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User Rating Comment Status
Ya'itz Yer'moov
United States
Illinois
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All That We See Or Seem
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Is But A Dream Within A Dream.
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10
Nov 2008*
Owned
Mike Evans
United States
Westerville
Ohio
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10
Feb 2010
To me this is the ideal game. Lots of atmosphere, interesting decisions, great components, and the necessity to throw a fistful of dice.
2010-02-09
Owned
Don Weed
United States
Clemmons
North Carolina
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10
Aug 2008*
Owned
Dave O.
United States
Columbus
Ohio
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10
Aug 2011
Owned
Aaron Casteel
United States
Prescott
Arizona
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10
Jul 2005*
Owned
Matt Jones
Canada
Burlington
Ontario
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10
Dec 2009*
Owned
Brian Wallis
United States
Unspecified
Unspecified
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10
Jul 2005*
Owned
Jason Fawcett
Canada
Unspecified
NS
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10
Mar 2008*
One of my favorite cooperative games
2008-03-17*
Owned
Krystian Stefanski
Poland
Olsztyn
Warminsko-mazurskie
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10
Jul 2005*
I have to raise it to 10.
Tha game is awesome for 3-4 players.
Have HUGE replayability + Cthulhu mythology.
2005-07-21*
Owned
Michael Johnson
United States
Unspecified
Unspecified
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10
Jul 2005*
Owned
Steve Gallob
United States
Rowlett
Texas
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10
Jul 2005*
Owned
David Damen
Belgium
Wilrijk
Unspecified
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10
Jul 2005*
Owned
Chris Erdelyi
United States
Carlsbad
California
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10
Jul 2005*
Raised rating to a 10, because it's one game I still really look forward to playing, after having done so many, many times. In my opinion, this is the perfect style of game--just enough randomness to make each game exciting and unique. I don't remember what happened any of the times I played Puerto Rico, but a game of Arkham Horror can stick with me for weeks, or longer.
2005-07-26*
Owned
Luis Carrillo
Mexico
Obregon
Sonora
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10
Jul 2005*
I bought it mainly for the theme - I'm a huge fan of Lovecraft - and also because I enjoyed the Call of Cthulhu CCG which is also made by Fantasy Flight games. In fact the boardgame shares many of the same illustrations as the CCG.
2005-07-30*
Owned
Darryl Jam
Canada
Unspecified
Ontario
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10
Jul 2005*
Many games I come away after playing thinking what I would have liked to add and dreaming about expansions. Not so here; this game has it all!
2005-07-31*
Owned
Play Games - Interact - Have Fun!
United States
California
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10
Feb 2013
Looooooooooong. Played with 7 players... lots of down time and got mind-numbingly dull. However, I will play again - with a smaller group and see if this one cant get redeemed. Can so many BGG'ers be wrong??

UPDATE: 04-25-09

Played it with the CVW again last night after a long hiatus. I was pretty solid on the rules, but there is still a lot going on here and the initial explanation of everything takes a bit of time. Like before, I could tell that people were anxious to play, so I kept the explanations as short as possible and taught the game as we played out the first turn.

It took a few turns to get the flow going right, but once we did, everyone enjoyed the game. I think the sweet spot is 4-5 players as more tends to bog the game down - unless EVERYONE is comfortable with how to play.

We still made mistakes in some rules - but we corrected as we played and pushed on. We lost the game to the GOO that ends the game immediately if it ever awakens - we weren't paying attention and sealing enough gates - otherwise we might have had a chance.

Upgraded to a solid 8.5 and with plenty of interest to play again in the group.

UPDATE: 30-OCT-2010

Upgraded to a solid 9. We are now able to sit-down and PLAY the game without constant rule look-ups which increases the fun and decreases the playing time. The mechanics are now 2nd nature and we can focus on the strategy and game play instead of "what happens next?".

UPDATE: 12-10-2013

We got to play this two weekends in a row a few weeks ago (lost both games!) and it was a complete hoot! Arkham Horror has only steadily climbed up my ratings chart. It's tremendously fiddly with all kinds of exceptions and things that you have to try and remember, but once you have the basic flow down this all becomes much easier and you can simply focus on what needs to be done. Add in an expansion and watch the game take on a whole new feeling - Innsmouth is probably my favorite for this effect.

