$10.00

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User Rating Comment Status
Joe Jackson
United States
Falls Church
Virginia
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10
May 2001*
The One True Game.
2001-05-30*
Owned
Terry Ford
United States
Mena
Arkansas
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10
Dec 2001*
The monster in a rulebook of all WWII Boardgames. Alot like golf, if you start, your life will never be the same. Also most players of this game like to drink beer.
2001-12-24*
Owned
Jeff Evich
United States
Manchester
Maryland
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10
Feb 2002*
The Game.
2002-02-05*
Owned
Michael Tisdel
United States
Plano
Texas
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The Man with the Pointy Hat
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10
Mar 2002*
This is the game of WWII small infantry combat. Daunting to some because of the rulebook and cost, but it is worth the investment. The rules are more common sense than it appears. The rule around here is "if I can do it in real life, there's a way to do it in ASL".
2002-03-09*
Owned
Wayne Minton
United States
Orlando
Florida
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10
Dec 2002*
What can I say? Any game where your commisars might kill your own insubordinate soldiers or that you can win by collapsing a bridge with a heavy tank to keep your opponent away from the victory objective is fun and fascinating as far as I'm concerned. Did I mention that I'm not very good at the game? Well, I like it anyway.
2002-12-07*
Owned
Richard Koehler
United States
Seattle
Washington
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10
Jan 2003*
Greatest game/religion ever. Unfortunately, time and social life factors render it unplayable. I own an unpunched set and plan to set aside a decade of my retirement years to playing it... if I can still find an opponent in 2035.
2003-01-05*
Owned
Marty Snow
United States
Boulder
Colorado
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10
Jan 2003*
The best wargame...period.
2003-01-05*
Owned
Chris Farrell
United States
Cupertino
California
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10
Mar 2007*
A great game which was essentially the only game I played for more than a decade in the late 80s/early 90s. If you're serious about it, it tends to be consuming. Awesome bang for the buck in terms of the variety of game experience you can have, it's just that it's a lot of bucks (both in terms of time and money).
2007-03-01*
Owned
Rob "COINFLIP" Seulowitz
United States
New York
New York
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10
May 2003*
Very simply, the most breath-takingly brilliant game ever designed. Redefines "replay value."
2003-05-09*
Owned
Jason Russ
United States
Marshall
North Carolina
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10
May 2003*
UPDATE Aug '08: I still feel that ASL is the best wargame ever made. If I'm ever stranded on a desert island, someone please airdrop this game to me and I'll be happy. However, I just don't play it much any more. Again, I still stand by my comment that it is possible to play ASL and other games. It's just that my "other games" right now include monsters like Case Blue and Devil's Cauldron. I don't have time for Tiddly Winks, let alone ASL.

