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User: Mike Mayer: Board Game Collection
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1 to 13 of 13   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
10
Nov 2009*
7.454
Owned
I never like to play the last two or three round because of how they drag, but until then it's a full-day's worth of fun. Edit: Not really my sort of game anymore, but fond memories keep it high in the rankings.
2015-04-06
8
Mar 2004*
6.849
Owned
Liked it both times I played. Sure, slow players can drive you crazy, but that can happen in any game.
2004-03-31*
6
May 2010
6.846
I found these cards to be much more a mixed bag for me than the other sets. I like the gimmick of needing to buy a potion more than I thought I would, but only a few of the action cards catch my eye. But the jury is still out, so rating could swing wild.
2010-05-08
10
Oct 2009*
7.913
Owned
Clever new cards to add to the game.
2009-10-21
Elfengold (1999)
8
Nov 2004*
6.178
Owned
Good addition. Turns a nice 'lunch' of a game into a full three-course dinner. So it just depends what you're hungry for.
2004-11-19*
4
Mar 2014
5.659
Not a fan. Much prefer the regular game.
2014-03-15
6
Nov 2005*
6.279
I prefer to jump right into "vanilla" El Grande than muck around with building a deck before the game.
2005-11-18*
Isfahan (1999)
8
Nov 2004*
5.656
Owned
Samarkand is great either way, but I give the nod to this very minor expansion, mainly because it adds a bit of variation from turn to turn, and it lets you avoid the issue of what happens when you want to sell only two units of a depressed commodity.
2004-11-23*
8
Jan 2006*
6.867
An expansion that I'll play or not play, so I give it an ambivilant '7.'

edit: raised to an 8 using the Black Gate card with the Watchful Peace as a bonus instead of Military Victory
2006-01-23*
8
May 2004*
6.378
Owned
Fantasic addition! Note, the first edition mispelled Threat Display).
2004-05-06*
9
Feb 2008*
7.320
Great to have a variant map! For 4-6 players the original is still my fav (love the 'open' feel, the need for bigger trains, and the arc of the game), but this map is the go-to for 2-3 players (no requirement to battle for the NE, more chances for interaction among all players), and good to use for a change with more players.

The games ends quicker, so less need to upgrade. There's a decison to make of when to 'go across the mountains' and seek more cubes, but it's not as drastic as the in RRT. The costs of building and the special cards encourage shiping smaller
runs, but I think it's still worth it to build a 3-train as fast as possible. The Major Lines are now a fix entity on the board, which makes them more fair but not as fun: I liked the tension in their randomness in the earlier game. The map seems more balanced with some outlying towns that may/may-not see action, but nothing like the wasted SW land in RRT. All in all, I'm happy with my purchace.
2008-02-15*
7
Jul 2007*
6.934
Owned
Not so good for me, since I like to play with a timer and many of the options just can't be worked with a timer. A few of the boards are fun to use though, so it's not a total waste of an expansion for me.
2007-07-15*
Steam Barons (2009)
9
Sep 2009*
6.358
Played prototype. Very enjoyable stock market addition. Think I like it even better than the base game. Comment vs. 18xx? I'm not at all a 18xx fan. I find those games to be slow and a chore to play, but I found Barons to be dynamic and fun.
2009-09-21
1 to 13 of 13   Page 1. 1
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