1 , 2 , 3 , 4 , 5  Next »  [28]

User Rating Comment Status
Michael Christopher
United States
Burien
WA
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designer
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10
Jan 2012
Owned
jason besly
United States
Texas
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10
May 2009*
Wonderful Puerto Rico-esque mechanics with nice twists. Dual end game scenario and theme are great. Would love to play a 4er. Too much downtime in a 5er.
2009-04-16
Want To Play
Tommy Lee
Taiwan
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10
Mar 2009*
Owned
tommy li
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10
Mar 2009*
Brian Brokaw
United States
Hillsboro
Oregon
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It's not a damn moped!
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10
Oct 2009*
Why oh why does this game not have more fans? The staffing requirements are confusing to teach, but they are balanced and perfect. The recruit vs. sacrifice actions are confusing to teach, but they are balanced and perfect. I love games that allow all players to benefit from a single player's action. You have to weigh the personal bonus against the position you give your opponents. Mac Gerdts is definitely my favorite game designer.
2009-07-05
Owned
Want To Play
Dave OConnor
United States
San Diego
California
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10
Dec 2009*
Only played this twice so far (3p both times) but I have to admit, it's my new infatuation. We'll see if it can hold on to the 10.
There are so many things to manage that all feel well integrated to me. The movement on the map, the interaction with the timing of the sacrifices, the management of resources, the recycling of the Incas (I'm still not sure the sun clock pays off, but the winner of both games used it a few times), the concentration of the Inca placement, and the potential tension of the two different endgame conditions (thereby resulting in different scoring modifiers), all add up to a great game.
In both games it was not apparent at all who was going to win, and most of the moves on the last couple rounds were very tense. It feels like there are important decisions to make the entire game and we have only scratched the surface of trying to "play defense". There is so much going on that the first couple plays you pretty much only worry about yourself.
I'm optimistic it will hold on to the 10 rating!
2009-12-09
Owned
Bob Ruderman
United States
Seal Beach
California
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10
Jul 2009*
Owned
BG HUT
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10
Aug 2009*
Jay Tummelson
United States
Placitas
New Mexico
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designer
publisher
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10
Oct 2009*
Yunju Cha
South Korea
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10
Jan 2010*
Owned
Howie Dawson
United States
Grosse Pointe Woods
Michigan
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10
Jan 2010
New in shrink. Extra copy.
2010-07-13
Owned
Rodrigo Brim
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10
Nov 2010
Want In Trade
Nikos Hee
Greece
Athens
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designer
Trying to find time to play...
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10
Jan 2012
Although i am not a fan of tight games where you must do many things but the time given is not enough for all of them, this game thrills me.
2012-11-02
Owned
Håkan Friberg
Sweden
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10
Apr 2012
Owned
Chris Hagen
United States
Florida
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10
Jan 2013
Owned
Kathleen Perdriat
France
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10
Jul 2013
Owned
kim JD
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10
Apr 2015
Owned
Christopher Parr
Canada
Ottawa
Ontario
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10
May 2015
Owned
Flash Foxy
United Kingdom
norwich
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9.8
Sep 2011
Owned
Birger Hogrefe
Switzerland
Rubigen
Bern
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9.5
Jan 2009*
Owned
Rob Bell
United States
Frenchville
Pennsylvania
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Dice Brewing! Check out this new game by Board&Dice! B-)
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Life is not a game - games are life.
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9.5
Nov 2012
Underrated gem of a game.
2013-11-17
Owned
Ruben Zurita
United States
New Mexico
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9.5
Jan 2012
Owned
Want To Play
Key Tengeler
Netherlands
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9.3
Nov 2009*
Owned
Paolo Giorgi
Italy
Erbusco
Brescia
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9.3
Mar 2011
Owned
Evi Tsirogiannidou
Greece
Thessaloniki
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9.1
Apr 2015
Owned
Will
United States
Miami
Florida
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9
May 2011
The rondel system is introduced as the game board itself. Gerdts seems to have another winning design here as there is a lot going on; each mechanic seemingly has an interesting synergy with other mechanics generating what appears, after one play, to be a lot of depth. I do however, wonder if gameplay will differentiate enough in subsequent outings to keep the interest high . Are there really a lot of things happening, or is it a well crafted mirage? Is the core game really only a series of minute tactical adjustments to the card draws? Is there synergy between players' decisions? Machu Picchu is definitely a title worth exploring.
2008-06-22*
Owned
Koert Debyser
Belgium
Brugge
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9
Jan 2009*
Excellent but strange and intriguing economic strategy game. During the game there is no luck, only the choices of the other players will influence your actions and choices. The victory points depend on an element of luck (card draw) which is quite acceptable (a lucky card draw might influence who wins, but in general you can control this a little bit or build up strength on the board based on the cards you already collected). Nevertheless, timing of key decisions is crucial, because tripling or doubling your base score depending on the end conditions could have a huge impact on the final scores. This is the most intriguing and antagonising element of the game and makes it a nailbiting experience until the very end! Final scores can be very close and rather low (when Machu Picchu survives) or with very big differences and high (when the Spaniards invade at the end of the nighth day). Playing with three allows more planning on the board, but playing with five is also fun.
2008-08-08*
Owned
R. N. Dominick
United States
Cincinnati
Ohio
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9
Jan 2009*
A delicious disguised rondel game from Mac Gertds. On hold until I can find a way to help J-- understand the scoring.
2011-06-04
Owned
Paolo Ciardulli
Italy
Trento
TN
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May all beings be happy. Whatever beings there may be, whether they are weak or strong, without exception, long, big, medium, short or small, whether visible or invisible, those living near or far, those born or to-be-born, may all beings be happy!
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9
Nov 2011
Beautiful underrated game. It gets nicer the more I play it.
2011-08-19
Owned
Matti Luostarinen
Finland
Helsinki
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9
Sep 2012
Owned
Matteo Gazzato
Italy
Mira
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9
Nov 2011
Owned
Tim Huesken
Canada
Victoria
BC
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designer
Looking for a copy of Key Town! Got a copy for trade?
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9
Sep 2009*
Owned
Danjell Elgebrandt
Sweden
Solna
Sweden
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9
Oct 2008*
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Jan 2009*
Another great game by Mac Gerdts. Production value is very high with a lot of wooden components. The game this time does not have a rondel. But it has a board that acts like a rondel. The game rules are simple for each area of the city, but extremely interconnected and with a lot of balance. The ice in the cake is the scoring mechanism with the two different endings. This alone is a gem. Many people will criticize the 2 different endings, but they add so much more strategy to this game.
The only issue is that this game is only for players that like to play games like Caylus or Byzantium. In complexity (although simple rules) it is above Antike, Imperial, and Hampurgum.
Go and get a copy!
2008-10-27*
Craig Rice
Canada
Medicine Hat
Alberta
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9
Mar 2009*
Owned
Juergen Stamm
Germany
Marktheidenfeld
MSP, Bayern
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9
Dec 2008*
Want In Trade
André E
Germany
Oldenburg
Lower Saxony
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www.poeppelhelden.de
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I play with green!
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9
Dec 2008*
Owned
Franky Paepe
Belgium
Wenduine
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9
May 2010
Owned
Eric Rampson
United States
Chicago
Illinois
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9
Jan 2009*
Owned
Want To Play
Michael Snedeker

