$10.00

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User Rating Comment Status
Matthew Whincop
Australia
Tarragindi
Queensland
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10
Nov 2008*
Not as scary as the back of the box makes out, once you get your bearings it is fairly intuitive. The main problem for first time gamers is that resources are not gained through production but by 'trading up'. I really like this mechanism, which is a great reflection of ancient Sumer.
2008-09-16*
Owned
Michael Lessard
Canada
Breakeyville
Quebec
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9.8
Apr 2009*
A great game by a great master !
2009-04-26
Owned
Pontus Nilsson
Sweden
Gothenburg
Bohuslän
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9.5
Nov 2008*
Finally another great three player game. I like The End of the Triumvirate but this is even better! Optimization and war! Abit like a thematic Vinci.
2008-11-13*
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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9.5
Nov 2008*
Certainly another Wallace gamer's game nicely designed for only three players but maybe a bit long for what it is. Still, it keeps you thinking throughout the game on how to get points.
2008-11-22*
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Dec 2008*
Another brilliant game by Martin Wallace. Components are top notch. The game is a delicate balance that you have to keep between military expansion and trade. Many tough decisions. You need to realize the limited number of resources that you have available in each turn. The theme blends perfectly with the game mechanics. It is a 3 hour game for 3 players but it worth to play it. And you will play it again!
2008-08-17*
Nicolai Claus Ravn
Denmark
Copenhagen
Hvidovre
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9
May 2011
#1426/1500.
2009-05-21
Owned
Gareth Cooper
United Kingdom
West Yorkshire
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9
Mar 2009*
#179
2011-07-04
Owned
Preordered
Want To Play
John Dextraze
Canada
Ottawa
Ontario
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9
Dec 2014
This game is made for three players and is in my opinion the best one I have tried for that number of players. three Player games are to and fro type games that require a lot of planning and strategy to out wit your opponents
2010-12-21
Owned
Steve Rogers
United States
Hoboken
New Jersey
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They're Young, They're in Love... They eat LARD
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9
Apr 2015
multiple resources, playing as the residents of Sumer as well as would be conquerors, limited actions, variable turn order, EXCELLENT!

copy #281!
2011-01-02
Owned
Want To Play
Francois Petitclerc
Canada
Verdun
Quebec
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9
Jan 2010*
Highly interactive and deeply strategic. The 3 player tension ebbs and flows as the choices switch back and forth between economic, military and territorial concerns. Wallace at his finest.
2010-01-10
Owned
Anthony Simons
United Kingdom
Royal Wootton Bassett
Wiltshire
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9
Apr 2011
Design:- Area influence meets trade.
Execution:- Neat historical translation.
Experience:- Unsure the balance between trade and warfare is sufficient.
Presentation:- Excellent Treefrog quality - wooden armies are very nice!

An excellent account of the rise of ancient civilisation. It's particularly difficult to find three-player games that play as well as this one does; especially since most of the time such games are designed with even numbers in mind. Hats off once again to Martin Wallace.
2008-10-27*
Owned
Scott Alden
United States
Dallas
Texas
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Aldie's Full of Love!
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9
Nov 2008*
I think this may be Wallace's best game with direct conflict. Oh, and don't run out of textiles like I did
2008-10-29*
Owned
Lou Moratti
United States
Kalamazoo
Michigan
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9
Sep 2009*
Martin Wallace scores big time with this one. A heavier title that takes the better part of a game to understand how the different parts inter-relate. Timing is a big part of effective play. Once you understand how it all comes together, it is a VERY entertaining ride. Another play or 2 to confirm my initial impressions and I'm confident it will break into my top 10. A half point deduction for game length (3+ hours).
2008-11-19*
Owned
Christine Biancheria
United States
Pittsburgh
Pennsylvania
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9
Jan 2009*
Once you get the rules digested (they are not easy to grasp), the game is great. The first round, I was clueless, but then it started to come together and was tense and fun. Easier to learn than God's Playground.
2010-10-05
Owned
Want To Play
A Derk appears from the mists...
United States
Portland
Oregon
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9
Dec 2008*
Martin returns to his roots. This is a great three-player civ game. The greatest three-player civ game. I can now fully commit to the idea of trading Triumvirate. I don't give any game that I've only played three times a 10, so it's a 9.
2008-12-10*
Owned
Based upon my poor understanding of history, science, and ethics...
United States
North Pole
Alaska
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9
May 2013
I love this game. I hate this game. I just don't get it. I get killed every time. I am horrible at it. It's great.
2015-05-30
Owned
Tony Hamen
United States
Austin
Texas
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Music sucks now....
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9
Nov 2011
A very strange game that left me wanting more. I am disappointed that this game will be hard to get to the table due to its strict player limit.
2011-04-21
Owned
Joshua So
Hong Kong
Hong Kong
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Love dragons...all kind of dragons!
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9
Jan 2014
It's a great game, lots of decision to make, but not complicate if you grasp the designer's idea. The first
game (in fact, we only played one round out of five), took 2 hours, though it is fully justify to have all five rounds.
2014-01-16
Owned
Want To Play
Roy Anderson
United States
Brownsville
Texas
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8.95
Mar 2011
After one play I am impressed by the level of complexity in this game, and yet how simple the rules are that allow for such a deeply interactive game that portrays a turbulent and violent time in our shared history.
Sadly, I lost the game, but the spread was a mere 14 points that was resolved in the last turn, and came down to the last 4 dice rolls.

