$10.00

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User Rating Comment Status
Alejandro Calle
Spain
Madrid
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10
Jan 2008*
Owned
Matthew Looby
United States
Wadhams
New York
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10
Mar 2013
If I had to choose one Gettysburg battle game this would be it.Why? Simple, good simulation, fun to play, few pieces and rules.Yes contrary to some, the blocks add a great deal of uncertainty, especiallyconsidering command limitations and supply exhaustion. Union playerneeds to be careful on day one as reinforcements don't have to enter the exact entry road. Rules allow enough wiggle room here to allow reinforcements to suddenly appear on adjacent entry roads. This helpseliminate the gamey feel found in many other Gettysburg battle games.
2008-02-08*
Contrel Zed
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10
Jul 2010
Owned
Karlheinz Seidel
Germany
Hof
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10
May 2014
Owned
Matt Gegg
United States
Unspecified
Unspecified
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9.5
Oct 2004*
Honestly the BEST Gettysburg wargame I've played that can be learned and played in a single night
2004-10-20*
Owned
Robert Patton
United States
Manassas
Virginia
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9.3
Mar 2004*
Got my copy at PrezCon 2004! Grant was there to demo ... very nice game ... IMHO ... just slightly better than Hammer of the Scots. I have not been able to "change history" ... but that is credit to the effective realism the game has in relation to units, arrival times, terrain, and civil war weapon technology, et al. Each day takes about 3 hours of real time to play.
2004-03-21*
Owned
Uli Euler
Germany
Frankfurt am Main
Hessen
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9.3
Oct 2014
great game easy rules.
2014-10-12
Owned
For Trade
Troy Mast
United States
Unspecified
CA
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9
May 2004*
Owned
Johan Johannesson
Sweden
Malmoe
Skane
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9
May 2008*
Great game. The command and replacement mechanism in combined with the block fog of war make for a thrilling experience. I am no expert on the ACW but I think the game has the right "feel" for a 19th century game. Highly recommended
2008-05-08*
Owned
Bill Fish
United States
Lisle
Illinois
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9
Aug 2005*
JR Dundas
Canada
Unspecified
Unspecified
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9
Mar 2006*
Owned
Robert DeMercurio
United States
Westampton
New Jersey
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9
Nov 2012
Owned
Elijah Lau
Singapore
Singapore
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9
Jul 2007*
Very, very impressive. Really keeps the excitement going with its simple rules and yet, the game also has a lot of tactical and operational decisions for both sides to make. The way the game does the command structures of both armies is simple, innovative and really brings out the flavour of how to manage the 2 armies. The game is quite long though if you attempt to play all three days in one sitting.
2007-07-08*
William Boykin
United States
Texas
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Are You Not Entertained????
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9
Feb 2008*
Owned
Paolo Montinaro
Italy
Turin
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9
Oct 2010
Tha battle of Gettysburg in blocks. Can I ask for more??
2012-07-23
Owned
Want To Play
Malcolm Corney
United Kingdom
Lisburn
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9
Sep 2012
Owned
BeneQ BeneQ
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9
Jan 2013
Very interesting system that include chain of command. What is the cons? So many blocks, too many to stay clear on map.
2015-04-20
Owned
Thibault Nguyen
France
Paris
IDF
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8.75
Nov 2011
Owned
Jan van der Laan
Netherlands
Leeuwarden
Friesland
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8.5
Jul 2011
A very nice and easy-to-play blockgame. Offering step-reduction and fog-of-war. Nice but sometimes overcrowded gamemap.
2007-07-04*
Owned
Richard Adkins
United States
Toledo
Ohio
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8.5
Jul 2009*
Initial rating of 8.5

I dislike the Americal Civil War as gaming material as a general rule, but this game is simply great!

The command and control this system uses is fantastic. The decision making process this games forces on you is agonizing in a good way.

I am becomming a bigger block game fan with each title I play.
2009-07-01
Chris Buhl
United States
Pittsfield
Massachusetts
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8.5
Sep 2012
Prev. Owned
Ben Rasse
France
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8.5
May 2014
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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8.2
Mar 2004*
Owned
Nicola Tosi
Italy
Livorno
Toscana
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8.1
Apr 2014
Owned
Robert Tegel
Germany
Eschbach
BW
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8
Jun 2004*
Excellent wooden blocks, good for playing solitaire
2004-06-09*
Owned
Alessandro Bordin
Italy
Padova
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8
Jun 2011
Owned
Chris Farrell
United States
Cupertino
California
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8
Mar 2007*
First impressions are extremely good. After the first game, though, you should probably use the optional Column & Line rules, which slow down the Confederates
significantly and ease some pressure on
the Union.
http://homepage.mac.com/c_farrell/iblog/C1070818615/E3511140...
http://homepage.mac.com/c_farrell/iblog/C1070818615/E5374046...
2007-03-01*
Owned
Dave Langdon
United Kingdom
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8
Jun 2010
Plus points...nice map, blocks are great making for good survivability versus cats or small people, easy rules, good tactical and strategic choices, plays fast, fog of war is intense, solitaire suitable.

