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User Rating Comment Status
Ya'itz Yer'moov
United States
Illinois
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All That We See Or Seem
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Is But A Dream Within A Dream.
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10
Nov 2008*
Owned
Mike Evans
United States
Westerville
Ohio
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10
Feb 2010
To me this is the ideal game. Lots of atmosphere, interesting decisions, great components, and the necessity to throw a fistful of dice.
2010-02-09
Owned
Aaron Lombard
United States
Unspecified
Minnesota
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10
Jun 2005*
Great game. Rules were easy once you got going. It never seemed like we didn't have a chance to win. (We lost in the end... Yig made us insane)
Definatly want to play many more times.
2005-06-30*
Jason Fawcett
Canada
Unspecified
NS
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10
Mar 2008*
One of my favorite cooperative games
2008-03-17*
Owned
Krystian Stefanski
Poland
Olsztyn
Warminsko-mazurskie
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10
Jul 2005*
I have to raise it to 10.
Tha game is awesome for 3-4 players.
Have HUGE replayability + Cthulhu mythology.
2005-07-21*
Owned
Chris Erdelyi
United States
Carlsbad
California
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10
Jul 2005*
Raised rating to a 10, because it's one game I still really look forward to playing, after having done so many, many times. In my opinion, this is the perfect style of game--just enough randomness to make each game exciting and unique. I don't remember what happened any of the times I played Puerto Rico, but a game of Arkham Horror can stick with me for weeks, or longer.
2005-07-26*
Owned
Luis Carrillo
Mexico
Obregon
Sonora
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10
Jul 2005*
I bought it mainly for the theme - I'm a huge fan of Lovecraft - and also because I enjoyed the Call of Cthulhu CCG which is also made by Fantasy Flight games. In fact the boardgame shares many of the same illustrations as the CCG.
2005-07-30*
Owned
Darryl Jam
Canada
Unspecified
Ontario
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10
Jul 2005*
Many games I come away after playing thinking what I would have liked to add and dreaming about expansions. Not so here; this game has it all!
2005-07-31*
Owned
Play Games - Interact - Have Fun!
United States
California
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10
Feb 2013
Looooooooooong. Played with 7 players... lots of down time and got mind-numbingly dull. However, I will play again - with a smaller group and see if this one cant get redeemed. Can so many BGG'ers be wrong??

UPDATE: 04-25-09

Played it with the CVW again last night after a long hiatus. I was pretty solid on the rules, but there is still a lot going on here and the initial explanation of everything takes a bit of time. Like before, I could tell that people were anxious to play, so I kept the explanations as short as possible and taught the game as we played out the first turn.

It took a few turns to get the flow going right, but once we did, everyone enjoyed the game. I think the sweet spot is 4-5 players as more tends to bog the game down - unless EVERYONE is comfortable with how to play.

We still made mistakes in some rules - but we corrected as we played and pushed on. We lost the game to the GOO that ends the game immediately if it ever awakens - we weren't paying attention and sealing enough gates - otherwise we might have had a chance.

Upgraded to a solid 8.5 and with plenty of interest to play again in the group.

UPDATE: 30-OCT-2010

Upgraded to a solid 9. We are now able to sit-down and PLAY the game without constant rule look-ups which increases the fun and decreases the playing time. The mechanics are now 2nd nature and we can focus on the strategy and game play instead of "what happens next?".

UPDATE: 12-10-2013

We got to play this two weekends in a row a few weeks ago (lost both games!) and it was a complete hoot! Arkham Horror has only steadily climbed up my ratings chart. It's tremendously fiddly with all kinds of exceptions and things that you have to try and remember, but once you have the basic flow down this all becomes much easier and you can simply focus on what needs to be done. Add in an expansion and watch the game take on a whole new feeling - Innsmouth is probably my favorite for this effect.

... Abstract ...__________[]...Themed .....
......... Luck ...______[]____... Skill ...........
...... Simple ...________[]__... Complex ...
.. Strategic ..._______[]___... Tactical ....
.... Friendly ...__[]________... Cutthroat ..
....... Fiddly ..._[]_________... Elegant .....

Graphics: 10
Packaging: 9
Components: 9
Rules: 8
Fun Factor: 9

OVERALL RATING: 9.5
Rating Date: 12/09/2012
Rating History/Dates: (9.0): 10/30/2010
(8.5): 04/25/2009
(7.5):
2012-12-09
Owned
Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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10
May 2010
This game just plain rocks.
It has a very strong theme and story going for it and transports the lovecraftian Mythos very well.
The co-operative nature works like a charm as players have to work hard to try and beat the game.