This would have gotten more points were it not for the required number of 3 players (no more or less) that makes it a bit awkward to get on the table.
2010-03-30
Owned
Dimitris Vasiadis
Greece
Vari
Attiki GREECE
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8.8
Aug 2013
Another excellent, idiomatic, classic Wallace area control game. Love the theme and the graphics on the board. Simple mechanics, great result if you like Wallace.
2013-08-13
jose silva
United States
Glenshaw
Pennsylvania
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8.7
Nov 2009*
a worker placement game with a touch of wargame - definitely distinct from what we have seen. I like it very much
2009-12-14
Owned
Want To Play
Morgan Dontanville
United States
Charlottesville
Virginia
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Plate of Shrimp.
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Here we are folks, the dream we all dream of.
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8.5
Dec 2008*
Woah, this game is hard.

It is difficult balance trying to spend to get workers on the board, spend to trade up, spend to increase your army strength, spend to start successful empires, spend for resources, spend for special actions, spending for the next turn order and oof spending when others have passed. How can you afford to do everything that you need to do? You can't, it's a Martin Wallace game.

It is tough to wrap you head around how these completely independent seeming systems are all intertwined. At times, as a coping mechanism, I had to see the whole thing in the abstract. Because of this, it feels removed from theme at times, but then I found myself back buying into the illusion. I found this game intensely engaging.

I tend to be a very impulsive player. It is very easy to make an accounting mistake and leave yourself without the ability to do essential things, like say, starting an empire and earning VPs. I can be a big dummy, but even when you are in last place it is fun to figure out how to get back into the game. This is cruel puzzle, but what is fantastic is that you can come back. So the cruelty makes the game even more rewarding.

Note to future self: Place the cubes on the workers as you are trading up, this will prevent you from being a big fat cheater.

It has a tough learning curve. Not nearly as accessible as the other games in the Treefrog line. This is the kind of game that requires a practice game. You really can hose yourself, so you need to let it go and just make mistakes.

I could see my rating on this go up, especially when coupled with homemade cards for the controlled cities with their powers on them so that you don't forget to take advantage of them.
2008-07-28*
Owned
Brian Moore
United Kingdom
Bolton
Lancashire
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8.5
Mar 2009*
Fine Wallace game of balancing resources.
2009-03-20
Owned
Luca Re Garbagnati
Italy
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8.5
Jan 2009*
Another great Wallace title. It combines a great and difficult to manage economic theme (2 kind of resources available to you as direct production and more available only via trading) with another perfect empire building/rising/declining engine (and another dicey mechanic for winning battles). The only culprit is the number of player: only for 3 plrs.
2008-11-24*
Owned
Fumitoshi Takeo
Japan
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8.5
Feb 2010
3P
2012-01-27
Owned
Frederick Menard
Canada
Boucherville
Quebec
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8.5
Dec 2009*
Difficulty : 10/10

Chance : 1/10

Strategy : 10/10

Diplomacy : 8/10

Replay Value: 9/10
2009-12-19
Owned
Want To Play
Josephus
United States
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8.5
Sep 2012
One of the best Tree Frog games. There are multiple ways to win with a good balance of player interaction.

The interaction between all of the game mechanics and the balancing of each; demonstrates Wallace at his best.
2010-12-03
Owned
Uisge Beatha
Scotland
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8.5
Aug 2009*
'Charity' edition. Wow, excellent first impression with a clear hint it may end up higher in my estimation.

One of our marks of complexity is how soon we reach for the malts - this triggered them before the hour was out; not a record, but at the upper end of the scale, so be warned.

We started with a 12YO Cadenhead bottling of Royal Lochnagar; even at cask strength this is a vanilla, honeyed, dram which I, personally, could drink to a band playing.

It was followed by an deeply sherried SMWS bottling of 5YO Arran; while young this was smooth and rich, with a sweet sherry nose and palate, redolent of Dundee cake and barley sugars - with a super, dry, finish typical of oloroso.

