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User Rating Comment Status
jim lehmann
United States
Unspecified
Washington
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10
Dec 2005*
Great overview of how WW 2 started....excellent to learn from
2005-12-07*
Roy Patchell
United States
Unspecified
Unspecified
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10
Mar 2006*
Under-rated, strategic level political/military game that captures the flavor of prewar diplomacy. Short rules and playing time are a big plus. By using different objective cards for each player the variations are endless. This remains one of my favorite multiplayer games even after all these years.
2006-03-04*
Owned
Rick Sciacca
United States
Palm Beach Gardens, FL
Florida
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9
Jul 2003*
An excellent game, even considering the graphics are kind of blah. It's fun, fast and in spite of what some of the nay-sayers have posted about it, not complex (it's two pages of rules!) and not boring. If you feel that way, you're missing something. The game does a great job of emphasizing the various Euro nations' territorial ambitions in the years leading up to WWII. Some say it's unblanced in favor of the Germans; I would repsond by saying that you need to work on your diplomacy skills to get the other players to help you contian Germany. Virtually every game of this that we play goes right down to the wire - if you've got players that understand how the game is supposed to be played. We also found that an especially challenging way to play was to have all the players secretly write down their PF placement, then reveal them and place simaltaneously; this tends to further balance the game, at least in our experience.
2003-07-31*
Owned
oystein eker
Norway
Unspecified
sola
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9
Jul 2005*
Very underated. short simple play. A real history lesson
2005-07-21*
Owned
John McKevitt
United States
Philadelphia
Pennsylvania
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9
Sep 2009*
I remember, back in the 70's, my wargame friends detested this game. I felt it was a good example of Dunnigan's ability to break new ground beyond conventional hex grid designs.

It is not very competitive or balanced but that is not the point. The point is to demonstrate the international tension that occured prior to WWII. His system of political factor allocation and victory objectives was a good foundation for simulation of political and social interactions. The concept could have been used to create better and more complex games, had not this game been met with such thunderous disinterest.
2011-04-04
Owned
Chris R.
United States
Unspecified
Missouri
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8.0121
Feb 2010
It's a quick game with essentially only 1 or 2 pages of rules. I liked it. I think you could get some Eurogamers to play this one. It only took about 90 minutes, although you might be able to play it in about half that time. I looks like you basically need exactly 5 players, but perhaps it might work okay with only 4 or even 3 players and possibly some house rules. It's similar to SPI's Spies in complexity. It might not hold up to repeated game plays though, but it's pretty decent for an older game.
2010-02-07
Owned
Douglas S
United States
Torrance
California
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8
Mar 2007*
Jim Dunnigan game.
Good mechanism for teaching the origins of ww2 to someone. Purchased in my youth.
Avalon Hill.
Political/Wargame.
2013-05-21
Owned
Milton Soong
United States
LOS ALTOS
California
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8
Feb 2005*
Surprisingly good game for something designed back in the 70's. Cry out to be Euro-ized.
2005-02-24*
Neil Molyneaux
United States
Cleveland Heights
Ohio
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The comic character Nexus, by Mike Baron and Steve Rude
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The comic character Nexus, by Mike Baron and Steve Rude
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8
May 2007*
Surprisingly good.
2007-05-22*
Owned
Lb
Singapore
Jurong Area
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8
Jul 2007*
The first "major" game my wife joined in. I have played the main scenario several times. The game could get repetitive with the same group, but there are four variant scenarios which help spice that up and prevent it. I really enjoy this one and think it does a good job of capturing the history and politics of the age.
2007-07-20*
Owned
Christopher Giroir
United States
Irvine
California
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8
Aug 2010
After one play I REALLY enjoyed it. Would like to play it again to internalize the system more and see how it plays once people know the game. Totally enjoyed it though.
2010-08-26
Roger Hobden
Canada
Montreal
Quebec
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8
Sep 2011
Brilliant game. Played recently with five players. A true gem that is under-appreciated.
2011-09-05
Owned
Jim Marshall
United Kingdom
York
North Yorkshire
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8
Jan 2015
Like many a war gamer, I ignored this back in the day, dismissing it as too light in an era that demanded complex rules, tons of chits, and a focus on detailed technical simulation.

My bad - turns out it's an excellent game with a light but very cleverly designed ruleset, and a focus on negotiation that fits the theme very well.

It's asymmetric which I always enjoy, and while the alliances tend to form along historical lines there's enough antipathy that towards the end the most unlikely and unholy of alliances can emerge. The US is perhaps the least likely to win but conversely the most fun to play, as FDR has to keep his tongue wagging and a ton of plates spinning at once to even come close to a win.

I've by no means exhausted the historical scenario but am already looking forward to trying out the alt-history scenarios, especially the ones that give the US more teeth.
2015-01-17
Owned
Want To Play
Chris Barnard
United Kingdom
Leeds
West Yorkshire
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All aboard the 'B' Ark! Priority boarding for bankers and HR staff!
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8
Jan 2015
A game way ahead of its time. Heavy assymetry, alternative scenarios and an interesting suggestion for playing with unbalanced teams in a classroom setting. Two plays: won as the British, 3rd as the French.
2015-06-20
Dick Mitchell
United States
Cameron Park
California
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7.5
Aug 2007*
Always enjoy playing this one - even though our crowd is too competitive to cooperate much.
2007-08-26*
Richard Ware
United States
Colorado Springs
Colorado
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7.5
Jul 2009*
Really, qualifies as a euro-game.

