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User: BagelManB: Board Game Collection
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1 to 156 of 156   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
N/A
7.344
Want In Trade
Wishlist(4)
 (Thinking about it)
51st State (2010)
N/A
6.616
Owned
Plays: 3
7 Wonders (2010)
6.4
Nov 2011
7.798
Plays: 1
This game is average...the decisions just don't seem very exciting or meaningful. However, I can see why it has been so successful - it's fast, simple, plays a wide range of player counts, and there's little downtime. Good lightweight filler.
2011-11-23
Acquire (1962)
N/A
7.257
Owned
Ad Astra (2009)
N/A
6.607
Owned
Plays: 1
Avalon Hill edition 1991
Year: 1991
N/A
6.393
Owned
For Trade
Missing 1 of the 45 collection cards. More importantly, missing the following location/action cards:
Green: Exhibit, two checks (I have 17K and 20K)
Black: Exhibit, $3,000 check
Blue: Castle, Exhibit, Detective, $2,000 check
Yellow: two checks (I have 1K and 12K)

Also missing the black and green pawns.

The game is technically playable with these components by combining the green and yellow decks and then playing 2-player vs the red deck (which is complete).

The game also includes 3 blank collection cards, so if one determined which item is missing from the collection deck, it could be replaced.
2011-12-22
N/A
6.355
Owned
For Trade
Plays: 1
1/2 of a play didn't leave me very excited.
2011-11-23
Age of Steam (2002)
N/A
7.508
Owned
Still trying to find time to get this to the table.
2011-11-23
Agricola (2007)
8.7
Nov 2010
8.045
Owned
Want To Play
Plays: 5
My favorite cube-pushing euro. I absolutely love the "oh god I need to do a million things but only have 2 actions" frantic feeling of it. This game always feels impossible at the beginning and then pleasantly surprising at the end when you actual manage to get a good score. I love the variety the cards provide.
2011-11-16
N/A
7.745
N/A
7.377
Want In Trade
Wishlist(1)
 (Must have)
Plays: 2
7.2
Nov 2011
6.903
Plays: 14
The strategic decisions in this game seem pretty limited, and it's mostly luck based. Did good cards come out on your turn or not? Still, something about this game is very appealing, and I've been playing an awful lot of it.
2011-11-23
BANG! (2002)
6.2
Sep 2010
6.516
Prev. Owned
Plays: 1
OK game, sucks when the character cards are really imbalanced, like if the Sheriff has the one that can play anything as a miss or whatever. That's a helluva uphill battle for the bad guys! Still a fun game with the right group.
2011-11-16
8.1
Dec 2011
7.705
Plays: 2
Belfort (2011)
N/A
7.112
N/A
6.192
Owned
N/A
6.085
Owned
N/A
6.935
Owned
For Trade
Plays: 1
Blokus (2000)
6.8
Nov 2011
6.902
Owned
Plays: 1
Bohnanza (1997)
7.3
Nov 2010
7.013
Owned
Plays: 4
What a great opportunity for wheeling and dealing. I love giving sales pitches for crazy trades in this, and trying to bluff my level of need.
2010-11-19
Bootleggers (2004)
N/A
6.444
Owned
Brass (2007)
N/A
7.860
Owned
Looks intriguing, but the dryness of this one makes it hard to get myself to try this (even though I like dry games!).
2011-11-23
Broadside (1962)
N/A
5.672
Owned
For Trade
Camden (2002)
N/A
5.796
Owned
Plays: 1
N/A
6.447
Owned
For Trade
Can't Stop (1980)
6.2
Nov 2011
6.733
Owned
Plays: 3
Fun push your luck game. I didn't like it quite as much as Sushizok im Gockelwok but it scratches a similar itch. Got my copy as a contest prize/gift from awesome BGGer binraix!
2011-11-23
Canal Mania (2006)
N/A
6.404
Owned
For Trade
N/A
7.941
Want In Trade
Wishlist(4)
 (Thinking about it)
Plays: 1
6.3
Sep 2010
6.851
Owned
If you have 6 and no other option, I guess this is good, but the game doesn't work nearly as well with 5-6.
2011-12-08
7.4
Nov 2010
7.304
Owned
My favorite expansion for any game. This one really is a great improvement over the original Settlers.
2010-11-19
Cave Troll (2002)
3
Nov 2011
6.204
Prev. Owned
Boring.
2011-11-23
Cavum (2008)
N/A
6.277
Owned
N/A
7.515
Want In Trade
Wishlist(3)
 (Like to have)
Chess (1475)
7
Sep 2010
6.947
Owned
A classic. I play it daily on my phone.
2010-11-19
Chinatown (1999)
7.2
Nov 2011
6.973
Owned
Plays: 2
It's amazing how simple the rules are to this one. Explainable in 2 minutes, plays in a reasonable amount of time. Obviously only good if you like trading, as that is all this game consists of. I like Bohnanza slightly better, but they're both good.
2011-11-23
Civilization (1980)
N/A
7.275
Want In Trade
Wishlist(2)
 (Love to have)
Cluzzle (2004)
N/A
5.908
Owned
8
Dec 2011
7.466
Owned
Want To Play
Plays: 3
Love the diplomatic aspects of this one. Strictly a game that is great because of its emergent properties. The variable player powers are excellent and ensure a great deal of replayability.
2011-11-23
Crokinole (1876)
N/A
7.594
Want In Trade
Wishlist(3)
 (Like to have)
Cyclades (2009)
N/A
7.353
Want In Trade
Wishlist(4)
 (Thinking about it)
Darkest Night (2012)
N/A
6.259
Wishlist(4)
 (Thinking about it)
6.3
Nov 2011
5.418
Owned
Plays: 1
Diplomacy (1959)
7.7
Dec 2011
6.901
Owned
I'm not the type to take in-game stuff personally, so I don't mind Diplomacy. What a great idea. Falls into the category of "I liked it when I played it, but the opportunity to play never happens".
2011-11-23
Dixit (2008)
7.5
Sep 2011
7.324
Owned
Plays: 18
If I rated after 2 plays it would be much higher. But after several plays some flaws started showing- it can feel repetitive when you get the same old cards and your brain keeps thinking of clues you've already given/heard for that card. Also, there's a weird dynamic between playing the game for fun and playing to win. The game is most fun when you give strange and interesting clues. But if you want to win the best type of clue to give is one that is a specific inside reference that only one other player will recognize.