We finished with a superb SMWS bottling of Springbank - smoky but smooth - 'a sweet arbroath smokie eaten on the beach' was the unexpected description sugested but I can't do better - that briny smokiness is there - lovely.

Back to the game - two of us loved it while one of us didn't - one decided on 'a nine' early on and didn't change his mind, the other only revealed his reservations at the end, but admitted the game hadn't really 'clicked'. I'm closer to the 'nine' but can see why not everyone would enjoy this on first encounter.

This is, if you will, a complex malt of a game - not a straightforward, welcoming, Royal Lochnagar, nor is it a sweet and approachable sherried Arran. This is more akin to the Springbank - perhaps a mite too peaty and smoky on first impression but one which rewards perseverance; revealing a delicious, complex, and tantalising malt which delivers unexpectedly delicious flavours on longer acquaintance. In other words, this is a game that I think needs to 'click' for you before you'll enjoy it.

OK, cut this out now and send it off to 'Psueds Corner'; I plead guilty but defy anyone to attempt this game and these three malts and not reach the same conclusions!

Strongly recommended, even without the whiskies.

Evident on further play that previous experience is a big advantage, which can be leveraged into a major points difference. Not surprising with a game of this weight that it looks like you need to have players with roughly equal experience/expertise to have a balanced game.
2010-03-12
Owned
Gordon Watson
United Kingdom
Banstead
Surrey - United Kingdom
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ASL - other tactical wargames call it Sir.
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Beneath this mask there is an idea.....and ideas are bulletproof.
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8.5
Feb 2010
A clever and thematic game with lots of decisions to make and lots of strategies available.

Nothing to dislike really - well apart from the dice, they can screw you!
2011-09-08
Owned
Will Miner
United States
Germantown
Tennessee
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8.5
May 2014
maybe my favorite Wallace game
2014-05-25
Owned
Henk Rolleman
Netherlands
Leusden
Utrecht
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8.3
Dec 2009*
Essen 2008 (30E) Nice Theme
Sold Ducosim 35 (35E)
2009-12-17
Prev. Owned
Nikos Kalfin
Greece
N.Makri / Athens
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8.2
Jun 2009*
I like the idea and the mechanics. I just feel that battling has too much weight!
I have a second copy of the game sealed for trade!
2010-05-31
Owned
Steve Kearon
United Kingdom
Cardiff
Wales
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8
Mar 2009*
Single play. Epic 3-player economic / conflict game. The rules seem more daunting than they really are. Lots of inter-relating things to consider.
2009-03-05
Prev. Owned
Johan L
United Kingdom
Buckinghamshire
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8
Nov 2008*
I've enjoyed my 2 plays of this, so would like to get it back to the table sometime soon.
2010-10-02
Owned
Want To Play
Mark Holmes
United Kingdom
Shipley
West Yorkshire
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8
Feb 2010
Finally got a chance to play the game properly and was very impresssed. This is a resource management game which is extremely tight even by Martin Wallace standards. The basic currency of the game is grain and textiles which can be used to upgrade to other resources and ultimately armies, workers and expand cities. Victory points are scored for army occupation of territories and developed cities. Because armies are removed at the end of each turn and decline (ie the removal of the majority of workers)occurs in turn 2 and 4, each turn plays like a mini-game. Also, each turn has its own flavour - eg Turn 1 is all about building cities and trading with very little conflict whilst turn 4 is aggressively militaristic. There are a myriad of choices to make and my feeling is that with repeated plays a number of routes to victory could be established. Like Brass, I think this game will be a grower with more and more people realising the subtle intricacies and strategies. However, unlike Brass, there's not enough copies out there to build momentum. As a result, with many people only playing one or two games, it will have to languish as a lost minor gem.
2010-02-23
Prev. Owned
Larry Chong
United States
Kendall Park
New Jersey
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8
Dec 2008*
A game of the ebb and flow of empires in and around Sumer. There's quite a bit of resource management and a low-level of wargamey-ness involved. Military units acquired from era to era, ebb and flow so they are never carried-forward, unlike most wargames, since each era is several hundred years. Calculating all the resources that you need is like doing mental gymnastics or flowcharting and does require some planning or calculated thinking involved (is the most difficult aspect in the game, at least for me). You also have to allocate your Workers well to plan for military & resource claims. Most cities have a unique special ability/power when you control it and each era has advantageous armies w/ different startup locations. So, selecting, claiming and maintaining any/all of these could be key to whatever strategies you pursue. I found that the "A attacks B, and C attacks A to win" triangle problem was a non-issue with respect to this type of 3-player game. It's fairly deep but not overly complex and our first game clocked in at about 3hrs w/ learning. If you want a rich, deep and balanced 3-player game in your collection then ATF will probably fit that bill.
2008-07-14*
Owned
Neil Palfreyman
United Kingdom
Swindon
Wiltshire
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8
Aug 2008*
This is a challenging and very enjoyable trading, resource management and conquest game, unusual in being designed for three players.

