$10.00

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User Rating Comment Status
Geoffrey Steenberge
United States
Corning
New York
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10
Dec 2011
My second favorire Splotter after Antiquity. It is very mathy but the merger system is something that I haven't seen in any other game.

Bought 7/31/09
2011-12-04
Owned
Mario T. Lanza
United States
Camp Hill
Pennsylvania
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10
May 2013
Splotter's finest game.

PROS:
* Excellent economic simulation.
* Good tension between players.
* Theme comes through fantastically.
* Amazing design.

CONS:
* Runs a bit long for my usual preferences. We haven't yet been able to finish a game in 3 hours.
* Bidding mergers is a little rough as you try to rightly valuate involved companies.
* Board can be very busy.
* Lots of bits to manage.

This is one of those games that despite its issues I can't help but to love. The game is exciting and the winner uncertain.
2014-07-26
Owned
Todd Walker
United States
Culver City
CA
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10
May 2006*
A great game. I would have rated it even higher if not for its confusing rules and hard to read board. The game seems to sacrifice beauty for playability. I very pretty game.

When this comes down in price, I'll buy it for sure. (currently $100)
2006-05-20*
Owned
The Doctor is In
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10
Aug 2006*
If only it was reasonably priced. Its right in my wheelhouse in terms of enjoyment just like Age of Steam.
2006-08-07*
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Tero H
Finland
Vantaa
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10
Sep 2013
Absolutely fantastic game! Normally I'm not a big fan of games which takes this much time, but Indonesia just rocks. A lot of interactions so you'll have to plan your moves very carefully or you are in a big trouble. Components aren't the best ones available and there are some minor usability issues too, but you can live with them. Endgame takes some time too (a lot of shipping and moving goods), but hey, the end is near then already. There is always a chance to play the game in a way, where you don't have any more chances to win the game, but that's the way it goes if you play badly.

Just dont get my toughts wrong - those issues earlier are just little ones: Indonesia offers a superb experience (even when your effort isn't enough for victory (been there, done that).
2009-10-05
Owned
Christopher Weeks
United States
Jordan
Minnesota
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10
Nov 2009*
Lots of fun.
2006-11-18*
Owned
Want To Play
Peter Vogelzang
Netherlands
Nijmegen
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10
Dec 2006*
Splotter's best. The rules work really nice together and gameplay is very, very deep. Don't overanalyze, though. Play quicker and enjoy another play! It really grows on me and seems to get better with more plays. A must for fans of games of economy and transport (like, say 18xx).
2006-12-29*
Owned
James Hemsley
United States
Palatine
Illinois
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10
Mar 2009*
This game is fantastic. Just played last night and got totally screwed because I bid on a merger I shouldn't have. I still enjoy the game, though and the tension is fantastic. The game also rife with options and choices. Excellent!
2010-01-13
Owned
Paul Nomikos
Canada
Kingston
Ontario
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10
Nov 2008*
One of the best economic games ever. The map is a little pain to read it but it is very detailed and clear if you pay attention. Clocks close to 3 to 4 hours. Not for the fainted heart gamers. Although a long game, the rules are simple and brilliant, the game play goes fast, and you want to play it again. Simply a great game!
2007-08-19*
Larry Rice
United States
Irvine
California
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10
Apr 2007*
Bring a calculator...this game involves a ton of math. First couple turns move along relatively fast but the ending couple rounds get very fiddly and can take a while delivering all the goods. It definitely seems very important to aquire a production company in the first round as opposed to the merchant ships unless perhaps you're the last player and can dictate some terms.
2007-04-20*
Owned
Scott Nelson
United States
Idaho Falls
Idaho
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10
Mar 2009*
A very in-depth look at the shipping of goods and building up a shipping company. First play took too long that it got a little long after the 5 hour had passed, but it seemed like it went only 1 turn too long. More players will shorten the game time down considerably. Much better with more than 2 players.
2007-05-06*
Owned
Medievalbanquet
United States
Wellesley
Massachusetts
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And if you never have, you should. These things are fun and fun is good.
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10
Oct 2007*
Brain damage. Good brain damage, though. Very tactical game. I don't think one can have a consistent mantra or strategy from start to finish. I'll play it any time.
2007-10-27*
Owned
Bill Rosgen
United States
Sunnyvale
California
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10
Nov 2010
A wonderful game of being in the right place at the right time. I really like the way competition in the various resources drives players out of commodities that were once highly profitable. The tension between spending to own the right things and maintaining a sufficient cash reserve to protect the things you already have is one of the high-points of the game. Plays in 2 hours with fast players, at least some of which are trying to drive the game to an end (and someone should be), or four hours with players who do not or will not do so.