Still, this is a fun game, and it's one that has always been a big hit with many different audiences of non-gamers. Definitely a worthwhile game to get.
2011-09-12
Dixit Odyssey (2011)
7.7
Nov 2011
7.348
Owned
Better components, rules for more players...a slight but noticeable improvement on base Dixit. And you can't go wrong with more cards.
2011-11-23
Domaine (2003)
7
Nov 2010
6.795
Owned
Plays: 2
Rating off one play.
Interesting game, not similar to anything I've played. Could see this rating go higher with more plays.
2011-12-08
9.3
Nov 2011
7.724
Owned
Want To Play
Plays: 4
This one could probably be a ten after a few more plays.
2011-09-12
Dominion (2008)
7.8
Oct 2010
7.694
Owned
Plays: 8
Great game. Probably would have put in in the 9s when I first got it but now it doesn't have quite the same shine after repeated plays. Still solid, it just has more of a dry feel and it can sometimes feel like the strategy is obvious (solution- try not to play with those card combinations). Definitely a game where the expansions are really great. They breathe new life into it.
2011-12-08
7.8
Nov 2010
7.746
Prev. Owned
Great game. Probably would have put in in the 9s when I first got it but now it doesn't have quite the same shine after repeated plays. Still solid, it just has more of a dry feel and it can sometimes feel like the strategy is obvious (solution- try not to play with those card conversations. Definitely a game where the expansions are really great. They breathe new life into it.
2011-11-23
2
Nov 2011
6.253
For Trade
Was excited to play this when I saw it at the top of Tom Vasel's Top 100. This game is an abomination. Complete lack of any sort of strategic thinking in here. You'd hope it would make up for the lack of strategy by at least having some exciting action, but instead it's just sitting around moving towards wherever silly location you're trying to reach while ignoring your opponent. What a boring, worthless game. But, uh...you should totally trade something to me for it; I'm sure you'll love it!
2011-11-17
Dune (1979)
N/A
7.287
Want In Trade
Wishlist(2)
 (Love to have)
Dungeon Lords (2009)
8.5
Nov 2011
7.335
Owned
Want To Play
Plays: 3
Great theme, great artwork. Chvatil never disappoints. I've only played this twice but it was fantastic. A complex game that feels very deep, but then when it's over you're surprised that it didn't actually take very long at all. The simultaneous planning does wonders for ensuring that downtime isn't an issue and makes for great head games. It makes the game feel very interactive as you are very much focused on what you're opponents are doing and trying to outwit them. No multiplayer solitaire here, even though player interaction is very indirect.

