User Rating Comment Status
Toni Alspach
United States
California
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10
Jun 2011
United States
Overland Park
Kansas
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10
Mar 2015
Owned
Alex Grant
New Zealand
Auckland
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More Yellow
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Great Wall of China
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9
Oct 2010
[California Gold Rush] Another excellent expansion. The changes were much more significant than I had expected. Nobody wanted actions 5-7 in the last few of turns as everyone was grabbing gold.
2010-10-29
Owned
C Sandifer
United States
Lutherville
Maryland
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9
Dec 2010
California Gold Rush:

Since gold only adds to your end-game income, deciding when to switch from traditional deliveries to precious metals creates a unique tension not found in other AoS maps - especially since it's prohibitively expensive to build into gold locations (mountains).

Town density is low, too, so early cube deliveries are scarce - yet players can't afford to strike gold until they're out of the red. As one player learned in our first game, chasing down gold before establishing a steady income is akin to suicide.

Still, unless you're a Master Track Planner and cubes are raining down from the sky, you will eventually need to connect to gold - but if you connect too early, without the intent to mine, it's not terribly difficult for players to time their builds and deliveries such that the gold can be stolen out from under you.

So yeah, it's just like the mid-1800s in the California gold belt: Unsanitary, crowded, and pocked with shimmering fountains of lust and desire.

Underground railroad:

Wow, escaped slaves. It's not often that America's ugly past is explicitly incorporated into a board game.

2011-11-27
Owned
Michiel Hillenius
Netherlands
Hoogland (Amersfoort)
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9
Jun 2011
Underground Railroad: very good map. The winner is the one with the most black cubes transported, income is only tiebreaker. This turns the game around considerably. You want to get the black cubes as soon as possible. However, not too soon, because you need to build your income as well. Agonizing decisions and we needed all our shares. Rating 9.

California Goldrush: grabbing gold the last turns for five points to be counted in the end. A fun variation. Rating 7.75.

2014-05-10
Lord Kalbut
France
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9
Jun 2011
Owned
David Dolzan
Slovenia
Komenda
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8.5
Jun 2011
The standard of the Bezier expansions is usually great, and this one is no exception. The game feels different, while still maintaining the basic core of the game.
2011-06-19
Owned
Robbert Deen
Netherlands
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8
Nov 2010
Stephane Brochu
Canada
Outremont
Quebec
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designer
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8
Apr 2014
Based on the Underground Railroad map: very interesting twist on the classic Steam experience with the players scoring only for the slaves they have released. This changes the tempo of the game quite a bit. Nice, different challenge.
2014-04-21
Owned
Duncan Gibson
Lesotho
Maseru
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Will play any game... especially for wine or espresso.
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An Australian in Africa.
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8
Jan 2011
Underground Railroad:
Interesting spin with this version where profits are just a means to an end. There is no award for making money and as long as you dont go bankrupt, the only reason to make money is to make it easier to outbid and build. This results in quite a few different strategies: You can play a normal game, building your cash flow in the north hoping to crush your opponents in the endgame. Or sneak through with early builds in the south, surviving on debt and whipping out slaves as quickly as possible. Most players will walk a middle path, but the whole question of balancing between profits and chasing points is nice to see.

Gold Rush: Yet to play
2011-01-26
Patrick Saxton
United States
Santa Clara
California
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8
Oct 2011
Owned
Chajin Kim
South Korea
Jung-gu
Seoul
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8
May 2012
Prev. Owned
John Erickson
United States
Winona
Minnesota
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8
Jan 2015
Owned
Game Junkie
Spain
Madrid
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8
Jul 2014
[California Gold Rush] 1x with 4 players. Brutallyb demanding. Long deliveries difficult to come by, very expensive to build. Brilliant.

[Underground Railroad] 1x with 4 players. Similar to the CCCP map. Balancing profits and free slaves was challenging. Interesting AoS map with a twist.
2014-11-06
Owned
Claudio
United States
Portland
Oregon
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8
Sep 2012
Rating for Underground Railroad. I rather liked the AoS turned VP engine aspect. Essentially, the question is how to you get your money humming, how do you do it in a way that sets you up to deliver slaves from bondage (i.e. generate VPs), and when do you start doing that. Quite cool.
2013-09-04
Owned
Monica Rehaug
Norway
Ler
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Hi! I'm Macaos. A cute, kind, sporty and fun Bearded Collie. I enjoy lying under the table when Macao is on the table.
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8
Apr 2013
Pontus Nilsson
Sweden
Gothenburg
Bohuslän
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7.3
Jan 2011
Owned
Mikko Saari
Finland
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http://www.lautapeliopas.fi/ - the best Finnish board game resource!
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7
Feb 2011
California Gold Rush: Gold is interesting, but money was tight enough to make it less significant (three players of four maxed on loans, one of them bankrupt by the end). Nice map, not top notch, but would play again.

Suggest.
2011-12-17
Prev. Owned
Ron
Austria
Vienna
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ASL ... yes, this is my Desert Island Game. If I have to give up all my 3000+ games and only allowed to keep one, this would be it. This bloody game stood the test of time. Around for more than 25 years - simply the best.
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Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
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7
Oct 2010
Owned

Eugene
Oregon
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7
Apr 2011
Rating for California Gold Rush. This one is all about the timing for conversion from shipping to gold mining. Not many cubes on the board to start, so getting that infrastructure up and running is key. I suspect that the first build of the first turn could decide everything.
2011-04-16
-matt s.
United States
Eugene
Oregon
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http://www.boardgamegeek.com/blog/22
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6
Jan 2012
Prev. Owned
Carsten Reuter
Germany
NRW
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6
Mar 2011
Owned
Jason Cheng
United States
Catonsville
Maryland
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6
May 2011
Anthony Escarra
United States
Coral Gables
Florida
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6
May 2012
My rating is only for underground
2012-05-30
Dave Simpson
England
Brighton
West Sussex
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UKf2fDip.org - supporting Face to Face Diplomacy in the UK
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Yes, it's very dark isn't it? Almost... black. Yes, I shall need to get the black out. Black.... BLACK!!! Like The darkness of space that leads into the chasm of clams.... My eyes!! My eyes are pies..and yours are lies...
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5.8
Jan 2012
Played a 3 player game of this (using advanced steam as the game behind the board) and there seemed to be too many cubes on the board. There was not a struggle fo cubes, so much so that it turned out that the entire game was determined on the first rounds tile lay, in that the person who picked the best route there won the game.

Would work better with more players where gold would be a better substitute for routes, otherwise cubes need to be removed from the map.
2011-02-13
Don D.
United States
Miami
Florida
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3
Oct 2014
Owned

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