$10.00

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User Rating Comment Status
Simon Wilcock
United Kingdom
Wallingford
Oxfordshire
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10
Nov 2010
This has got to be the grand-daddy of all Lord of the Ring games. It's magnificent in its implementation. Sauron must balance search for the ring with military pressure, the Fellowship must balance speed of the route to Mordor with the growing military threat.
Awesome. (though long !)
2008-02-22*
Prev. Owned
Israel Marqués Galán
Spain
Valencia
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10
Dec 2010
+ War of the Ring - Battles of the Third Age
2009-11-19
Owned
Andy Daglish
United Kingdom
Cheadle
Cheshire
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10
Mar 2008*
Four-player is best but not by much, three-player and the "basic" game should be avoided. Its a big box that is worth buying, keeping and playing.
2008-03-09*
Owned
David K.
United States
Pflugerville
Texas
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10
Apr 2009*
Epic! It's long and has a lot of rules. But it pulls you in. You could end up writing a story about the characters when you are done.

Sold on 11-19-2014
2014-08-19
Prev. Owned
Sebastian Gaete
Chile
Santiago
RM
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10
Jul 2009*
Excelent game. You really feel changing the Lord of the Rings story.
2008-05-13*
Prev. Owned
Chris Long
United States
State College
Pennsylvania
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You know, like, for realsies.
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Vaughn had always been a good student, but now it seemed as though he mastered his lessons too quickly.
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10
Nov 2009*
I love how well it recreates the situation during the Third Age, both with armies and placements, as well as the political track and how you have to convince those to go to war. Movement and Combat are both handled very well, and I particularly like the combat system of 5&6 is a hit, and both sides deliver casualties at the same time. Even the leader re-rolling allows for less luck-based outcomes.

This game really is quite immersive, and I find that I don't even notice the hours ticking by when I play this.
2010-12-12
Owned
David Okerson
United States
Corvallis
Oregon
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10
Dec 2011
Wow. I had this game for over a year without playing it due to the mess that is a rule book (something I've come to expect from FFG). I almost walked away without ever playing for this reason. I am so glad I spent the hours wading through the non-indexed and poorly organized rules for what has turned out to be an amazing gaming experience that perfectly reflects what is meant by the term THEME. This is not just a game... this IS the War of the Ring. It reminds me of what all the other Euro games I play are missing. A heart and soul. A masterpiece that improves with each additional playing.
2009-11-26
Prev. Owned
Craig Rose
United States
Walnut Creek
California
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10
May 2009*
This is my favorite two player game. It truly captures the theme of both the books and movies.

The game, once setup, is quite a sight to behold, with the accurate representation of middle earth with all the minis standing ready for war.

