Age of Empires III is a heavier strategy game than most, although it doesn't require too much thought to get into. However, it may be the best strategy game I've ever played with six players (Dune may be an exception) and certainly has no downtime and a good, flowing feel. Glenn Drover has produced some good games in the past, although he has certainly taken flak for his earlier games. He won't receive much for this one, however; as it is a fantastic game of discovery, marrying theme with good mechanics for a tremendously solid, fun game. See my review for more details...
A hodge-podge of mechanics, with an odd theme pasted on. However, it offers enough choices - and I like the camel track - that I find myself wanting to play it again. Yet after a few plays, this feeling vanished. The game was, in a word, boring.
Not near as fun as it sounds (or doesn't sound). I think the game would be better, if the components were a litle higher in quality, and if the card decks for the monopolists and entrepeneurs were at least slight different (aside from flavor text and pictures.)
Same as Zooloretto, with more tactical options. I don't see the need to own both - this is the one I would have. A few niggly problems, such as the lack of a sea background, and the fact that not all coworkers are equal, but the game still plays quickly.
The lack of sea background, sadly, will cause me never to buy it.
Pretty fun - not as good, considering that Queen's Gambit is out, but still a good game. My only quibble is that the Rebel's seem to have a bit of an advantage - which shouldn't really be the case, considering the massive odds against them.
Martin Wallace proves that he is once again the king of board game designers by designing a game that makes sense thematically and has a tight yet fair economic system. It's not a game that I'll bring out on every occasion -it's only for the core gamers, the ones who are looking for a deep, engaging game. It's not too long of a game -- play seems to take 90 minutes to two hours - but it's an intense experience of deep thought and tough decisions. Wallace fans will likely be happy with the game, but beginners should beware and perhaps look at something easier before attempting Brass. See my review for more details...
I'm not sure this should be touted as a kid's game. It can be VERY mean, and I've seen kids cry as their mice toppled to their doom. It's a decent game, although taking off and replacing the roof is a bit fiddly.
This is sort of like Ticket to Ride 1.5 - perhaps offering more strategies, and a good game in it's own right. Points are deducted because it just seems to lack that "smooth" feeling, but the game does work together well.