My comments should be taken with a grain of salt: I seem unable to win at this game. I appear to have some sort of flaw that consigns me to the back of the pack every time I play this (I suspect that it is valuing "my" companies too highly).
2010-04-22
Owned
Mike Bazynski
Poland
warsaw
mazowieckie
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10
Jan 2010*
the board could be more readable, the game could play for a few more rounds with 5 (5 rounds is max I've seen), but I still love this.
2008-03-17*
Owned
pronoblem baalberith
United States
Pleasantville
Massachusetts
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Is it just me or do my balls itch?
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10
Oct 2007*
Feels like an 18XX at times, this is the Splotter game to get if you are to get only one.
2007-10-11*
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Morgan Dontanville
United States
Charlottesville
Virginia
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Plate of Shrimp.
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Here we are folks, the dream we all dream of.
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10
Oct 2007*
Who would have guessed such a lovely system would be packed in a box of chocolates. This is another exquisitely meaty game that there just aren't enough of in our little gaming world. Fans of the 18xx system should enjoy this extreme variation of the theme.

The malleability of the game is pretty astounding. Because of the differences in the placements of cities, and the variability of the R&D track, the game forms is such different ways. Every game I've played has felt very different.

The merging system is conceptually mind blowing. I'm surprised at how successful they had pulled it off. Even still, the calculations prevent this game from being accessible to anyone but the most devout gamer.

The board is beautiful, but barely functional. My only real complaint is regarding the boats. I wish they hadn't picked primary colors, they could have picked the secondary colors they had for the players and it would have looked much more beautiful and the gorgeous board. That and the mix can at times become functionally difficult.

The more people that you have the faster the game gets (perhaps too fast). I'm a fan of the game with three players as the game has a longer development arc, but with four it progresses at a steady rate. Those not capable of putting in the hours should play this with four. I have no desire to play this with five.
2007-10-21*
Owned
Matt Davis
United States
New Concord
Ohio
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10
Apr 2009*
Loved this at first and get reminded of how much I love it every time I play. Brilliant heavy-ish economic game. There's a relatively high fiddliness factor, but I'm willing to forgive it.
2009-04-02
Owned
Paolo Ciardulli
Italy
Trento
TN
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May all beings be happy. Whatever beings there may be, whether they are weak or strong, without exception, long, big, medium, short or small, whether visible or invisible, those living near or far, those born or to-be-born, may all beings be happy!
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10
Nov 2007*
I gave this game a 9. I update it to 10 after many plays. It is a wonderful game, so rich of possibilities, so different each time. I have played really a lot of 2 players games and I didn't experiment the critiques I have heard. The game is still very interesting in two and it doesn't last more than with more players (usually a two players game lasts between 2 and 3 hours, in my case at least).
2007-11-19*
Owned
Pedro
Portugal
Lisbon
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10
Jul 2011
Splotter always delivers and they've outdone themselves with Indonesia. I think this is the most interesting economics game I've ever played.

Players take the role of investors with available capital and a strong desire to make a lot of money. The game starts with a virgin territory filled with opportunities: there are several suitable spots in the map where production companies of several different goods can be created which will need shipping companies to transport those goods to the cities where they will be consumed. Well supplied cities will grow and have bigger needs, making for new business opportunities.

As companies develop, they will merge with one another not only becoming bigger but also providing an opportunity for the other investors to purchase the newly formed company. This merger mechanic and the ability to take advantage of it is what will determine the winner but the whole game is packed with good ideas.

The experience of playing a game of Indonesia is truly unique. It's engaging, there are a ton of tough decisions that can cause unexpected ripple effects hard to anticipate but no less challenging. There is no luck in the game and yet no two games are the same.