Sparks
Nevada
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9
Dec 2008*
Absolutely great game. I love the Rondel system for games, and Mac Gerdts "hides" it well in this game. By far my favorite in this series.
2008-12-15*
Owned
Andreas Odendahl
Germany
Horstmar-Leer
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designer
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9
Jan 2009*
Owned
William (Andy) Anderson
United States
Las Vegas
Nevada
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9
Jan 2009*
Have two plays and both were fun. One game with 3 and one with 4 players. Game flow is very good and the game plays quite fast for so much going on. Looking forward to more plays soon.
2008-12-25*
Owned
Juergen Janik
Germany
Mannheim
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9
Jan 2009*
Owned
Francesco Faraci
Italy
San Donato Milanese
Milano
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9
Jan 2009*
Owned
kim hong
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9
Jan 2009*
United States
New York
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designer
HYPERBOLE! It's like the greatest thing ever!!!
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9
Dec 2011
Owned
Paul Smith
United States
Long Beach
California
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Kid, You'll Move Mountains!
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9
Apr 2009*
Ride the Llama! This is my favorite Gerdts game. I really like the choice of trying to win with points, or trying to win with gold.
2013-02-20
Owned
Stephen McLaughlin
United States
Seattle
Washington
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designer
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9
Feb 2009*
Owned
laycelin
Taiwan
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9
Sep 2012
Owned
Todd Redden
United States
Manchester
Connecticut
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Nut'n honey
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If you tell the truth, you don't have to remember anything - Mark Twain
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9
Jan 2010*
Very much fun Mac Gerdts game, no action rondell but the map serves the same purpose. The VP goal is mostly dependent on acquisition of cards only attainable by completing runs by your scout on the Inca Trail. Figuring out how to grow your resources and speed your scouts' travels is key. Everyone seems to really like this game, it's likely to come out again and again.

Great bits!! Many favorite games come with camels, this one has LLAMAS!!! Also, shirts, pots, Coca leaves and CORN (which is the primary medium of exchange, no currency.)

(Also see Antike, Imperial, and Hamburgum.)
2010-02-16
Owned

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