Rating might go significantly higher after a few more plays.
2011-11-23
Eclipse (2011)
N/A
7.937
Plays: 6
Egizia (2009)
N/A
7.185
Want In Trade
Wishlist(4)
 (Thinking about it)
N/A
6.986
Owned
Plays: 8
Fact or Crap (2001)
N/A
4.849
Owned
For Trade
Feudo (2004)
N/A
5.668
Owned
For Trade
N/A
7.261
Want In Trade
Wishlist(4)
 (Thinking about it)
Fresco (2010)
N/A
7.205
N/A
7.414
Plays: 4
3.5
Nov 2011
6.866
Prev. Owned
Plays: 3
For Trade: Core set only, no chapter packs

Rating after 3 plays, strictly with the core set, all 2-player. The decisions in this game are just annoying to think about. I like the idea of this game, but the execution is lacking. When players get a lot of things out, the options for what to attack with can become overwhelming. You have to consider way too many combinations and permutations, and unlike other games with that sort of thing (i.e. chess), it's just not very interesting to think about.

That wouldn't be the end of the world, but on top of it the cards are just annoying. Some cards are characters that essentially cannot be killed (save character from being killed by returning it to your hand). This renders the military challenges essentially irrelevant, and makes the game very silly. Add on a poor rulebook, and the fact that my third play of this took over 2 hours (how the hell does a game like this take that long?), and this is one I don't see myself playing again. My one hope is that maybe it's redeemed in 3+ player games where things aren't so zero-sum predictable with challenges and there's more diplomacy and subterfuge.
2011-12-22
Glory to Rome (2005)
8.6
Nov 2011
7.382
Plays: 8
Fantastic game. Terrible artwork, but they're fixing that. Sometimes can be annoying...Catacombs can make some games end quickly and make them feel like a waste. But overall it's fun.
2011-11-16
Good Help (2010)
1
Dec 2012
5.496
1 rating to counteract the clear shill votes
2012-12-22
GOSU (2010)
N/A
6.375
Owned
Plays: 1
Graenaland (2006)
9
Nov 2011
6.073
Want In Trade
Wishlist(1)
 (Must have)
Want To Play
Plays: 1
Played this once and came away thinking it was amazing. Not sure if it will hold up to repeat plays, but something about it was really appealing.
2011-11-16
El Grande (1995)
6.7
Nov 2011
7.723
Owned
Didn't really impress me after 1 2-player play, but it was a reasonably fun game and it could definitely go up after a few more plays and with more players.
2011-11-16
N/A
7.449
Plays: 1
Le Havre (2008)
N/A
7.888
Owned
Plays: 1
Liked my first play, but we had a rule majorly wrong (2x->3x cattle breeding rather than x+2->x+3). Can't really judge this one until I play some more.
2011-11-23
High Society (1995)
6.5
Nov 2011
6.598
Owned
For Trade
Plays: 1
Hive (2001)
N/A
7.259
Want In Trade
Wishlist(4)
 (Thinking about it)
Infiltration (2012)
2
Jul 2012
6.421
Plays: 1
This is just a horrifically bad game. At no point while playing this game will you make an interesting decision. This game has all the randomness of Yahtzee except with none of the fun of dice rolling. There are a bunch of rules to learn but none of them actually matter. It's strictly a vehicle for the theme and even the theme doesn't make a lot of sense. This game has no redeeming qualities except of course the FFG chrome. Sadly, a polished turd is still a turd.

