I get the nostalgia feel to the game, and for that it is worth a play. But the game can go through periods of doing nothing. Everyone tied so no heroes come along. Or if you get behind in a category, you can't catch back up. There are also too many "take that" cards that can also cripple you when you finally get something to do.
Just felt like rolling a bunch of dice with such random results. Felt like there could have been much more to this and hoping we played it wrong. Might as well play paper-rock-scissor. Half the time and twice the satisfaction.
I'm all for a good hidden role game but this one was just awful. I felt it didn't leave you with any room to try to bluff as it seemed to force you into what you could and couldn't do. The role of Boss and his lieutenant (?) or the FBI agent seemed way to powerful in the knowledge they had. the best thing about this game was that it was over relatively quickly.