... Abstract ...__________[]...Themed .....
......... Luck ...______[]____... Skill ...........
...... Simple ...________[]__... Complex ...
.. Strategic ..._______[]___... Tactical ....
.... Friendly ...__[]________... Cutthroat ..
....... Fiddly ..._[]_________... Elegant .....

Graphics: 10
Packaging: 9
Components: 9
Rules: 8
Fun Factor: 9

OVERALL RATING: 9.5
Rating Date: 12/09/2012
Rating History/Dates: (9.0): 10/30/2010
(8.5): 04/25/2009
(7.5):
2012-12-09
Owned
Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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10
May 2010
This game just plain rocks.
It has a very strong theme and story going for it and transports the lovecraftian Mythos very well.
The co-operative nature works like a charm as players have to work hard to try and beat the game.

It's hard to win, but it's lots of fun even when you lose. And the stories you get to experience are sometimes odd, sometimes fun, and sometimes downright creepy...
2011-07-29
Owned
Ben Maleki
United States
Lakewood
California
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10
Aug 2005*
Owned
Ryan Bostick
United States
Conroe
Texas
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10
Apr 2008*
Owned
Graham Gentis
United States
Fort Wayne
Indiana
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10
Aug 2005*
Owned
Andrew Pidcock
Canada
Baie d'Urfe
Quebec
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10
Oct 2005*
Lush, rich, beautiful, playable, fanastic
2005-10-13*
Owned
Jeff Hoffman
United States
Santa Clarita
California
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10
Nov 2005*
If you are into cooperative games, then this is be a must buy. The game is dripping with classic Lovecraftian horror! Great solo play! No other co-op game that I have played has caused so much negotiation, planning, and strategizing amongst the team.
2005-11-01*
Owned
Chris Selmys
United States
Unspecified
Unspecified
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10
Nov 2005*
Owned
Joel Benedict
Canada
Fredericton
New Brunswick
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10
Nov 2005*
This game is NASTY! My friends and I have played 4-5 times and we've only beat it once! And in spite of that, it is extremely fun.