It's hard to win, but it's lots of fun even when you lose. And the stories you get to experience are sometimes odd, sometimes fun, and sometimes downright creepy...
2011-07-29
Owned
Andrew Pidcock
Canada
Baie d'Urfe
Quebec
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10
Oct 2005*
Lush, rich, beautiful, playable, fanastic
2005-10-13*
Owned
Jeff Hoffman
United States
Santa Clarita
California
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10
Nov 2005*
If you are into cooperative games, then this is be a must buy. The game is dripping with classic Lovecraftian horror! Great solo play! No other co-op game that I have played has caused so much negotiation, planning, and strategizing amongst the team.
2005-11-01*
Owned
Mike Simmonds
Singapore
Singapore
Unspecified
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10
Nov 2005*
Yes, I love this game. Lucky to have played with a gamers group the first time. Played with 4 in the group. Not sure how it would play with maximum participants..... But love the game and love the stuff that comes with it.
2005-11-10*
Prev. Owned
Joel Benedict
Canada
Fredericton
New Brunswick
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10
Nov 2005*
This game is NASTY! My friends and I have played 4-5 times and we've only beat it once! And in spite of that, it is extremely fun.

Update: The last couple of times we've played this, we beat it both times. They were in a 2 player situation both times and we went with a house rule that when you are knocked out or go insane you only lose 1 item or spell instead of half of them. I'm not sure how much of an edge that gave us though. I think we were lucky with the monsters we drew from the cup.
2005-11-12*
Owned
Michael Barnes
United States
Decatur
Georgia
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10
Dec 2005*
I'm eating crow on this one, I initially thought this was an good game buyoed primarily by the Lovecraft theme but after 10 plays I think this game is tremendous in terms of an old fashioned, 1980s style adventure game. Arkham Horror is clearly the best of that field chiefly due to the ridiculous number of interactions, possibilities, and variety the game offers. Unlike any other board game, Arkham Horror creates a real world for the players to move about in and some great opportunities for collusion and cooperation that aren't immediately evident, largely due to a somewhat protacted learning curve. After a few plays a level of familiarity sets in and the game moves from "good" to "great". Two things should be noted however, one is that games with more than 6 players can be a disaster of downtime and completely unchallenging, therefore uninteresting. Also, the high degree of variability means that some games are inherently more thrilling than others, but when it all clicks (which is really about 80% of the time) it's magical. Black magical. I still think the "fight the monster" endgame is bizarre and not really very Lovecraftian, but at least the redesign team saw fit to include Azathoth, whose attack is "Destroys the world". Great dark humour, hopelessness, and insanity round out another terrific FFG production that puts just about everyone else to shame in terms of graphic collateral and design. Top tier, all the way- the best adventure board game ever published.
2005-12-24*
Owned
Diether Samaey
Belgium
Antwerpen
Unspecified
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10
Dec 2005*
Great game ! Can't wait for the Dunwich Horror expansion ...
2005-12-31*
Owned
Robert Mayer
United States
Apache Junction
Arizona
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10
Jan 2006*
This game is just to good. Fun complexity with just the right amount of play time 2-4hrs. Great art all around, and it plays 1-8 people out of the box. if you like a game that delivers something new each time you play you will LOVE this game.
2006-01-01*
Owned
Jason M. Brown
United Kingdom
Fareham
Hampshire
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10
Jan 2006*
Superb game - was a little worried about the amount of dice rolls when reading the rules but it doesn't detract from the deeply interwoven theme, although this is coming from a self confessed Mythos addict. Excellent!
2006-01-05*
Prev. Owned
Tristan Hall
England
Manchester
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Gloom of Kilforth Kick Starts August 28th
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Gloom of Kilforth Kick Starts August 28th
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10
Jan 2006*
Total classic - the game that got me back into boardgaming all over again. Curse you, Arkham Horror!!
2010-12-14
Owned
Tony Chriscoe
United States
Palatine
Illinois
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10
Feb 2006*
A great cooperative game with a Cthulhu twist, it captures the feel of the mythos superbly.
2006-02-01*
Owned
The "BULLY BEAR"
United States
Strongsville
Ohio
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10
Jul 2006*
They finally made a Cthulu-based game I can play with multiple players. I use Cthulu miniatures to add color and we love this game!
2006-07-10*
Owned
Javier García-Miranda
Spain
León
Castilla y León
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10
Mar 2006*
This is a cooperative Game in which you try to beat one of the Ancient Ones before he is awaken. Despite you can play alone or up to 8 players, I like to play with no more than 5 players because of the time it takes. Anyway, it is an amazing experience.