I really like Antiquity but I think Indonesia might be my favorite Splotter game and one of my favorite games of all time.
2011-11-09
Owned
Martin Villemaire
Canada
Ottawa
Ontario
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10
Nov 2009*
All the excitement of 18xx in a small, tight, streamlined (and intuitive) package. Simple, subtle decisions create a very textured experience. Concerned about replay value; would have preferred a more variable starting setup.
2007-11-25*
Francisco
United Kingdom
London
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10
Nov 2011
P:62,00
2009-12-13
Owned
Nicolas Acosta
United States
Doral
Florida
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"That is not dead which can eternal lie; yet with strange aeons, even death may die" Abdul Al-Hazred, Necronomicon
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10
May 2012
2012-05-12: It's been a long time since a game earned a place among my top 5 favorites of all time, and Indonesia just did that.

Indonesia: One of the greatest, elegant and well designed games I've ever played. I'm glad I managed to get my copy after 4 years!
2012-05-25
Owned
Andrew Nichols
United States
Houston
Texas
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10
May 2012
Astonishing board. Even better gameplay.
2009-03-16
Owned
John Brodin
United States
Plymouth
Massachusetts
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10
Aug 2010
Great game! Overpriced for the components you get but totally worth the money for its gameplay (especially given the price of games nowadays). Fiddly but just a very engrossing game if you like economic games.
2008-02-04*
Owned
Darrell Hanning
United States
Jacksonville
Florida
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10
Apr 2008*
The best "game" of the games I own from Splotter, IMO, as it lacks the rigid procedural feel of R&B and Antiquity, and the party-game atmosphere of VOC. A real gem, with multiple strategy options to be explored.
2011-02-20
Owned
Rich Lau
United States
Milwaukie
Oregon
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10
Feb 2015
I always want to play this, to the detriment of most of the people I play with. At 5 hours or so for new players, it's a commitment, but well worth it in my opinion.
2008-05-27*
Owned
Dan Oster
United States
Arlington
TX
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10
Jan 2009*
Got to play this at BGG Con 2007. I had thought I would love this game and I really had a blast.
2008-04-27*
Owned
Daniel Szukalow
Canada
Burnaby
British Columbia
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10
May 2008*
9/6/06 - things to pay attention to :

- during mergers, if a company has been involved in a merger it cannot be involved in another merger until the next merger phase.

- during the operations phase, when a production company has completed its shipping of goods and has collected its income it can only expand for free if it has shipped everything it has produced. If it has left over goods then it can only expand by paying, per region, the cost of its income. The expansion is limited of course by the rate of expansion indicated by the research and development track.
2008-05-08*
Owned
Jerry Hagen
United States
Madison
Wisconsin
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age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
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10
Jan 2009*
A logistics game like Roads and Boats, but with the introduction of a profit motive on the shipping; no one will accuse this game of resembling multiplayer solitaire. Played with 3-4 fast players this game is economic nirvana, if you're into that sort of thing.