Update: The last couple of times we've played this, we beat it both times. They were in a 2 player situation both times and we went with a house rule that when you are knocked out or go insane you only lose 1 item or spell instead of half of them. I'm not sure how much of an edge that gave us though. I think we were lucky with the monsters we drew from the cup.
2005-11-12*
Owned
Alexa Langford
United States
Atlanta
Georgia
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10
Dec 2005*
Owned
Michael Barnes
United States
Decatur
Georgia
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10
Dec 2005*
I'm eating crow on this one, I initially thought this was an good game buyoed primarily by the Lovecraft theme but after 10 plays I think this game is tremendous in terms of an old fashioned, 1980s style adventure game. Arkham Horror is clearly the best of that field chiefly due to the ridiculous number of interactions, possibilities, and variety the game offers. Unlike any other board game, Arkham Horror creates a real world for the players to move about in and some great opportunities for collusion and cooperation that aren't immediately evident, largely due to a somewhat protacted learning curve. After a few plays a level of familiarity sets in and the game moves from "good" to "great". Two things should be noted however, one is that games with more than 6 players can be a disaster of downtime and completely unchallenging, therefore uninteresting. Also, the high degree of variability means that some games are inherently more thrilling than others, but when it all clicks (which is really about 80% of the time) it's magical. Black magical. I still think the "fight the monster" endgame is bizarre and not really very Lovecraftian, but at least the redesign team saw fit to include Azathoth, whose attack is "Destroys the world". Great dark humour, hopelessness, and insanity round out another terrific FFG production that puts just about everyone else to shame in terms of graphic collateral and design. Top tier, all the way- the best adventure board game ever published.
2005-12-24*
Owned
Bill Galloway
Canada
Lansdowne
Ontario
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10
Oct 2011
Owned
Diether Samaey
Belgium
Antwerpen
Unspecified
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10
Dec 2005*
Great game ! Can't wait for the Dunwich Horror expansion ...
2005-12-31*
Owned
Robert Mayer
United States
Apache Junction
Arizona
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10
Jan 2006*
This game is just to good. Fun complexity with just the right amount of play time 2-4hrs. Great art all around, and it plays 1-8 people out of the box. if you like a game that delivers something new each time you play you will LOVE this game.
2006-01-01*
Owned
Ilja Preuß
Germany
Unspecified
Unspecified
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10
Jan 2006*
Owned
Neil Piggot
United Kingdom
Bristol
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10
Apr 2010
Owned
John Morrison
United States
tacoma
Washington
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10
Jan 2006*
Owned
Tristan Hall
England
Manchester
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Gloom of Kilforth LIVE ON KICKSTARTER!!!
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Gloom of Kilforth LIVE ON KICKSTARTER!!!
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10
Jan 2006*
Total classic - the game that got me back into boardgaming all over again. Curse you, Arkham Horror!!
2010-12-14
Owned
Tony Chriscoe
United States
Palatine
Illinois
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10
Feb 2006*
A great cooperative game with a Cthulhu twist, it captures the feel of the mythos superbly.
2006-02-01*
Owned
The "BULLY BEAR"
United States
Strongsville
Ohio
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10
Jul 2006*
They finally made a Cthulu-based game I can play with multiple players. I use Cthulu miniatures to add color and we love this game!
2006-07-10*
Owned
Henri Salminen
Finland
Ruutana, Kangasala
Unspecified
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10
Sep 2008*
Owned
He danced a while with his crocodile and his name was
United Kingdom
Redhill
Surrey
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Support comes in many forms: community involvement, forum posts, submitting data, running PbF games, word-of-mouth advertising, financial donations... All these are vital to this site, and you have my sincere thanks for participating in any of them.
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Currently: suffering from a lack of time; I think it's a chronic condition.
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10
Aug 2015
Owned
Matias Grynderup
Denmark
Frederiksberg
Unspecified
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10
Sep 2009*
Owned
Scott Bates
United States
Dallas
Texas
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10
May 2013
Owned
Javier García-Miranda
Spain
León
Castilla y León
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10
Mar 2006*
This is a cooperative Game in which you try to beat one of the Ancient Ones before he is awaken. Despite you can play alone or up to 8 players, I like to play with no more than 5 players because of the time it takes. Anyway, it is an amazing experience.
2006-03-12*
Owned
Mike van Schijndel
Netherlands
Rotterdam
ZuidHolland
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10
May 2013
Utterly malicious and evil, Arkham Horror is not so much a game as it is a sadistic and painful experience. It is completely random, yet has a very structured layout. This is the ultimate cooperative experience!
2013-05-03
Owned
Fredrik Bexborn
Sweden
Kalmar
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10
Mar 2006*
Owned
Chris Thomson
United States
Florida
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10
Mar 2006*
Owned
Scott C. Bourgeois
Canada
Edmonton
Alberta
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10
Mar 2006*
Fan-freaking-tastic. One of the best adventure boardgames I've ever played, with tons of replay value... and a SOLITAIRE mechanic built in. Absolutely great.
2006-03-29*
Owned
Lee Murdock
United States
Marietta
Georgia
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10
Apr 2006*
Have finally played this one 3 times. Looking forward to more.
2011-09-18
Owned
Christopher KrackerJack
United States
Portsmouth
Rhode Island
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10
Apr 2006*
The most requested game in my house (at least by the adults). My wife wants to play every saturday, and it has become a requested regular at my gaming group. In fact, since my return from overseas, it is the only game we have played more than once in the group, and it has hit the table four times with requests for more.
2006-04-05*
Owned
Belgium
Hasselt
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There are only two truths in the world: men are smarter than women and the earth is flat!
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"Ahhhhgr!"
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10
Apr 2006*
Owned
Robert Millward
United Kingdom
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10
May 2006*
Owned
Michael Fitch
United States
Garner
North Carolina
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10
Aug 2008*
Owned
Oskar Bialowas
Poland
Gdansk
Pomorskie
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10
Jun 2006*
This is awsome game!!! no more words are needed...
2006-06-05*
Owned

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