2006-03-12*
Owned
Mike van Schijndel
Netherlands
Rotterdam
ZuidHolland
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10
May 2013
Utterly malicious and evil, Arkham Horror is not so much a game as it is a sadistic and painful experience. It is completely random, yet has a very structured layout. This is the ultimate cooperative experience!
2013-05-03
Owned
Scott C. Bourgeois
Canada
Edmonton
Alberta
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10
Mar 2006*
Fan-freaking-tastic. One of the best adventure boardgames I've ever played, with tons of replay value... and a SOLITAIRE mechanic built in. Absolutely great.
2006-03-29*
Owned
Lee Murdock
United States
Marietta
Georgia
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10
Apr 2006*
Have finally played this one 3 times. Looking forward to more.
2011-09-18
Owned
Christopher KrackerJack
United States
Portsmouth
Rhode Island
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10
Apr 2006*
The most requested game in my house (at least by the adults). My wife wants to play every saturday, and it has become a requested regular at my gaming group. In fact, since my return from overseas, it is the only game we have played more than once in the group, and it has hit the table four times with requests for more.
2006-04-05*
Owned
Ivano Rosa
Italy
Ferentino
Frosinone
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10
Apr 2006*
wonderful
2006-04-28*
Oskar Bialowas
Poland
Gdansk
Pomorskie
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10
Jun 2006*
This is awsome game!!! no more words are needed...
2006-06-05*
Owned
Kai Peters
Germany
Boeblingen
Baden-Wuerttemberg
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10
Jan 2014
100% cooperative, RPG-like boardgame in the Lovecraftian (and firends) world. Featuring a great diversity of characters, gadgets and monsters, this sometimes leads to fiddly play (especially with new players). But once you are in it's a great team game.
Unlike many such games, the characters start fully developed and equiped, gathering some additional things (positive and negative) over the game instead of starting as an untrained child and ending as Conan.
2007-02-22*
Owned
Alex Brown
United States
Greenbelt
MD
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10
Apr 2009*
Yes, please. Fun solitaire (4 dummy players) or in a group.
2009-04-02
Owned
old account
United States
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10
Jul 2006*
brilliant game. got me out of miniatures gaming and into board games. Has all you need to replace RPGs in your life.
2006-07-15*
Owned
Zach Greenvoss
United States
Portland
Oregon
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10
Jul 2006*
Great game - I really enjoy how it feels different each time we play. Gets even better with the expansions.
2006-07-24*
Owned
United States
Ohio
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10
Aug 2006*
Great game, for 1-5 players. Lots of cooperative strategy. Fantastic artwork really sets the mood. Become the deputy, and you'll be the hero..
2006-08-23*
Daniel Jödemann
Germany
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10
Sep 2006*
eng
2009-06-26
Owned
Phil
United States
Albuquerque
New Mexico
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10
Jun 2007*
Aside from some issues with how the rules are laid out, this is a great game! I've grown a little weary of the "clean" elegance of the euro-school lately. Arkham Horror appeals directly to the role-player and fantasy lover in me. Fiddly rules, exceptions, lots of cards and pieces, moving around, fighting monsters, going insane, great! The other downside is length of time, but I'm willing to make the time for this one. This also gets more playing time because it works fairly well with two - usually we play that each player just plays two characters.
2007-06-16*
Prev. Owned
Monte Lewis
United States
Phoenix
Arizona
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10
Oct 2006*
Oh Lord, I love this game. No matter how bogged down it gets, I love listening to other players' cards, talking strategy, running around like chickens with our heads cut off. It really brings out the best in total random chance.
2006-10-17*
Owned
Andrea Jørgensen
Denmark
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10
Dec 2007*
My favourite game.
2007-12-30*
Owned
Matt Walton
United Kingdom
Cannock
Staffordshire
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10
Sep 2008*
The co-op game all others should be judged against. The rules are hard going and you'll spend most of your first few games with your head in the rulebook. Oh, and you'll lose. A lot. If you're winning most of your games, re-read the rulebook, you're doing something wrong!

The game is dripping with theme. The Art is top notch. The quality of the components is superb.

There are so many variables that you will never have 2 games the same. I swear the thing is sentient, but then the system was created by a man with a degree in AI.

ZOMBIES INSIDE!
2010-11-14
Owned
Joel Carlson
United States
Westford
Massachusetts
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10
Jun 2011
A flavorful and tense co-op game that sets players against a massive invasion of an ancient evil. Very bits-intensive, but it is worth it for the overall experience. It is also a bit long...

