I love the many different paths to victory and love building up a farm and cave system. I love that it simplified Agricola's scoring and made fences nicer. I don't mind the lack of Agricola's cards because I feel there is enough variety in Caverna's buildings, and I likely won't play the dozens of times it takes to tire of them.
A unique game with a crazy mish-mash of characters and settings. I love the myriad unique characters, the copious amounts of equipment and weapons, and the (ofttimes) hilarious labyrinth guardians. This game makes me laugh and is filled with thrilling memorable moments.
Fun game with an interesting theme and a clever twist on worker placement and retrieval. The game can end suddenly if someone else gets a good combo going and you're not paying attention. That can be frustrating, especially when you feel like you're just about to get your engine going.
Avalon is really fun for the first 20 or 30 plays, with lots of laughter and wild accusations and crazy reveals. But I've grown tired of it because I feel I've experienced everything it has to offer. My rating started as a 10 and has degraded over time. It can be a great ice breaker for meeting new gamers and a great gateway for non-gamers.
Somehow this game manages to get my heart racing as I get closer and closer to victory. It's so simple and yet I find myself on the edge of my seat hoping I'll be able to get the card I need in time to win. It's quick and easy and excellent.
Suburbia is my favorite game and is an absolute joy to play. Every choice is difficult and meaningful and interesting. Public and private goals cause you to re-evaluate the value of specific tiles, and you have to constantly watch what the other players are doing. I love this game!
This game has to be played in the right frame of mind. First of all, treat it like a shared story telling experience and less like a game. There is too much randomness to truly have any meaningful effect on the outcome, so just give in to the story. It can be absolutely hilarious and fun if you can accept that mindset.
An excellent and thematic deck-building game. I love that you can hire heroes and level them up over time and equip them with powerful weapons. I love fighting monsters and deciding how to deal with their nasty effects, and I love that they both give you victory points and provide some benefit while in your hand.
Tuscany is everything an expansion should be. It makes a good game, Viticulture, into a great one. The expanded board and advanced visitors fix a lot of issues I had with the base game, and the other expansion modules are a lot of fun and allow for new strategies. I won't ever play Viticulture without Tuscany!
This is quite possibly the greatest game I have played or ever will play. The length of time required to play and the complexity and obscurity of the rules knocks it down a notch. I love building an empire and armada and fighting my enemies and I love the politics and diplomacy and posturing.