The first couple of plays can be daunting and mistake ridden. If you can find a knowledgeable teacher, you'll be in for a much smoother introduction.
2009-06-09
Owned
John Heath
United States
New York
NY
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10
Apr 2009*
The star of my collection, and my absolute favorite game. While not perfect, it sates my LOTR lust at the same time it provides a meaningful strategic experience. The dice and cards keep things randomized, fresh, and thematic, but theres enough planning and strategy that luck is not as big a factor as one might think. The best part, for me, is a successful Sauron player must think as one imagines Sauron thought, and the same is true for the free people. An intense marriage of form and function, theme and mechanisms, length and depth.
2008-06-16*
Owned
Complete & Sufficient Statistician
United States
North Potomac
Maryland
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10
Apr 2011
Not perfect, but still my favorite board game. It is an asymmetric game based on Lord of the Rings. It's a little imbalanced (it's easier to win as the bad guys), but that actually matches the theme ("it was just a fool's hope"). Says 2-4 players, but only play it with 2. The 3-4 player rules are tacked on. Very lengthy, and the rules are complicated, but it's an amazing game.
2011-04-23
Sean Chick (Formerly Paul O'Sullivan)
United States
New Orleans
Louisiana
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Fag an bealac! Riam nar druid ar sbarin lann! Erin go Bragh! Remember Ireland and Fontenoy!
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Well, I'm afraid it'll have to wait. Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?
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10
Sep 2008*
I had my favorite gaming session of all time with this one. Nearly always comes down to the wire and makes great use of the source material.
2009-09-28
Andrew Simpkins
United States
Pleasanton
California
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10
May 2008*
Upgraded to 2nd edition.
2013-08-11
Prev. Owned
Dan Freedman
United States
Apex
North Carolina
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10
May 2008*
This game deserves the hype. There are so many tough choices. So many things you want to do with limited options. And the theme is amazing. However one drawback I found initially was the fact that the spaces are too small for all the pieces. Even using chips (ala Axis and Allies) to substitute for the figures doesn't free up enough space and makes things clunky. This can have a negative impact on strategy as the pieces unknowingly bleed over to adjacent spaces. And the Nazgul look cool, but they are too tall and top-heavy...they are constantly falling over. I fixed it by taping pennies to the bottom of them. Also I wish the print on the event cards was larger.However, this one is still going strong after 6 plays with good replayability. I always want to play this incredible game...and I don't expect it to change anytime soon. This one is a 10 now (and has moved from 7->8->9->10). The small spaces are not a big deal once you get used to them.Update...after 13 plays this is now my favorite game. I didn't think any game would supplant Dune, but this matches Dune in every category except diplomacy. Still, I find myself thinking about playing WotR more than Dune nowdays. Everyone I've taught the game to has also liked it.

Update: The new release has gotten even better and fixed the few minor complaints that I had. I mean they fixed everything that I suggested. Larger cards. Extra Dwarven elite deployed during startup. Troop box and army markers (to reduce overcrowding). Better map layout that shows adjacencies more clearly. Shorter Nazgul. Fixed wording on cards. If I have to find a negative it would be worse quality dice and maybe the mini's are a little too bendable. But cmon...the game itself is a true 10...and now the components are 99% perfect. A true 'must have' in any serious gamer's collection.
2012-05-06
Owned
Joel K
United States
St Louis Park
Minnesota
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10
May 2008*
Stunning, epic affair that captures the Lord of the Rings theme in a manner I doubt anyone imagined could be done. The Shadow's military might and action dice advantage (which can be swiftly increased by bringing out Saruman) are set against the Free People's resiliency to sieges and, of course, the Fellowship's movement towards Mordor. The action cards lend a wonderful boost to each game's unique story arc and can spring a number of nasty surprises on an opponent in regular play or when used for combat effects.

There are some issues: the map is a drab, disappointing reddish-brown with weird symbology for VP spaces and three different settlement icons that can be tough to distinguish. Nation borders are tricky in spots, too. The action card text is almost impossibly small in many cases, bordering on microsopic. The Free figures can look a bit samey, but I ended up painting the bases of mine to lend a hand visually. The rules as written are a catastrophe and result in many people playing key rules wrong the first few times out--definitely print out a player aid or two from this site.

