Addictive game of WWII in Europe. Tremendous support from the Designers (Rick Young and Jesse Evans). Some complain that the rules (especially the nation specific rules) put players into a historical "straight-jacket". I totally disagree. Some may like a WWII "simulation" where the US can join the Axis or Italy joins the Allies in 1940. But for my tastes, games that permit such things are more fantasy than "simulation". The rules need some digesting, but the basic procedure for play is extremely simple. This is a very enjoyable game. It takes a long time, but the time really flies when you are playing. Looking forward to the arrival of its sister game, Asia Engulfed.
Rating based on Jay Richardson's Campaign Game III variant. Otherwise, it's probably a 7. Very quick playing game of WWII in Europe. The system is abstract and may take a little for you to get used to, but it is not at all complicated. Lots of strategic decisions . . . lots of historical flavor . . .
Picked this up at the WBC. My interest is more toward theater wide games rather than segments of theaters or particular battles, but this game is one that lives up to the buzz. EXCELLENT rulebook with clear wording, abundant and lavish illustrations of examples, and on top of that some very tense and exciting gameplay. Well done MMP and Adam Starkweather for bringing another of Tetsuya's excellent games to the US!