The game does bog down in the operation phases, and a bad move in a merger can put one out of the game with a couple hours to go. Because of those hurdles Indonesia takes a few plays to figure out and enjoy, which is a high barrier to entry for many. It's worth it. I don't feel like I've nearly played it out yet.
2009-10-30
Owned
jason besly
United States
Texas
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10
Nov 2009*
I used to live here, so this would be a fun game to own.
2008-06-11*
Want To Play
Buz
United States
Oklahoma
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10
Jan 2012
My favorite game right now. Matching wits over the mergers and finding ways to squeeze out extra revenue never gets old. A bit long, but it needs to be to let the story arc play out. I also don't find it as repetitive as Agricola. A masterpiece.
2012-01-16
Owned
Larry Chong
United States
Kendall Park
New Jersey
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10
Jul 2008*
An extremely dynamic and highly interactive business (mergers & takeover acquisitions) game with lots of business board tactics, ploys and decisions to make. There is much more skill to the game with very little randomness/luck and it does have a learning curve to it. You had better bring your calculator b/c there could be loads of calculations during merger the bidding rounds. Everything you do and all your choices have a cumulative effect going forward. A good player could shift to different strategies but mostly early on. It's not rocket science but it is very involved and it's a tension-mounting business game that escalates to the end (where the final round has double income for everything). Things build up (acquired) quickly in 1st & early half of 2nd Era, where having most income is important. Then, the game usually climaxes with a few major merger combos somewhere in the 2nd Era onwards and probably a couple more in the 3rd Era. How much should you bid for that newly merged company? Which companies should I initiate merger with? Fortunes can be made or broken during the 'merger phases'. Fascinating thing about Indonesia is that it has played differently every time I've played it so that speaks volumes to it's depth and replayability. Top notch components. If Indonesia is adminstered by an experienced player, this should play in about 3 hours (more with heavier analytical types).
2008-07-01*
Owned
David Einstein
Canada
Burnaby
British Columbia
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10
Jul 2008*
This satisfies an gaming itch that I have not been able to scratch for a long time. A full blown economic/logistical game with multiple paths to victory. Sure it is a little fiddly compared to those 90 minute Euros, but the fiddliness has a purpose. I have extreme restrictions on my gaming time these days, but time playing indonesia is still time extremely well spent... (time passes)
After another 4 or 5 games, my opinion has if anything, strengthened. This is probably my favorite game, which I (at this time) can never imagine refusing to play (given available time). I have now played it two player, with an evenly matched opponent (not a training game), and had one of the best two player experiences of my life. I can see how a blowout, or slow squeeze to extinction could happen in 2 player (unlike multiplayer, where there are multiple levers at work -with good players). I think the secret to the awesome 2 player experience is to play fairly quickly, without the absolute data crunch. This is also true -to a lesser extent with multiplayer. Doing this will result in errors, but these errors allow for dramatic swings in the game where the end result is not clear... even if you are losing, it is far more fun to shake things up a bit, than die a slow death from shipping constraints (for example). Too bad this game is so obscure and expensive, it is one of the greats
Ok, another play has shown that with 2 players it can be a bit fragile. It was still very good, and wouldn't prevent me from playing again. We came to an agreement, instead of "going to war" on the turn order technology and delaying the game by 1 hour, we just agreed that we would advance to the last track and continue. I suspect that "going to war" on turn order could happen on multi-player games, but it would be much more likely in 2 player. Still great.
Further addition, with 5 players, the pacing of the game seems a little off, with the game ending before the interesting developments really get in to gear. Strange game that takes less time with 5 players than it does with 3!
2008-07-01*
Owned
Mauro Di Marco
Italy
Firenze
Unspecified
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10
Oct 2011
Wow! Long, hard, but wonderful economic game.
2008-07-14*
Owned
John Rogers
United States
Union Gap
Washington
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10
Apr 2015
Here is a true economic gem. An extremely deep game of production, transportation and mergers diffusing over space and time, Indonesia is a vast and wonderful experience that's always familiar but never the same. I can think of few better (game) ways to spend 3-4 hours than Indonesia.

Full of difficult decisions, one is constantly evaluating the worth of everything as companies and cities emerge throughout the board. While one can see where companies and cities are likely to emerge, it is the players who ultimately determine placement of individual cities and initiate company acquisitions, expansions, and mergers, thereby ensuring that no two games are alike.

Yes Indonesia is long and there is potential for downtime during the game's operation phase. I'd recommend a calculator and one should be prepared to manage fiddly bits as the game comes to a crescendo; however, I am so thoroughly engaged throughout the game that I don't mind. For those looking for a bold, deep economic experience look no further, Indonesia is here.

WIFE RATING/Comments - 7
Great game but it's just too long.
2015-04-02
Owned
Doug S.
United States
Ammon
Idaho
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10
Nov 2009*
This game added to my collection through the generosity of a super Secret Santa. THANKS!
2009-11-24
Owned
Shingo Ishikawa
Australia
Isaacs
ACT
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10
Jan 2012
Very deep, and lots going on, one of the best economic game I played.... loved my first try and looking forward to more play.. wish it was little faster and less fiddly with bits.

After second play, my appreciation is just growing, there is so much depth, and each little move that player makes changes the game so much. I realised that I played few rules wrong.. So looking forward to try it again with the proper rule.

This is probably my favourite of long, heavy economic management game.
2010-10-09
Owned
Kirk Bauer
United States
Smyrna
Georgia
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10
Dec 2009*
Best pure economic/business game ever made. Long but so much fun.
2009-12-19
Owned
Hany Hebisha
Canada
Ottawa
Ontario
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10
Dec 2008*
Okay, I lost my last game (3 players) 2039 to 2046.
Can't get closer than that !!!!
This is a fantastic game when all players are at the same experience level.
2008-12-10*
Owned
Want To Play
Dave Small
United States
Gainesville
Florida
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10
Oct 2010
Elegant economic game.
2010-03-20
Owned
Mark G.
United States
Holland
Michigan
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10
Mar 2014
I like it, but need some more plays to know what I'm doing. Quite a bit to think about and manage. Fairly meaty, long game.