Fortunately, none of those things come anywhere close to knocking this down from a flat-out perfect 10. A game I will never, ever turn down.
2009-08-11
Owned
Want To Play
PaulW
United States
Warrington
Pennsylvania
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10
Dec 2010
THE Lord of the Rings war game. The theme is heavy as is the game (physically and mentally). A bit unbalanced to the evil side. This is fixed with the add on 'Battles of the Third Age'. Even with the advantage to the evil side, it's a classic game.
2008-05-08*
Owned
Josh Look
United States
Coventry
CT
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10
Jan 2014
I really, really love this game. A couple of exploitable advantages on the Shadow player's part are all that's keeping me from rating the base game at a 10.
2009-07-31
Prev. Owned
Mário Medeiros
Brazil
Petrópolis
Rio de Janeiro
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10
Jul 2013
A classic! It has a little more randomness than I'd consider perfect, but still, a very good game, and I always up to play it.
2013-05-08
Prev. Owned
Talorien
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10
Oct 2011
Absolutely beautiful pieces, outstanding value on components, excellent play which really captures the spirit of the books -- one of the best games I've played. Watch out for the weight however if you're coming from eurogames. Wargamers will have no problems with weight, but some may be disappointed with the lack of detail in the fairly abstracted combat system.
2009-03-21
Prev. Owned
Kyle Meighan
United States
Manahawkin
New Jersey
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10
Jul 2008*
Wonderful implementation of Tolkien's Middle Earth. Balanced Gameplay. High replayability. Every game creates a story. Quite possibly the greatest game ever created.
2008-05-31*
Owned
Ryan Newell
Canada
Regina
Saskatchewan
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10
Jul 2008*
If there's a game that betters War of the Ring in terms of delivering a fantastic, nail-biting experience while expertly balancing narrative and strategic gameplay, I haven't tried it (Update: I've at least now played its equal and it's Twilight Struggle). Many strategy games tend to make concessions when it comes to theme to ensure the mechanics are accessible to new players, or the thematic elements are only pin-on dressings with just a tenuous attachment to what the player is actually doing. Not so, here. This game drops the players right in the middle of a warring Middle Earth. The players are first and foremost competing for victory, but every single action taken towards this goal compound to create an exciting and engaging alternate telling of the Lord of the Rings epic. When playing, I keep switching between grinning like a kid because of the cool situations that are unfolding and scratching my head trying to decide what would be the best course of action.

There are some nitpicks about the production quality that can be made (small text on the event cards, awkward board for handling so many pieces, overly esoteric and subtle symbols to differentiate regions and nationalities) but, really, these don't detract from my enjoyment of the game one iota as these problems are greatly outweighed by what this gorgeous production does right.

(My one worry: I hope the first 95% of the game isn't essentially pointless and that the victor isn't always decided by luck of the draw once (if) the Fellowship enters Mordor.)
2013-09-09
Owned
Want To Play
Artie Heinrich
Germany
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10
Jun 2008*
The best - play with my wife whenever possible

We even played through new year 2006/2007 :-)

Still the best!
2012-04-07
Owned
David F
United States
Emeryville
California
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Luck in games, in measured doses, is the catalyst which enables shocking game-changers that you'll remember and talk about forever.
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Let the Lord of Chaos rule.
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10
Sep 2010

My review is here.

Ignoring the theme, this is already a tough, excellent game, which presents agonizing decisions involving the dual-purpose cards and innovative mechanism of action dice. Add on the Lord of the Rings theme, and this game is an automatic 10, because the theme is integrated so seamlessly, so beautifully with the mechanisms. Look through your discard piles after you finish the game, and you can visualize an alternative history of Middle-Earth that is different from what you know, yet entirely plausible. I have seen the theme fester on the emotions of the players: both players start out joking about the theme and noting how cool it is as they do things that just "make sense". Then the chatter dies a slow and eerie death as the shit hits the fan. The FP player feels the tension first, the despair of a defensive war fought on too many fronts and with too little in reserve, and the frustration of the dice going horribly wrong in a siege (the FP player always gets REALLY moody midway during the game). This culminates in an ultimate crisis of faith when he realizes there's no way in hell he's going to win. Then he remembers Frodo and Sam with renewed urgency. All this sound familiar? This roller-coaster of emotions will happen to the FP player in the game, no matter how prepared you are for it. Soon later, the Shadow player feels a different sort of tension, an annoyance at that little Fellowship cockroach evading capture time and again and bringing your bomb closer, and impatience at those unexpected delays you keep incurring while trying to gain that decisive victory and break. That. Stronghold.