Only redeeming quality of this game is that you can recognize how awful it is early on and hop out the exit, saving yourself from suffering through the rest of it.
2012-07-16
Ingenious (2004)
N/A
7.111
Want In Trade
Wishlist(4)
 (Thinking about it)
5.8
Nov 2011
5.458
Owned
For Trade
Plays: 1
Just feels mostly about luck- that your mostly random location choice is one that leads to information rather than a wasted turn, that the information the other person mostly randomly chooses to give you is information that helps significantly rather than duplicate or weak information. There's some strategy, but it's kind of obvious.
2011-11-23
Innovation (2010)
N/A
7.138
Owned
Plays: 11
Jambo (2004)
N/A
6.946
Wishlist(4)
 (Thinking about it)
Key Harvest (2007)
N/A
6.399
Owned
For Trade
New in shrink
2012-01-30
N/A
5.301
Owned
For Trade
Kingsburg (2007)
N/A
7.145
Want In Trade
Wishlist(3)
 (Like to have)
N/A
7.126
Owned
N/A
7.302
Want In Trade
Wishlist(4)
 (Thinking about it)
Plays: 1
Light Speed (2003)
N/A
6.029
Owned
Plays: 1
London (2010)
N/A
7.206
Lost Cities (1999)
7
Nov 2011
7.041
Plays: 1
Solid. Obviously some luck of the draw aspects but this is a good 2P light game. Gets the "non-gamers" as well as gamers.
2011-11-23
Macao (2009)
N/A
7.227
Want In Trade
Wishlist(2)
 (Love to have)
Plays: 2
Die Macher (1986)
N/A
7.373
Want In Trade
Wishlist(4)
 (Thinking about it)
6.7
Sep 2010
7.306
Owned
This is a great game, and deserves a higher rating, but the only way for it to be any fun is to impose some sort of metagame rule on cards to cut out the monetary investment aspect.
2011-12-08
N/A
7.272
Want In Trade
Wishlist(4)
 (Thinking about it)
Merkator (2010)
N/A
6.604
Owned
Plays: 1
Mille Bornes (1954)
5
Sep 2010
5.598
Owned
For Trade
Doesn't seem to require much thought, and the game doesn't have any real excitement or theme to make up for that.
2010-11-19
7.9
Nov 2011
6.696
Owned
Plays: 2
Fantastic area majority game. Definitely a hidden gem. Got it for $10 at toysforthought.com and it's possibly the best bang for my board game buck I've ever got. Seeing opponents choose an unexpected but effective role and thinking "ooh, I didn't see that coming" = sign of a good game. Little downtime, lots of head games, simple but effective design.

Two flaws -
1. The rules for picking bonus scoring cards are silly. House ruled to draw two, pick one from a bonus-only deck.