Best wargame ever. And not just by a bit - by a long shot. I get surprised when people say things like, "It's a way of life." Or "It's the only game you can ever play if you want to play it." I play lots of other games. In fact, other games seem pretty easy to learn after playing ASL!!
2003-05-12*
Owned
Francesco Isabella
Italy
Venezia
Ve
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10
Jan 2015
The ultimate wargame. Great!
2003-06-27*
Owned
Dennis Dolliver
United States
Celina
Texas
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10
Aug 2003*
My favorite wargame. Endlessly replayable.
2003-08-12*
Owned
Ken Crangle
United States
Albany
Oregon
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10
Sep 2003*
Super-detailed tactical simulation. I'll never learn it all, and I'll never find someone who lives next door that is willing to play every week.
2003-09-07*
Owned
Les Haskell
United States
Tennessee
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10
Feb 2008*
After I took the plunge (it took me about a year to decide to make the leap from SL to ASL) it took me a decade and a half to collect all the modules (and I am still at least 5 behind). I knew it would be a life commitment and I have never been sorry. I have played people from California, Oregon, Washington, Idaho, Tennessee, Alabama and Hawaii (and probably some other states, too). It's my favorite game even though I have a large collection (well, maybe not large to collectors) and play many other games, too (including those one-dimensional woodblock & tile Euro-elite games).
2008-02-16*
Owned
Want To Play
David Aber
United States
Shawnee
Kansas
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10
May 2013
Max players based on bigger campaigns; I really like the Red Barricades campaign, along with other scenarios. Perhaps the only thing that I don't like is the "invariability" of the mapboards, which can lead to knowing what can see where by memorization.
2009-11-30
Owned
Mike Barton
United States
Spring Valley
California
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10
Oct 2003*
Greatest of all wargames. Because it is also the most complex and rules-laden of all wargames, opponent's are scarce. Let me know if you want to play this game. I am willing to train, but I can't pay you a salary.
2003-10-05*
Owned
Jean-Louis GERAY
France
LE MANS
FRANCE
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10
Jan 2004*
Too big for a little man ! You can't carry this game whithout a big truck...
But when you have understood the numerous basic rules, and played several scenaries, you can enjoy it for life. For retired people...
2004-01-12*
Owned
Stormy Strong
United States
Scotts Valley
California
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10
Jan 2004*
The daddy of tactical WW2 board wargaming. There is nothing better if you have the time and money.
2004-01-30*
Owned
Kenneth Li
United States
Orem
Utah
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10
Feb 2004*
Love this game. One of the finnest simulations on WWII tactics. Expensive and hard to learn, but well worth it. It covers all facet of WWII tactical battles - everything. Look at the sheer amount of work being put into the game. No wonder it is called the King of wargames. It is a hobby into itself and if you are into it, it can be the only thing you play for years, since there are so many scenarios, fanzines and continuous production of products that your money and time can be sucked into it forever and ever. People often complain the complexity of the rules, but I can say it is not very complicated. The main mechanic of the rules lie in the phases of a turn, if you get it down (by playing a lot off course) then it is basically a fairly complex game. Since not all rules are used. There are ways to teach it. Plus MMP is producing a introduction to ASL which will be avialable soon...
2004-02-24*
Owned
Eric B
Germany
Karlsruhe
Baden
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10
Mar 2004*
A Universe in itself. Unfortunately, you can either play ASL or all other games, both is impossible. I chose "other" :-)
2004-03-09*
Owned
Mattias Elfström
Sweden
Unspecified
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10
Mar 2004*
This is THE game. It is a very realistic simulation of WWII combat and a great game. It is simple to learn and intuitive to play and you can have both short, quick scenarios and monster campaigns. What is there not to like?
2004-03-18*
Owned
Eric Henyey
United States
Seattle
Washington
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10
Apr 2004*
Fabulous game, with a tremendous wealth of detail. While it's complicated, once you learn the system you don't need to reference the rules very often. Red Barricades (one of the ASL modules) is the ultimate wargame experience. My only complaint about the game is that its current custodians (Multi-Man Publishing) have the worst customer service of any company I've dealt with...not just any game company, but any company, period. :-( Not that the guys there are bad people, they're not - they just don't know how to run a business.
2004-04-05*
Prev. Owned
Randy Moorehead
United States
Albuquerque
New Mexico
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10
Apr 2009*
Yep - I'm an addict. Prefer the HASL stuff to geomorphic scenarios.
2004-04-08*
Owned
Edward Kemp
United States
San Diego
California
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10
Nov 2008*
Just can't get any better than the Grand Daddy of wargames and with the introduction of the starter kits you no longer have to dive into the massive rules system or buy all the modules to get started. If you have the time and patience and enjoy wargames, this is by far the best there is.
2004-04-11*
Owned
alan Curry
United States
St. Simons Island
Georgia
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10
Apr 2004*
The ultimate in tactical wargamming. Not for the meek at heart.
2004-04-16*
lars thuring

Unspecified
Unspecified
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10
Apr 2004*
A game to never get tired of.
2004-04-17*
Owned
Robin Mui
Hong Kong
Unspecified
Unspecified
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10
Mar 2014
Best WWII tactical game I've played.
2004-04-27*
Owned
Want To Play
Raúl García-Ortiz Miguel
Spain
Madrid
Madrid
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10
May 2004*
Very complex! But If you assume it, you will play the best game of this kind!
2004-05-04*
Owned
Peter Young
United States
Yakima
Washington
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10
Apr 2009*
The ultimate tactical WWII wargame (not simulation). Not for everyone but very much for me. Only downside is I don't have much time to play anything else.
2004-05-27*
Owned
United States
Maryland
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10
Jun 2004*
An incredibly absorbing game that, if you are so disposed, can provide you with an enormously rewarding journey. It can take years to become even competent at ASL, depending on your frequency of play and how willing you are to absorb the rules, but is surprisingly simple in many ways and so it is quite possible to play quickly. Addictive beyond compare, fascinating, exciting, colorful, and heartbreaking all at the same time, with unlimited replay value; in short, everything a great wargame should be.
2004-06-11*
Owned
Earnest To
Hong Kong
Hong Kong
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10
Jul 2004*
The best wargame based on WWII squad level
2004-07-22*
Owned
Steven Brooks
United States
Ft. Lauderdale
Florida
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10
Dec 2010
In my top 10.
2004-08-23*
Owned
Mike Montesa
United States
El Cerrito
California
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10
Aug 2004*
You could teach a graduate level class on the rules. That said, this is *the* WW2 tactical simulation. Can't call yourself a grognard without it! Were I stuck on a desert island, I'd want my copy of ASL with me.
2004-08-29*
Owned
Paul Bourgault
Canada
Montreal
Quebec
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10
Sep 2004*
This is the complet WWII Tactical game, but you have to buy almost all module to take full advandtage to this game.... Be ready to open your wallet
2004-09-06*
Owned
Gordon Watson
United Kingdom
Banstead
Surrey - United Kingdom
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ASL - other tactical wargames call it Sir.
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Beneath this mask there is an idea.....and ideas are bulletproof.
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10
Dec 2014
Most complete tactical level wargame/sim ever created - I do sometimes feel the SL/ASL series hit it's peak at around 'Cross of Iron' complexity levels in terms of 'fun', however to add all of the elements that the fan base wanted and still keep it cohesive probably required the move to ASL.

I bought all of the modules up to Doomed Battalions in the game's AH iteration, and played the game frequently back in the late 80's, but then it sat on the shelves for over 15 years through lack of opponents.