2nd FTF play I did much better. Maybe I'm starting to understand this game. Very fun!

A superb economic game!

This game is right behind Age of Steam and 18xx in my list of favorite games.
2013-06-17
Owned
Mark Sautman
United States
Evans
Georgia
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10
Feb 2012
It's amazing at how many hard decisions and how much strategy there is in this game considering the relative simplicity of the rules. An amazing game.
2012-02-13
Owned
Markku Valtanen
Finland
Helsinki
Finland
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10
Jul 2012
Indonesian saaret. Talouspeli.
2009-10-05
Owned
Luke Wilkins
United Kingdom
Norwich
Norfolk
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10
Oct 2009*
Lacking on the production values but a great game.

Comes up short on the pirates though.
2009-02-22
Want To Buy
Железный комиссар
United States
Madison
Wisconsin
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10
Oct 2010
Updated Comment after 10 plays:Every game develops differently. Players determine how long the game will be, what the trade routes will be, to what extent cities will grow, etc. The mergers in the game give company ownership a dynamic, interactive quality that is simply missing from other economic games, even the hallowed 18xx series (which can't hope to compare to Indonesia, if you ask me). This is the most engrossing multiplayer title I've come across. It is fluid, challenging, and fathomless.

Earlier Comment: Indonesia is a game about generating wealth. A turn is deceptively simple. You may acquire a fledgling company (if your firm is ready to diversify), merge existing companies, advance one of six avenues of R&D, and operate your companies (ship goods to meet demand). It's a sequence that produces deep, satisfying gameplay with particularly rich player interaction.

Let's talk about the mergers. In Indonesia, Mergers are not proposed, they are announced (although you must upgrade your ability to merge larger and larger companies). You can announce the merger of two companies owned by two separate opponents, as long as you can afford the minimum bid. If you're rich, you can go for the jugular and try to wrest control of the new company. If you succeed, you'll be cash-poor next round facing two cash-heavy opponents. Or, you can simply set the ball rolling and watch your competition fight over the new company. Of course you can announce a merger that includes a company you already own. If your company is superior to your opponent's, you can expect them to raise the share price as much as they are able before cashing out. Catch them when they're cash-poor and you'll score a major boon. Speaking of which, you've got to watch your own cash to protect booming companies. Someone may announce a merger between a tiny, irrelevant company and your own juggernaut - essentially a takeover bid for the juggernaut.

Each session of Indonesia also seems to develop its own unique character, based on the placement and growth of cities, the shipping routes, varying consolidation among companies, etc. I won't be tiring of it any time soon.
2010-03-07
Owned
Chris Linneman
Canada
Vancouver
BC
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10
Jun 2011
This game is ridiculously fiddly to be sure. And the map is atrocious. I am convinced this is an incredible game that is worth the extensive calculations in the late game. Unfortunately, my opponents weren't with me on this.

I have been playing this a lot recently with a new group. I was right, this game is awesome. Rating upgraded to 10.
2011-06-03
Owned
John Wong
Canada
Markham
Ontario
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10
Jan 2014
@
2015-01-16
Owned
ryan campbell
United States
Rockford
Illinois
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10
Jun 2010
Beautiful game, design and play. Its a company managed, investment game with emphasis on hostile take-overs and financial gain.

Make your money by running production and/or shipping companies, or by selling them. All purchases are divided perfectly into ownership of shares.

Find yourself low on capital due to poor production, delivery or too much tucked away in the bank and you'll find yourself without a belt during the next crucial merger.

We use a calculator (silent bidding), particularly for bidding increments to keep the pace of the game up. We set up the calculator so each time equals is depressed one bid increment is added and the calculator just gets passed around the turn order.
2010-10-20
Owned
Want To Play
Toni Sallanmaa
Finland
Espoo
Espoo
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10
Jul 2009*
One of the best economic games and the best splotter game to date.
2009-11-03
Owned
Michael Logan
United States
Havertown
Pennsylvania
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My words literally betray me.
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10
Aug 2013
I like this a lot and would like to play it more. I compare it a little to Power Grid and I much prefer this.
2010-06-19
Owned

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