2. Too much luck on the scientist role. When one player draws a useful bonus card and the others draw useless discovery cards like "A Pretty Rock", it sucks. Not sure what house rule would fix this, but it seems itching for one- and I don't normally do house rules.
2011-11-23
Monopoly (1933)
3
Nov 2011
4.395
Munchkin (2001)
5.5
Nov 2011
5.872
Owned
For Trade
Once you know all the jokes, this one loses a lot of appeal. Great the first few times you play it, though.
2011-09-12
N/A
6.280
Owned
For Trade
N/A
6.059
Owned
For Trade
Navegador (2010)
N/A
7.367
Owned
Plays: 2
Nay-Jay! (2010)
1
Dec 2012
N/A
1 rating to counteract the clear shill votes
2012-12-22
N/A
7.221
Owned
Plays: 1
Nightfall (2011)
N/A
6.405
Owned
Plays: 1
Oltre Mare (2004)
N/A
6.443
Owned
For Trade
Opera (2009)
N/A
6.111
Owned
For Trade
6.7
Nov 2011
7.197
Owned
For Trade
I enjoyed playing this one, but not enough that I'll ever be the one suggesting it. For the theme, I'd rather play Caylus, and while a few things about it are interesting (the whole pawns in the bag turn order thing, for example) as a whole it just doesn't feel like you're going anywhere when you play.
2011-11-23
Pit (1903)
7.3
Nov 2011
6.292
Owned
Plays: 3
Simple but effective. Works with any crowd and guarantees an active gaming session. You won't leave a game of Pit complaining about downtime and not being engaged.
2011-11-23
PitchCar (1995)
N/A
7.056
Want In Trade
Wishlist(4)
 (Thinking about it)
Power Grid (2004)
6.9
Nov 2010
7.923
Owned
Plays: 1
Only played once. I liked it OK, but still don't really get it. And auction mechanics have never been my favorite to learn. Would like to try it again and see if my opinion improves.
2011-11-16
N/A
6.664
Owned
For Trade
Plays: 1
This one didn't really catch me after one play, but I didn't really get it. Would like to try again.
2011-11-23
Powerboats (2008)
7.8
Nov 2011
6.373
Owned
Plays: 7
Love this racing game. I love the feel of the limited turning and the risk/reward balance in setting your speed.
2011-11-23
Prolix (2010)
7
Nov 2011
5.780
Owned
Plays: 1
Puerto Rico (2002)
7.9
Nov 2011
8.050
Plays: 1
This game used to be my favorite that I always wanted to suggest to play. Now it's not so much. I don't like the chess-like feeling of "OK, if I take the Builder, I'll build this. He'll probably build that. And she'll probably build that. Then he'll take the the craftsman, and She'll take the trader. Then next round he'll take the mayor...no, that doesn't work. OK, what if I take the craftsman?". You need to think too far down these decision trees, planning out not only your own turns but predicting each opponent as well. A catalyst for AP. Still, it's a great game underneath that, but that aspect can get very frustrating.
2011-11-16
1
Dec 2012
7.929
Quarriors! (2011)
6.5
Sep 2011
6.775
Owned
Plays: 9
Love the idea, and this is a fun game, but the implementation feels a bit bland. The dice don't feel balanced (i.e. quake dragon and defender of the pale are ridiculously good) and decisions are minimal. Still, it's a whole load of dice and manages to be fun despite those problems. Much more luck based than I had hoped it would be.
2011-09-12
Ra (1999)
N/A
7.374
Want In Trade
Wishlist(4)
 (Thinking about it)
8.2
Sep 2010
7.726
Prev. Owned
Plays: 11
Great game, but I gave it to a friend who was always the one who wanted to play it. Really love the way your strategy changes each game. Some are races to 12 cards, some are production/consumption fests, some are military based. You have to be very adaptable.

Takeovers get a big thumbs-down, though- they just seem so rarely useful that they add needless complexity, and when they do happen they just feel silly.
2011-11-23
8.2
Sep 2010
7.642
Prev. Owned
8.2
Sep 2010
7.863
Prev. Owned
Rallyman (2009)
N/A
6.716
Want In Trade
Wishlist(2)
 (Love to have)
Rapidough (1994)
7
Nov 2011
5.597
Owned
Plays: 2
Great party game- Pictionary with dough.

Better than pictionary: Everything is an all-play, so no downtime. You lose if you guess the opponent's word, so you don't "cheat" and look at theirs. Can be problematic when one side gets easier words, but it's a party game...relax! And sculpting is a lot more fun than drawing.

Better than cranium: "Sculptorades" is the most fun part of Cranium anyway, so why not just play a game that is only that?

The whole concept of the winner using the plunger to remove the loser's clay is the extra finishing touch that takes this game from good to great. It gets fun when clay supplies start to dwindle, and taking your opponents' clay is a satisfying activity.
2011-11-23
RattleSnake (2007)
N/A
5.765
Owned
Plays: 1
N/A
7.414
Owned
Plays: 13
Risk (1959)
N/A
5.474
Owned
For Trade
N/A
6.759
Owned
Roads & Boats (1999)
N/A
7.194
Want In Trade
Wishlist(4)
 (Thinking about it)
Runewars (2010)
N/A
7.457
Want In Trade
Wishlist(4)
 (Thinking about it)
Rush n' Crush (2009)
N/A
5.955
Owned
For Trade
Plays: 1
Samurai (1998)
N/A
7.303
Owned
For Trade
Box is in poor condition, crushed with two busted corners.

Missing 3 yellow tiles: 4-buddha, 4-rice-field, and one of the 2-samurai. Also missing one buddha figure. Game contains 4 replacement blank tiles which could be used to replace the missing tiles.

Other pieces are all present and accounted for and in good condition.
2011-12-22
Santiago (2003)
N/A
6.927
Prev. Owned
Say Anything (2008)
N/A
6.675
Wishlist(3)
 (Like to have)
Scotland Yard (1983)
7.6
Nov 2011
6.417
Owned
Plays: 4
Great deduction game. Seems pretty well balanced as far as the sides go, and if it isn't it's easy to modify/handicap. Give Mr. X fewer/more special moves, or give the investigators fewer turns/tokens. If I had to give the advantage to one side I'd say Mr. X but I really can't make that judgment after so few plays.

