Post GenCon 2011 purchase. I can't play it with the base game because the cards are not the same. The group I play with would always know when an expansion card was at the top of the deck, and with this expansion some of the card combos are killers. It only gets a 3 because it can stand on its own.
The game description says it "reimplements" Mall of Horror with some changes. I only know that I find it difficult to throw my friends to the zombie hoard to save my own hide, when I think we should all band together.
I like that you can deal someone in late and it doesn't break this game at all. This attribute makes Kill Doctor Lucky perfect for a game group when two or three members arrive and are waiting for more members to arrive.
If anyone knows of other games that people can join after the game has been going a few rounds, please send me a geekmail. :-)
Update: It doesn't work as I had hoped, because it goes on far too long for what it is.
This is a solid, fun, light filler. It's easy to teach, and easy to play. It will be a great addition to the games our game group can play when we are waiting for another table to finish a longer game.
(Yes, it is Robo Rally as a quick game with dice instead of cards, and I think there's a definite place for that.)
I found it being sold new at COAS bookstore for two dollars, and looked up the comments on board game geek on the spot. It seems worth trying...it was never produced in english, but still ranked high on the geek for abstract game, AND has it's own iPad app which won best abstract game app of the year last year. Sounds promising.