Inventory 2007-09-15
Inventory 2013-09-24
Inventory 2014-03-27

2014-03-27
Owned
Michael Sanches
United States
Anaheim Hills
California
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If you don't need tweezers to play the game, it is not a wargame!
7.5
Jan 2013
Fun game for those who want to do some diplomacy, but are terrible at it. A good lead in game for AH's Third Reich (in fact there is an article in The General about it).
2013-01-02
Prev. Owned
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Michael Jundi
United States
Cuyahoga Falls
Ohio
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7.2
Jun 2015
Simple pre-war intrigue! Enjoyed playing it each time, with varing results too! Just not a game played often enough for me to deny anyone else the experience!
2014-10-22
Owned
For Trade
Francois Petitclerc
Canada
Verdun
Quebec
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7
Jul 2003*
You have to play 5 games in a match format because the powers are really not that balanced. Since a game rarely lasts more than 30 minutes, we usually play that way.
2003-07-14*
Owned
Gareth Lodge
Scotland
Edinburgh
Midlothian
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7
Jul 2009*
Photocopied rules. Box scuffed but intact. Other contents fine but showing their age.
2010-06-03
Prev. Owned
Wendell Martin, Jr.
United States
Unspecified
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7
Mar 2004*
Kind of a set-piece where players gang up on Germany, but still enjoyable.
2004-03-04*
Owned
Jason Matthews
United States
Alexandria
Virginia
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7
Apr 2004*
Interesting, a Euro long before Euros. Too bad the player positions are not balanced.
2004-04-19*
Owned
Steven Brooks
United States
Ft. Lauderdale
Florida
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7
Jan 2008*
Played only a few times, but its a keeper.
2008-01-03*
Owned
Richard Seeley
United States
Columbus
Indiana
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7
Dec 2004*
Really not a game of politics as the game box says, but still a good game.
2004-12-17*
Owned
Tim Parker
United States
Richmond
Virginia
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Greatest one shot panel ever! The Amazing Spider Man Number 33
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7
Apr 2005*
I know a lot of people do not like this game, but I do enjoy playing it from time to time. The mechanics are as simple as Diplomacy, but unlike Diplomacy there are prearranged goals (unless you use the variant rules.) I know some who do not like the diplomacy "combat" table, but I do since sometimes it is a little luck or the little things that can make the difference.
2005-04-17*
Owned
Adam Paschal
United States
Charlotte
North Carolina
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7
Sep 2008*
Great game with 5 people.
2006-04-29*
Owned
Flannel Golem
United States
Bemidji
MN
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7
Jul 2008*
Interesting pre-WWII diplomacy/area-control game that foretold the coming wave of Eurogames. The player-powers are not balanced, however, so some players may well have much less fun (less to do) than others...
2008-07-13*
Owned
United States
Vista
California
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7
Sep 2010
Strategic/abstract game of pre-WWII diplomacy. For 2 to 5 players (or even more!), this deceptively simple and short game is a fascinating model of pre-war political machinations. Adaptable to variants, I've even made one for the fantasy world I run D&D in.
2007-02-22*
Owned
Moritz Eggert
Germany
Munich/Germany
Unspecified
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7
Aug 2007*
Am I the only one who likes it in my group? I guess so...
2007-08-04*
Owned
Roberto Guijarro
Spain
Madrid
Madrid
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7
Nov 2007*
Great and enjoyable game oriented for multiple players in which negotiation among them is crucial. Good historical background. Fast deployment and easy learning makes this game a must have if you like historical multiplayer games. The handicap is to find the right and balanced group of people too play it. People that like History, WWII, playing games, and good negotiators, do you think it is possible?
2007-11-20*
Owned
Jeffrey D Myers
United States
Los Ranchos
New Mexico
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"Always rely upon a happy mind alone." Geshe Chekhawa.
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7
Nov 2009*
Traded one copy, one Talking Talons thrifted.
2010-06-10
Owned
JDM
Canada
Pickering
Ontario
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7
Dec 2007*
Neat game that works best with four and not the five suggested by the box.
2007-12-13*
Owned
Piero
Italy
Florence
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Life and death come and go like marionettes dancing on a table. Once their strings are cut, they easily crumble.
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What we see now is like a dim image in a mirror. Then we shall see face to face.
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7
Jul 2009*
Interesting game.

