13*
Owned
Jonathan Tang
United States
Portland
Oregon
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4
Dec 2009*
Doesn't really work. The Lightning system is an interesting idea (allowing 2 players to move at once), but the game itself doesn't seem to gel well with it. There's just too much clutter and too much back-and-forth movement, plus a poorly designed map. Perhaps in the future the designer could take this unique system and work a better game around it.
2007-11-04*
Owned
Frank Fleischacker
Germany
Griesheim
Hessen
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4
Dec 2008*
Owned
Rami S
Canada
Montreal
Quebec
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4
Dec 2011
Owned
For Trade
Chad Toney
United States
Kansas City
Missouri
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4
Jul 2012
Owned
For Trade
eleni
Greece
Athens
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4
Oct 2013
Owned
Richard Vickery
Australia
Tempe (Sydney)
NSW
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designer
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3
Aug 2013
The semi-realtime aspect is actually quite good, but the underlying game just doesn't work well. Fundamentally the "one maguffin" structure just can't work well with lots of players. Here the game just locks up as it is easy to co-operate to stop anyone else winning, but near impossible to force a win for yourself. Add in some poor production values - a key missing rule, no ranges indicated on the counters with range attack, and it sadly doesn't add up to a great package.
2013-08-11
Owned
For Trade
Astra Cope
United States
Tennessee
flag msg tools
2
Jul 2008*
Owned

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