Downside...map can be a little unclear in terms of hexside terrain. I'd like a seperate combat/terrain chart.

2005-01-11*
Owned
Ola Mikael Hansson
Sweden
Perstorp
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8
Apr 2005*
A good example of how simple mechanics can reflect tactics, instead of lots of die-roll modifiers or tables. Take flanking, for example - there are no rules for flanking in the game. And yet, due to the mechanics for firing and meleeing, protecting one's flanks is essential.

I also like the need to keep divisional integrity and to not waste precious command capability.
2005-04-27*
Owned
Chris Brooks
United States
Sherwood
Oregon
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8
Mar 2014
Owned
Frank Hakstege
Netherlands
Aalten
Achterhoek
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8
Jun 2005*
Owned
Peter Mc
United States
Dunkirk
New York
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8
Nov 2011
One of the few GB games where the second day seems playable and interesting.
2007-03-26*
Owned
Taco van Vliet
Netherlands
Zoetermeer
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Empty
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What are you looking at?
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8
Jan 2006*
Owned
Alan Kaiser
United States
Aurora
Colorado
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8
Jul 2011
I really like the command rules in this game. You can't attack with every unit you have all the time or you will deplete your ability to attack and resupply comes too infrequently. Efficient use of your leaders is an absolute must. This aspect turns a regular wargame into almost a puzzle as you try to keep fresh units in the hotspots. Very different kind of game if you haven't played a wargame with some form of command or leadership rules.

Once again Columbia has done a great job of distilling a conflict down into an easily playable game while retaining many of the important factors that came into play in the conflict. Who would have thought you could get step reduction, command & control, LOS, linear formations, cavalry and supply all presented in 9 fairly easy pages of rules. Maybe this isn't the definitive presentation of this battle but it's a great, playable game that doesn't bog you down with tons of rules. It's by no means a fast game but what game covering the three days of Gettysburg at the brigade level is?!?

Latest version of the rules - 1.1
2010-11-16
Owned
Matthew Webster
United Kingdom
Winchester
Hampshire
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8
Jul 2006*
This one requires a lot of thought. Keeping track of all the units can be tricky. Love the detail and realism.
2006-07-15*
Owned
Harmonica
Netherlands
Tilburg
Noord-Brabant
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8
May 2006*
Not a hack-and-slash game, but somewhat chesslike. Play with care. Too many headquarters I think. This limits a good view on your fighting forces.
The use of the optional Column & Line rule was not a success. But without I believe I'll miss something. This is one point that could be improved. Another one is that initiative is too random and there is no relation with the battlefield situation.

Article in Dutch
2011-02-05
Owned
Want To Play
Sean Deller
United States
Smithfield
Virginia
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8
Oct 2006*
Owned
Guillaume Daudin
France
Paris
Unspecified
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8
Jun 2007*
Owned
Tim Paterson
Canada
Burlington
Ontario
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8
Jul 2007*
Owned
Nick Carter
United Kingdom
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8
Oct 2007*
Owned
Brian Morris
United States
Raytown
Missouri
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2nd, 6th and 7th Wisconsin, 19th Indiana, 24th Michigan
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24th Michigan Monument Gettysburg Pa
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8
Dec 2007*
The game is rich in theme and plays very well as a historic simulation. I like how the brigades are rated. They are for the most part pretty accurate which helps recreate how they performed during the actual battle. So you get units such as the Iron Brigade and Barksdale's brigade being strong while units such as Iverson's being weaker.

The rulebook could use to be a bit clearer however.
2007-12-06*
Owned
Thomas Conrad
Germany
Diedorf
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8
Jan 2008*
Owned
Oliver Grimm
Germany
Elsdorf
NRW
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8
Apr 2009*
Owned
Rick Pasquale
United States
Paradise Valley
Arizona
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8
Mar 2013
Owned
Eric Smith
United States
Philadelphia
PA
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8
Mar 2008*
I haven't played this game yet, but if I had owned it in 1976 I would never have left my room! I expect to move my rating to a 10 once I have played the game and verified that it is as good as it looks and reads.

Update: Well, I played the game and I'm lowering my rating to an 8. I"m not sure if this game works, my initial impression is that it's an excellent game, but not the 10 I had hoped for.
2008-03-10*
Owned
Andrew C
United States
San Marcos
California
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8
Dec 2009*
Initial rating based on a single solo play. I have recently become enamored of block games...something about the tactile feel and look of the blocks that I really like. This game has the benefit of being one of the few tactical level block games with a modicum of depth and complexity. The full three day battle looks like it will take multiple sessions.
2008-03-17*
Owned
Nicolai Claus Ravn
Denmark
Copenhagen
Hvidovre
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8
May 2011
With rules for morale.
2008-04-05*
Owned
Chris Flynn
United States
Lakeville
Minnesota
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8
May 2008*
Keven Adams
United States
Missouri
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8
May 2008*
Owned
Karl Kreder
United States
Nuevo
California
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8
Feb 2013
One of the best Gettysburg games out there in my humble opinion.

Of course there are so may games made on this battle that another my come and usurp it.
2008-05-21*
Owned

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