The genius of the game is the asymmetry of the two sides perfectly capturing the situation in the novels and movies. This is a war fought on two fronts - the military domination of Middle-Earth and the hunt for the Ring - with each side having the initiative in one of them, and an outside chance at a secondary victory if the opponent screws up. The Free Peoples start in disarray, reluctant to fight, while the Shadow is able to muster its full strength early, yet must step carefully to avoid provoking the Free Peoples to band together. The fascinating concept in the divergent goals is that of time. Both sides possess a ticking time bomb which they attach to the other at the start of the game, and the loser is the side whose time runs out first. The Shadow player tightens the temporal noose through military victories, while the FP player challenges the Shadow player to quickly level those surprisingly resilient strongholds through movement of the One Ring. Both sides have limited capability to extend their time limit a little bit for some breathing room: the FP through hapless defenses barely thrown together in the nick of time; and the Shadow through a focus on the Ring and a blighting on the probable path the Fellowship is taking. But do not be tempted to simply react and forget your goal. The winner is always he who made his opponent's bomb tick faster.

The struggle of time (or rather, this timeless struggle!) is delicate and snowballs from tiny innocuous actions (or lack thereof). Huge momentum swings happen during the game as the little things done or not done add up through subtle means (mostly through action dice effects). Momentum will swing back and forth 2-4 times in the game, and the key is to seize that pendulum and never let it go again.

In no other game is the flow of war so drastic, so devastating, and so riveting. "Game" doesn't do War of the Ring justice. This is an epic.

5+5

Really, I should dock this 0.5 because of some questionable decisions regarding the components, and because this version can suck it next to my COLLECTOR'S EDITION.
2010-11-16
Prev. Owned
Edy Ferreira
Canada
Ottawa
Ontario
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10
Nov 2010
A piece of art
2010-11-06
Owned
Stephen Crawford
United States
Houston
Texas
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10
Jul 2008*
As expected, a giant gleaming heap of awesomeness made from pure win. Unfortunately, I'm not sure how often I'll get to play it (just like Die Macher!) It's quite long and highly specialized. I DID get Wifey to play, because she loves me and is a huge LotR fan. Really re-creates the book well, and while the Free Peoples do start feeling like they're behind, the fact that dice have a lot of say in what everyone gets to do ends up helping.
2011-03-16
Owned
Humulus Lupulus
United States
Waltham
Massachusetts
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10
Jun 2014
This is quite an amazing game. Asymetric sides, dripping with theme, multiple ways to win, combat as well as hidden Fellowship. All the good stuff from the books is present in this game. Excellent concept and true to the story or the story's potential. It's great to play each side, as they play so differently from each other. I love the tension involved with the various aspects of the game, such as when to separate companions from the fellowship, when to use cards as an event or for combat advantages, and when and where to initiate an assault on the enemy cities/strongholds. Epic wargame level that takes a few games into it to become familiar with the rules and gameplay. Overall, great fun!

Absolutely the best thematic game I've ever played.

I would prefer wooden discs as units over the plastic figures, for playability. There's a file created by a user here who made an excellent set of stickers for wooden discs. Someday...
2012-12-19
Owned
Sander Kammeraat
Netherlands
Nijmegen
Gelderland
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10
Oct 2009*
Ah, how epic! Just amazing, mechanics and gameplay!
2009-10-26
Owned
Dexter Solen
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10
Sep 2008*
My precious . . . or have that one been taken?
2008-09-29*
James R
United States
Philadelphia (Roxborough)
Pennsylvania
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10
May 2009*
LOVE IT
2008-10-20*
Owned
James Fallows
United Kingdom
Penrith
Cumbria
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10
Jan 2010
Bought this to have a crack at painting the miniatures. Once finished, plunged in with the standard game, which went down surprisingly well with the missus. Beautifully produced game, clever and engaging mechanics. Knowledge of Middle-Earth geography and LOTR is very helpful, especially as map board is difficult to read once loaded with miniatures, but I didn't find the issues so bad as others. Took about 5 hours for our first game - had no idea how much time had passed. Exceeded expectations.