I've only played one similar game, Letters From Whitechapel. I really like both, and it's hard to compare them. I liked that in LfC you get to find a trail and that makes the pursuit more exciting. But Scotland Yard is more straightforward and feels a bit more like you're constantly closing in, rather than LfC's nightly resets.
2011-11-23
4
Nov 2011
7.396
Prev. Owned
Plays: 2
Hopelessly imbalanced in favor of the coin strategy. I should have known better than to buy this one since I rightly suspected it would follow the classic FFG strategy of releasing a broken game and then fixing it with an expansion. I like the game underneath but economic victory is just way easier than any other path.
2011-11-16
German edition 1998 with SdJ
Year: 1998
7
Sep 2010
7.219
Owned
Plays: 1
Great game, but somewhat bland and slightly too far on the luck end of the spectrum. Significantly improved by cities and knights expansion.
2011-11-23
SmileyFace (2010)
N/A
5.593
Owned
For Trade
Snow Tails (2008)
N/A
6.767
Owned
Space Alert (2008)
N/A
7.443
Want In Trade
Wishlist(2)
 (Love to have)
N/A
7.313
Want In Trade
Wishlist(3)
 (Like to have)
Steam (2009)
N/A
7.541
Want In Trade
Wishlist(3)
 (Like to have)
Stone Age (2008)
7.2
Nov 2010
7.565
Prev. Owned
Plays: 5
Played this tons when I first got it due to its golden mix of game length, simplicity, and strategy. At one point I believe I had an 8 month, 20+ game winning streak. Now I'm kind of sick of this game. It's ok, but doesn't really excite me. So I gave it to my sister in law, who is obsessed with it!
2010-11-28
Summoner Wars (2009)
N/A
7.101
Prev. Owned
Not super impressed with this after first play
2010-11-28
N/A
7.066
Prev. Owned
N/A
7.072
Prev. Owned
5.8
Oct 2010
6.435
Owned
For Trade
I remember thinking this game was cool, but it just seems to drag on and feel boring now.
2010-11-19
Tank Battle (1975)
N/A
5.429
Owned
For Trade
Tempus (2006)
N/A
6.313
Owned
Throneworld (1997)
N/A
5.707
Want In Trade
Wishlist(4)
 (Thinking about it)
9.9
Apr 2012
8.064
Owned
Want To Play
Plays: 3
Barely played it so far face to face, but I love this game and play it online a lot. Would be a 10 but the potential for incredibly lame endgame scenarios involving wars and the metagame of whether players will resign or not means this one doesn't quite acheive perfection. It would be a 10 if I could magically make everyone agree that resignation is the right move, but some people insist on staying in the game and that has the potential for a sour ending. It would still be a very good game without resignation, too- just not quite as rich, strategically. Indeed, I think I would rate it a 10 either with resignation or without. It's purely the "will they or won't they" guess-your-opponent's-gaming-philosophy metagame aspect that is truly a big enough flaw to warrant not giving a 10.
2012-10-23
Thunderstone (2009)
N/A
6.935
Plays: 1
N/A
7.050
Owned
Plays: 2
Tikal (1999)
N/A
7.233
Want In Trade
Wishlist(3)
 (Like to have)
Titan (1980)
10
Sep 2010
6.682
Owned
Want To Play
Plays: 7
love this game so much. Feels like a masterpiece. I'm a sucker for dice, and a sucker for deep strategy, and this has both.
2010-11-19
Rio Grande English Edition 2001
Year: 2001
N/A
6.995
Owned
For Trade
N/A
6.174
Owned
N/A
6.985
Owned
Plays: 1
Troyes (2010)
N/A
7.569
Plays: 1
Urban Sprawl (2011)
N/A
6.455
Owned
Plays: 1
1
Dec 2012
7.332
N/A
6.625
Owned
For Trade
6.1
Sep 2010
6.278
Owned
Pretty solid, would be rated higher if it were not a CCG. Feels like an MT:G clone but that's ok, because they did a really good job (even improved in some ways).
2010-11-19
Zendo (2001)
N/A
6.723
Owned
Plays: 1
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