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User Rating Comment Status
Michael F
United States
Albany
OR
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Ghost
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Can't You See That You're Lost Without Me?
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4
Mar 2016
A game that is almost pure spite. Really all you're doing is either protecting yourself or harming others. The thing is, the only real incentive to harming others is either because you like person A less than person B, or because one person can get eliminated much faster than another.

The theme of this one did draw me in, especially since the premise is ridiculous. Couple that with the Iron Maiden font and parody names of famous rock icons, and this had all the makings of being a guilty pleasure game. To some degree it is. It's kind of silly imagining yourself moshing without a head or legs, but at the same time, so much of this game is you being at the mercy of the cards.

Parts of this game were designed pretty well. Those with lost limbs don't have as much to worry about, and dual usage cards help with the luck of the draw a bit. I just don't see much here aside from the novelty value. If you're looking for a game where you can turn your brain off (No pun intended), this one isn't horrible, but it isn't all that good either. I would actually put other Take That-style games like Munchkin above this one, although this game is far, far shorter.
2016-03-19
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Mário Medeiros
Brazil
Petrópolis
Rio de Janeiro
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3.2
Oct 2014
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Snooze Fest
United States
Hillsborough
North Carolina
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We love our pups!! Misu, RIP 28 Nov 2010. Tikka, RIP 11 Aug 2011.
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3
Jul 2009*
It's another one of those light, chaotic, take-that style of game that I just do not enjoy. It entirely depends on luck of the card draw, and being able to convince players to attack other players instead of you. I do like the switchback style of card play, but this is just not my style of game.

--- Summary ---
Cards have some combination of body parts (left/right arm/leg, head) -- 2 parts per card. Players have zombies that can take 3 hits/part (Side A), or 2-4 hits per part (varies; Side B). Each round, deal 4 cards/player, and 2 attacks/player. On your turn, play 2 cards: either defend against an attack (play matching body part card), or attack another player. After everyone has played, play the other 2 cards switchback style. After all 4 cards played, take a damage to the appropriate part for each unblocked attack; if you take maximum hits for three body parts, you're knocked out of the game. Play till only 1 player remains. If more than one are knocked out in the same round, the player with less total damage taken wins.
2009-07-03
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Joel La Puma
United States
Mohawk
New York
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3
Feb 2015
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Marshall Jansen
United States
Ballwin
Missouri
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2
Feb 2011
Maybe it's not really this bad, but I can't get anyone to play it again to make sure.
2011-05-26
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Robert Seater
United States
Ashland
Massachusetts
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I help designers improve their games.
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Feed me...games...
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2
Dec 2015
pure spite game with stalemate problems -- players can either play cards to attack or defend and you win by surviving, not by harming opponents. So, always defend to play optimally, which in turn makes the game fail to terminate.

Also, the game is stupid.
2015-12-10
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Andrew Bott
United States
Godfrey
Illinois
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1
Aug 2010
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Joe Steadman
United States
El Paso
Texas
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N/A
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Jacob Bauer
United States
Madison
Wisconsin
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N/A
I have not played this yet.
2009-08-17
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Antonio Quesada
Spain
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N/A
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Thomas Slater
United States
Kent
Washington
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N/A
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Want To Play
Steven Robinson
United States
Neptune City
New Jersey
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N/A
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Jason Monroe
United States
St Louis
Missouri
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light filler game, mechanics similar to Car Wars the card game but no where near as fun
2013-04-20
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Greg Aleknevicus
Canada
Victoria
BC
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N/A
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Kae Hutchens
United States
Scurry
Texas
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N/A
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