I can see that the game may become repetitive after a wile but the advanced rules allow for different "personalities" and objectives of the nations in the game, so by not knowing what your adversaries are pointing at, the game keeps being a surprise.
2009-06-15
The Fiend
United States
Avon Lake
Ohio
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7
Jan 2010*
Always wanted to try this game and finally got the chance when the 4 Ferrier Brothers visited. You need EXACTLY 5 people to play and we played the aggressive scenario instead of historical to give the USA a fighting chance. I enjoyed the game but it's not easy to bring to the table because of the player requirements.
2010-01-14
Todd Keinick
Canada
Medicine Hat
Alberta
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7
May 2010
Avalon Hill. 1971 $10 (2010)
2010-05-24
Owned
For Trade
T. Dauphin
Canada
Belleville
Ontario
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7
Apr 2012
This can be quite an exciting game if played like Diplomacy, and negotiating periods are built in. It's a pretty dull and predictable game if you play it like a wargame, and don't negotiate with others to try to achieve your goals.
Great historical value!
2012-04-11
Owned
Geoff Burkman
United States
Kettering
Ohio
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Peekaboo!
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7
Jul 2012
Once upon a time, my crew and I played this one fairly regularly. Definitely best with 4 or 5, though perhaps somewhat unbalanced (US and/or France have a tough time of it); I'd love to see an update of this one with top-rank quality components.
2012-07-06
Owned
Lynn Moore
United States
Tulsa
Oklahoma
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7
May 2014
W00t, found a copy at an antique store; complete and counters UNPUNCHED!
2014-05-16
Owned
Greg Berry
United States
Unspecified
Virginia
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6.5
Apr 2007*
A good game with the right group (i.e. people who like diplomatic games that have equal skill level with the game). Each country has their own unique way to score points. This makes the complexity of deals quite high and leads to interesting negotiations. The main problem with the game is that it has more than a little king making potential if players who are losing don't work towards maximizing their own score rather than trying to settle perceived slights. It also suffers from some analysis paralysis on the last turn as each country tries to maximize their position for final scoring.
2007-04-04*
Owned
sean johnson
United States
Edinburgh
Indiana
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6.5
Jan 2011
Fun area control game. With two players the game is really stacked against Germany. With more, it seems really stacked in Germany's favor. The game really needs the right group of people for max fun.
2011-01-15
Prev. Owned
Darryl Ferster
Canada
Saskatoon
Saskatchewan
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6.5
Jan 2015
Garage sale game, likely paid $2 for it. We played it twice at work. Okay game.
An Avalon Hill Bookcase Game.
2015-01-31
Owned
Randy Cox
United States
Clemson
South Carolina
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1024x768 works just fine - Don't Wide the Site!
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The Back Alley gets no respect.
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6.1
Nov 2009*
Upped my rating from 4 to 6.1 because I had to consider the genre. Just as children's games should be rated for the target audience, so should war/diplomatic games. In that case, this is one of the better.
2009-11-11
Prev. Owned
Paul Denhup
United States
Alexandria
Virginia
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6
Sep 2002*
Plays great if you add the General Magazine variant counters from Vol. 13 No. 5, Jan. 1977, issue that includes China & Japan.
2002-09-29*
Owned
Ed Konstant
United States
North Redington
Florida
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6
Jan 2003*
Underrated Avalon Hill game. Certainly not in the same league as "Diplomacy." But, unlike "Diplomacy," you don't have to worry about bruising friendships with "Origins."
2003-01-01*
Owned
Andrew Swan
Australia
Randwick
NSW
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6
Sep 2007*
Played twice; needs repeat playings with the same five people who "get it", which is difficult to arrange.

Requires a lot of deal-making, which is too much like hard work to me.

Traded away.
2007-09-23*
Tom Hilgert
Germany
Unspecified
Bavaria
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6
Apr 2015
Rating for 2-player version
2015-04-06
Prev. Owned
Gary Webster
United States
Littleton
CO
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6
Feb 2006*
Tries to be like Diplomacy; is pretty good in some ways.
2006-02-16*
Owned
Ee Chew
Singapore
Singapore
Singapore
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6
Jul 2008*
Game is ahistorical despite the claim that it can be educational. A good map though which can be used in the classroom. Limited replay values and too simple a game system to be interesting.
2006-09-07*
Owned
Ed Ostermeyer
United States
Johnson City
Tennessee
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6
Oct 2007*
Another James Dunnigan collaboration with the Boys from Baltimore. Derided by some as unproductive, and ultimately unplayable, the genius is in the details. This game gently guides the stumbling Allies into discovering that the only way to stop Hitler is in a united front whose members are willing to subordinate their petty squabbling and nationalistic tendencies to prevent World War II from breaking out. As with all Dunnigan games here, the "What-if's" set up different political climates and "alternate universes" that add spice to the game system. The "Anti-Bolshevik Crusade" scenario is my favorite, and quite believable too, given the hard feelings that prevailed towards Soviet Russia at the end of World War I. Here, Hitler becomes the banner bearer of a united Europe out to muzzle the Russian Bear, while Roosevelt, (or could it have been Joe Kennedy?) dithers in isolation across the sea. Lots of fun, especially when there's beer involved to loosen diplomatic tongues.
2012-08-05
Owned
For Trade
ER Bickford
United States
Auburn
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6
Apr 2013
Period: Pre-WW2
Scale: Strategic
Type: Political
Publisher: Avalon Hill
2012-05-05
Owned
Want To Play

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