Shame about the lack of Gollum, Gandalf the White and Aragorn miniatures. Look forward to acquiring the expansion, hope the makers think up some other expansions or variations for the future. In many ways the core mechanics seem very similar to Blue Vs Gray - so a Civil War game or other historical conflict would be nice. This would surely be the mechanics and production values best suited to an epic Genghis Khan game!

I am honestly not obsessed with LOTR, but too many of the games are just so damned good.

Edit: upped rating to 10, which it is impossible to deny this game.
2010-01-28
Owned
SPACEBOY
Ecuador
Quito
Pichincha
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10
Jan 2011
I won’t comment on the strategic aspects of this game because I’m sure that the majority of War of the Ring players has already commented this way. I’ll just say I’m an incredible admirer of J.R.R. Tolkien´s works and certainly I can say that War of the Ring is, as good as it’s possible, accurate to the original history: for example, when some particular events happen during the game, I’ve realized that this occurs in the same sense and meaning as in Tolkien´s books, as if a mysterious will could make them become real! (In fact, this is, in my opinion, one of the strong points of the game).
So… great strategy, good concordance to the history, well defined rules, incredible board and piece design… what more can you ask for? (If I could, I would give a better qualification than 10 to this game. Get it or repent of your bad decison!)
2010-06-18
Owned
Want To Play
Juan F. Santana Miralles
Spain
San Juan de Aznalfarache
Seville
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10
Sep 2012
Excellent game, it really gets you into the book, specially playing with the good guys.

Great components too!
2009-11-04
Owned
AMERI-THRASHER!
United States
Milford
Connecticut
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10
Jul 2012
WAR OF THE RING
Best "Lord of the Rings" game hands down.
2012-07-16
Owned
Cory Gerleman
United States
Adel
Iowa
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10
Aug 2010
Lord of the Rings at its finest. Controlling armies from all over Middle-Earth, all set during the time of the books themselves. This is a gem. The cards allow for much variation and surprises, and with some LOTR music on, this game really evokes the feel of the books. One of the best games in my collection, and I'd never turn down a game.
2010-08-20
Owned
Dan Miller
United States
Longmont
Colorado
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10
Jan 2012
I simply love this game. It always comes down to the end and can be very tense. There are a lot of rules to digest, but once you have them down, it is a very satisfying game.
2012-01-07
Owned
Matt Baughman
United States
Moses Lake
Washington
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10
Dec 2009*
I love to control the armies of the Dark Lord. This game capture theme as well as any other game I have played.
2012-06-12
Owned
Daniel Berg
Germany
BaWü
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富士山
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Take a closer look
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10
Aug 2009*
I got to play this again against a more experienced opponent, and, wow, I'm impressed. I always knew that I would like the game, but the intensity of the gameplay and the developing storyline throughout the games leaves me in awe.
2009-09-03
Owned
Edwin Tait
United States
Indiana
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10
Sep 2009*
Currently my favorite game. Immersive theme, many strategic choices--it can't be beat. And I'm fortunate that I have managed to find people to play it with me! I foresee that at some point we will want to get the expansion, though.
2010-03-04
Owned
Chris van Someren
Netherlands
Groningen
Groningen
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10
Feb 2009*
As a Lord of the Rings fan, this is definitely my favourite game. Amazing theme, unique mechanics, great strategy. It can play in a couple of hours once you get the rules down.
2009-05-11
Owned
Dave Castonguay
Canada
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10
Feb 2009*
Français
2010-01-25
Owned
Andrew Tullsen
United States
Tigard
Oregon
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Quality Print on Demand Games & Prototypes
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10
Sep 2011
Lots of setup.
Roll the action dice, choose what you want to do. Lots of dice, lots of cards, lots of minis, lots of fun.