See my review for more info.
2008-08-16*
Flash Foxy
United Kingdom
norwich
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8
Sep 2011
Wallace is amazing, we now have a rock solid 3 player game. not sure how to best use the combat element and the game is usually decided by the smallest of margins. danger of kingmaker issues.
2008-08-20*
Owned
Manos Velivassakis
Greece
Athens
Attiki
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8
Nov 2008*
A relatively easy to learn but hard to master and play game! Like many Wallace's games, there are many possible actions / choices a player has to consider! Brainburner!
2008-09-08*
Owned
Jonas Mann
Sweden
Stockholm
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8
Oct 2011
Preliminary rating...

Depth/Complexity: 8


Theme: 8


Mechanics/Gameflow: 8


Artwork/quality of components: 8
2008-09-08*
Owned
Nathan Morse
United States
Powell
Ohio
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8
Dec 2008*
OK, we screwed up a lot in the first part of our first play, but we all dug it by the end, and looked forward to trying it again, with comprehension and inklings of strategy. Subsequent plays have proven interesting.
2009-03-05
Owned
Want To Play
John Squires
United States
Brooklyn
New York
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8
Nov 2008*
Another strong Wallace offering with a lot happening and various paths for success. Players vie for resources and then work to upgrade those resources (8 in total) through various trade mechanics. Some regions allow for trade if you have a merchant there but an opponent's military presence in that same region will allow him/her to trade and keep you from trading. Grain can be traded for wood or metal. Metal can be made into tools for trade or increasing army size. Gold, Oil, Lapis can upgrade cities for VPs, etc.

Each turn a player starts an empire, brings that empire onto the board and then decides whether to increase the size of the army and how to equip it. Basically here you put down a one-time bid for your army's strength. Usually the best empire available goes to the first person who takes this action. However, subsequent empires may start with less armies but can come onto the board stronger by increasing the previous bid. During fighting if a player has a better army than the defender than they hit on 5s and above otherwise they hit on 7s. A 58% versus 83% chance of success which is significant. Armies are used to take over territory, defend cities, etc. & leave the board at the end of each era.

I've only covered a small portion of what players are competing for. There's a nice ebb and flow to the game. It melds economics and military choices decisions well and should usually take 3 hours to play (probably more with my game groups) as there is a lot to think about.
2008-09-16*
Fran Gómez
Spain
Huelva
Huelva
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8
Apr 2012
Q

Un juego bastante bueno, de esos que te dejan con una sensacion de "no me da tiempo" que hace que tengas que ser muy preciso en la toma de decisiones.

Tiene un alto grado de interaccion, y entremezcla muy bien la gestion de recursos con la colocacion de mayorias, con sus pequenas "guerras"... vamos un juego muy completo.
2012-11-18
Owned
Michael Schwerdtfeger
United States
Redondo Beach
California
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8
Jan 2009*
Seems like a really well balanced heavy 3 player game. I like all the decisions. Maybe a touch too long.
2008-09-25*
Owned
Anye Freer
United States
Arlington
TX
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8
Oct 2011
This may go up or down with future plays but I really enjoyed my second attempt. Nice balance of needing to have both economic and military focus.
2011-10-06
Want In Trade
Daniel Corban
Canada
Newmarket
Ontario
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8
Mar 2012
[*3p]
2012-01-22
Prev. Owned
Mike B
Netherlands
Utrecht
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8
Jul 2009*
Another great Wallace game.

NL: 3-persoons spel van Martin Wallace. In 1e instantie lijken het erg veel regels, maar het spel zit eigenlijk best logisch in elkaar.
2009-07-28
Owned
Christian Frank
Germany
Freiburg
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8
Apr 2009*
201
2014-10-08
Owned
Henry Rodriguez
United States
Long Prairie
Minnesota
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8
May 2011
First Wallace game to make me scratch my head. It didn't help that my brain was addled by screaming kids and had just spent a couple hours under the sun doing the lawn. I really like the mechanics, but it took more mental gymnastics than I was capable of today.
2011-05-21
Owned
Kristian Madsen
Sweden
Bandhagen
n/a
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8
Apr 2009*
Received my preorder on 081124.

Excellent three-player game with lots of subtle, not immediately apparent consequences to ones actions. Good to have a game designed especially for three. Mixes economics and warfare in a to me fresh and appealing manner. Also, very nice components.

Glad I bought it. Mine is #493, I think.
2009-05-25
Owned

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