A lot of people have said that the rules have a lot of little "gotchas", but I've found it to be pretty intuitive. The manual could use a little work, but overall I think it does a good job of explaining the core concepts and giving examples of gameplay.

As of now, my favorite co-op title.

**EDIT 8/19/2010 - Bumping my rating up to a 9 after a great solo session. This game has crazy amounts of narrative, challenge, and variety. I haven't even branched out from the base game, and I feel like I'm scratching the surface.

**EDIT 6/12/2011 - Bumping up to a 10. Was there ever any doubt? Sure, the length is enormous, but if you're going to play a game for that long, this is it.
2011-06-12
Owned
Steve Bernhardt
United States
saratoga springs
Utah
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10
Dec 2006*
Excellent game, huge amount of replayability and a lot of Mythos flavor. I strongly recommend this game for anyone who enjoys Lovecraft. The game has some downsides, such as the sheer amount of pieces and upkeep can get to be a drag...it is the price we pay for the huge amounts of chrome. Play with 3 people or this becomes a long game. Rated upwards. The more you play it, the faster it goes. My rating for the base game is 7, with the expansions (dark pharoah, Dunwitch Horror) this is a 10.
2006-12-05*
Owned
Greg Humphreys
United States
Salt Lake City
Utah
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10
Aug 2009*
The theme of this game is just immersive; it is a game, and it is an experience. There is a lot of depth, a lot of strategy, and endless replayability. The recent Summer League scenarios have revitalized even the base game, which I felt had gotten too easy. Bar none, my favorite game.
2007-06-12*
Owned
Want To Play
Pokke
Belgium
Werchter
optional
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10
Sep 2007*
The best cooperative boardgame that I know. Although the forum here claims that the original is far too easy, we still haven't cracked it.

Edit: now we have. But we still don't think it's easy, just that we were lucky. We don't use the priority list of sealing gates, but after so many sessions you begin to know which ones do show up more often than others. So that probably helped.
2007-09-15*
Owned
Elke M
Belgium
Lier
Antwerp
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10
Nov 2010
Mmmm, updated this from a 9 to a 10.

What a superb game! It just breathes Lovecraft all over!
2007-09-11*
Owned
Mill Master
United States
Unspecified
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10
Dec 2006*
OMG this game is great. This is one of the only games where it feels really good to lose! "Oh yes all the players and the world got devoured by a Great Old One? Cooooooool."
2006-12-14*
Owned
Vitas Povilaitis
United States
Waltham
Massachusetts
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10
Dec 2006*
This is my first exposure to the Cthulu mythos, and it turned out to be a highly interactive game. People seemed interested in everything happening in the game. The rules are a bit dense, but the manual could be laid out a little better. No ambiguities! I strongly recommend that you use a player aid to reduce the amount of rules page flipping. The game took about five hours to play the first time, with about an hour to go over rules and set it up. The tension was high starting out, but seemed to go smoothly once we got into it.
2006-12-26*
Owned
Michael M.
United States
Fort Worth
Texas
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10
Oct 2009*
This is a game that has an immersive theme and flows very well. It can scale from 1 to 8 people, though I have only tried it with 3 so far. The forboding sense of doom is very good and progresses easily to panic.
2008-07-10*
Owned
Luís Evangelista
Portugal
Santa Iria Azoia
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10
Oct 2009*
Long...very long! but full of theme and a must have for those who love cooperative and horror games
2008-04-06*
Owned
Brad Harmer
United Kingdom
Rainham
Kent
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10
Jan 2007*
Absolutely genius. Be prepared for some heavy going at first, but there is a truly brilliant game here, just waiting to be explored. I now need the expansions...
2007-01-03*
Owned
David Fox
Canada
Ontario
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10
Jan 2007*
What can I say but a must have for anyone who is a fan of the Lovecraft mythos! The replay value alone makes this game worth the price tag and definately represents the mythos in spades! Find a copy and play it!
2007-01-07*
Owned
Chris Brua
United States
Michigan
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10
Apr 2009*
Fantastic game. So much better than its predecessor. I love how at times the game will ebb and flow where for several turns in a row things are going your way and you start to hope that you might actually win and then the next few turns everything goes to hell and you're back to scrambling for your life. The variable difficulty level is a welcome addition. A FAQ is needed for a few things, like most games of this complexity, but overall FFG did a great job with this one.
2009-04-29
Owned

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