2009-06-30
Owned
Jon Horne
United States
Whitehall
Michigan
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Mr. Axle can do all for you.
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Apologize again!
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10
Feb 2011
Probably the best 2-player game I own. Managing the action dice is great fun, and the event cards can really turn the tide when used well. Expect to play this game a few times before you can wrap your head around it.
2009-01-30*
Owned
Ignacio Góngora
Spain
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10
Feb 2009*
duración: 3:30-4 hs. 2-4 jugadores. Pros: juego épico, componentes y diseño (John Howe), ambientación impresionante, condensa perfectamente la trilogía en un juego de mesa, complejidad, múltiples alternativas. Contras: reglas mal estructuradas, a 4 faltan dados (sobre todo Pueblos Libres). Con todo merece 10 por la ambientación.
2009-09-16
Owned
Yuval Mintz
Israel
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10
Mar 2009*
A personal favorite - passes the theme of LotR in a wonderful manner.
Contains enough random elements to make the game interesting in every play.
Has the great advantage that even while losing, you enjoy what you do.
2009-03-01
Owned
Jonathan Penner
Canada
Victoria
British Columbia
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10
Mar 2009*
I love this game! Any time I can find the time, I will happily sit down and engage in it. Absolutely fabulous production values and a first rate game.
2009-03-02
Owned
Ryan Hanson
United States
Washington
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10
Sep 2011
The quintessential 2-player strategy game. Fantastic theme, great asymmetrical strategy.
2012-05-25
Owned
Social interaction will cease!
United States
Wichita
Kansas
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OverText is totally worth 100 units of imaginary, worthless currency
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What the Hell else am I supposed to do with GeekGold?
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10
Nov 2012
There was this girl in college...let's call her Darcy, for no particular reason. The first time I saw this game was like the first time I saw Darcy: I immediately wanted to love it. The first time I played this felt like the first time I met Darcy: I immediately did love it. Unlike Darcy, however, this game loved me right back in unspeakable ways and failed spectacularly to turn me into a bereft and bitter creature resigned to the futility of existence and the perpetual agony of squatting on the pointy end of a soul-sucking vortex of despair.

This game is almost as good as I hoped Darcy would be; one cannot simply abandon reason, after all. But for the longest time, I assumed my deep and abiding wannabe-love would go unrequited just as it had with her.

At BGG.CON 2012, a kindly soul reached down into the sucking void and lifted me out by teaching me this and playing it--twice! That's twice in four days, which for me is pretty darn good, whether it's gaming or loving.

It's exactly like love should be: beautiful, deep, true, entrancing, captivating and challenging. And when you see it, there's probably no chance that you will be so nervous about asking it for some together time that you flee in shame and cower in your room convinced that you will die alone and unloved and hated by small animals, that last one for no particular reason except that it elevates your self-pity and self-loathing to new heights for entertainment's sake.

Reject the sweet lies spread by the shallow and the jealous: that it is unapproachable and vain and tedious. No, it goes deep and stays deep, and if you can't appreciate that, then you don't deserve her...err, it. Love it, and it will love you back.

I am--at long last--sated.
2012-12-09
Owned
Want To Play
Javier Dropez
Spain
Barcelona
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I would rather be here
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Auda will come to Aqaba because it is his pleasure...
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10
Feb 2013
A great game. Nice theme, mechanics and components...very close to perfection.
2013-02-28
Owned
Adam Daulton
United States
Indianapolis
Indiana
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10
May 2010
Epic is the word for this game. I would like to play it again and perhaps own it if I could pick it up cheap.
2009-04-26
Owned
Kolby Reddish
United States
Nampa
Idaho
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10
Jun 2013
My favorite wargame. Takes forever to play, and it can be hard without having custom painted pieces, but it is intuitive, despite the huge rulebook, and it's very fun and surprisingly balanced.
2009-09-24
Owned
Murray Grelis
Australia
Sydney
NSW
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Geekmail me if you are interested.
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10
Apr 2014
An excellent 2-player game. It captures the feel of the story quite nicely. It can play quite long but it is worth the effort. Beautiful art and bits.
2009-12-17
Owned

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