With the gaming resurgence of the noughties I picked up and played both Combat Commander and Conflict of Heroes, and though they were both quite good fun, they are both wanting in comparison to ASL. I have now managed to corrupt a couple of other gamers to the dark side (via the starter kits) and ASL is back on the table and is as good as ever.

I disagree with those who say that ASL is a lifestyle game requiring total commitment to it - it does need a fairly intense initial investment in time to get up to speed but after that you only need to play occasionally to keep your hand in, unless you are wanting to play at tournaments, which doesn't really interest me.

ASL remains the best and most comprehensive way to recreate tactical WWII combat on your table top - it's every war movie you've ever watched in a box - well OK, several boxes.
2012-07-19
Owned
Michael Roden
United States
Danube
Minnesota
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10
Dec 2008*
Would love to play this daily. Enjoy keeping up with news and new publishings. Certainly played several dozens of time over the last several years, but have not added to the plays here.
2010-01-24
Owned
Want To Play
Eric Miller
United States
Glen Burnie
Maryland
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10
Oct 2004*
I've played ASL for many years (though not lately). Although expensive ot get into, in time and money, I feel it is one of the best values for gaming dollars and minutes if the subject interests you.
2004-10-26*
Owned
Sara Fettle
United States
Unspecified
Unspecified
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10
Oct 2004*
Highest rating, most complex, a fanatical devotion lots of room for replay.
2004-10-28*
Owned
Edwin Hui
Hong Kong
Stanley
Hong Kong
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10
Nov 2004*
See comments from other games in the series.
2004-11-06*
Owned
Jeff Heidman
United States
Macedon
New York
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10
Dec 2004*
Simply the best tactical WW2 wargame ever made. Nothing else is even in its class.
2004-12-07*
Owned
Nicolò Blotto
Italy
Muzzano
Biella
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10
Dec 2004*
Best wargame ever. Best tactical simulation. Most fun wargame ever. Best rulebook ever. A lot of "best" prize can be collected by this. Yes, it is a way of life, but it deserves all of your attentions.
2011-02-16
Owned
Mark Watson
Canada
Toronto
Ontario
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Sigh.
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Yawn.
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10
Dec 2004*
I count sessions as a play -- 12 hour scenarios are really 3 times more game than a 4 hour one.

---

Massive, complex, mind-burning, brilliant. Good games have strange cinematic moments that draw you back. The wargame experience I spent years looking for.
2013-01-12
Owned
James Taylor
United States
Wixom
Michigan
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10
Dec 2004*
ASL is simply the best piece of gaming ever done. The $$ value is there, even at high, o.p. eBay prices. The steep learning curve is well worth the reward.
2004-12-30*
Owned
Robert Rossineux
France
Unspecified
Unspecified
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10
Jan 2005*
If you are looking for a tactical oriented game, you don't need to search more.. ASL it's simply over the top!
2005-01-21*
Owned
GUY Christophe
France
Unspecified
Unspecified
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10
Jan 2005*
Not a wargame, but THE WARGAME ! Long, difficult, expensive, but fantastic. I love it.
ASL is my only 10, because is perfect (for me).
2009-08-05
Owned
Milton Soong
United States
LOS ALTOS
California
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10
Apr 2014
ASL was my life for a while, and if I had to rate this back in the 80's it'll be a 10. But now that I know better a 6 is all it's going to get.
2005-02-24*
Owned
Want To Play
Torsten Meckel-Hartmann
Germany
Kaltenkirchen
Schleswig-Holstein
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10
Jul 2007*
My all time favorite tactical game. Surprisingly fluid play once you've gotten over the sheer volume of rules. It helps that the core rules are quite simple, and the rest are mostly exceptions. Very rewarding, and the number of scenarios almost guarantees you won't have to play a single one twice, if you don't want to...
2007-07-29*
Owned
Russell Gifford
United States
South Sioux City
Nebraska
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10
Sep 2007*
If you are looking for THE tactical game of all time, you want Advanced Squad Leader.

This is a game that can challenge you, and REWARD you, for DECADES. See my review for details.
2007-09-13*
Owned
Jay Richardson
United States
Lindsborg
Kansas
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10
Mar 2005*
ASL is the only wargame I have ever been able to get non-wargamers to play. The reason for this, I believe, is that ASL works at a level that anyone can visualize: a tank is a tank, a house is a house, etc. In contrast to this, for example, maneuvering tank & infantry corps across a map of Russia is not something that most people can relate to or visualize. The fact that non-wargamers can jump right into a game of ASL and have fun shows that, while ASL is certainly a complex game, the core rules that are always in play are not difficult to learn and understand. Much of ASL's complexity comes from the sheer quantity of the rules: there seems to be a rule, and a die roll modifier, for just about everything. But most of these rules are not in play in any given game, and as long as there is one person present who does understand the rules, ASL can be played and enjoyed far more easily than you might expect. ASL is probably the ultimate wargame.
2005-03-15*
Owned
Alan Curry
United States
Colorado Springs
Colorado
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10
Mar 2005*
Replay, replay, replay...Great fun!
2005-03-31*
Owned

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