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User: Walsfeo: Board Game Collection
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Title Version User
Rating
Geek Rating Status User
Plays
Comment
Ablaze! (2010)
7
Mar 2010
5.652
Prev. Owned
Plays: 5
Three games in one box with one set of components? Big win!

Of the three games in the box I've only played the first two. he first one is a decent little game, that will require a few more plays before I grok all the strategy.

I really like the way the board builds out.

Scoring is fiddly, but a good math exorcise for younger kids.


The Second game =- putting out fires caused by a volcano I find very enjoyable.

Graphics are weak, and there were some poor layout choices made when creating the rulebook.
2010-08-08
4
Oct 2008*
7.285
Prev. Owned
My rating here is based on my enjoyment of the game and willingness to play, not on whether the game is broken or not. Mechanically it is most likely very sound.
2008-02-21*
7
Jan 2010
6.423
Prev. Owned
Plays: 1
Fun game. While not deep this has enough decisions to keep it interesting.
2010-01-27
Age of Gods (2004)
6
Mar 2009*
5.862
Prev. Owned
Very chaotic. Not balanced, but can be fun with the right group.
2009-03-22
Aggravation (1962)
2
Feb 2007*
5.091
Prev. Owned
played this a lot as a kid. Then I used the bits as wrist-rocket ammo. And yet, my parents got me another one...
2007-02-04*
Agricola (2007)
6
Sep 2011
8.015
I have not played it yet, but I have a set of those little animals and can't wait to get the game and give it a play.
2008-10-15*
Alhambra (2003)
7
Oct 2008*
6.963
Plays: 2
Interesting diversification of costs.
2005-12-22*
N/A
7.377
Wishlist(1)
 (Must have)
Plays: 1
Feels old-school possibly because of art style. Very tactical and dice heavy. Nice worker placement implementation. I felt engaged the entire game, even when being whupped.
2010-11-29
All Wound Up (2004)
2
Feb 2007*
5.359
It's kind of fun, but not a lot of fun. Very little gamesmanship.
2007-02-04*
Alles Futsch (1998)
2
Mar 2007*
N/A
Plays: 2
Not much to this game, it gets very repetitive. It's a shame, it seemed like it could be pretty interesting. Heck, it seems like it could be a good set of mechanics if inserted into another game.
2007-03-15*
Antike (2005)
9
Dec 2005*
6.881
Great game, and after a few more plays my rating may change. It's fast paced, and there is no random luck, just created luck. You make your own fortune in this game. I like it.
2005-12-02*
6
Oct 2008*
5.946
Plays: 1
I don't own it, but I've bought it for several friends. The enjoyment factor of the game far exceed the actual gamesmanship. You learn a bit about the people you play with.
2005-12-22*
Arcadia (1990)
7
Aug 2007*
N/A
Owned
I own three different colors for this game. A pretty enjoyable abstract game.
2007-08-25*
Arclight (2004)
N/A
N/A
Owned
For Trade
I love this game. But then again I was a co designer so I'd better love it!
2007-04-15*
N/A
N/A
Owned
Of course I like this, I helped write it!
2007-07-30*
Arkham Horror (2005)
7
Jan 2010
7.244
Prev. Owned
Plays: 3
Not your father's Arkham Horror, and a very long game

Though dubious at first, I had fun with this game. Worked very well with two players, but it would probably get a little slow with many more.
2008-06-18*
N/A
6.945
Prev. Owned
Can't wait to play.
2008-01-08*
3
Jan 2011
6.884
Plays: 1
Overall a very weak game, where people play in isolation and have very few difficult decisions. Able to be won with out basic game knowledge.

I won my first game without reading any of the cards before I purchased them - I just built my purchasing power and then bought the most expensive cards I could afford.

Very disappointing.
2011-01-09
6
Jan 2010
5.512
Owned
Plays: 2
A great game for building communication skills and roleplaying.
2011-03-16
Automobile (2009)
6
May 2011
7.132
Owned
For Trade
Plays: 2
Seems like the board could have better presented many of the rules and exceptions.
2011-05-17
6
Jul 2014
5.716
Owned
For Trade
Plays: 1
Rating on three plays. Hidden roles provide different goals, card passing for player interaction, a tight filler. Fills the same niche as Bang, but it's a better game.
2008-02-24*
Backgammon (-3000)
6
Feb 2007*
6.384
Prev. Owned
Played it all the time with my sister and my grandfather. A fun classic game.
2007-02-28*
2
Jan 2010
5.612
Prev. Owned
An exercise in pain and aggravation, this game nearly turned me off art as a hobby.
2010-06-22
BANG! (2002)
6
Mar 2007*
6.485
Prev. Owned
Plays: 5
Fast playing good for larger groups. Has been replaced by other games of same weight. Some of the graphics could have been better designed to inform of card effects.
2011-01-26
Basari (1998)
10
Apr 2007*
6.348
Owned
The blind bid with negotiation element is pretty amazing. I could play this game over and over, day after day. It has a clean and well distilled set of mechanics. Another sweet, short, four player game.
2007-04-02*
6
Feb 2009*
5.603
A fun little game if you enjoy the theme. There are some significant balance and randomness issues which are aggravated by the length of play. Not a great game, but a good game.

This game would be a great gift for fans of the music industry, people who really like Rock Band/Guitar Hero, audiophiles, or real musicians.

I give it a Yellow light.
2009-02-25
Battleball (2003)
5
May 2006*
6.039
Owned
Prev. Owned
Plays: 1
not bad, not much depth
2006-05-18*
7
Dec 2005*
6.137
Prev. Owned
Really cool elements. I have not played enough of it to give it a different rating, but as is true with most GW games I bet this one would change after I became familiar with it, either up or down.
2005-12-20*
BattleLore (2006)
9
Nov 2008*
7.225
Owned
For Trade
Plays: 7
The more I play this the more I like it.
2012-06-20
9
Jan 2009*
7.681
Owned
Plays: 5
This one may wear thin eventually, but it is still a great toy to play around with. The hidden traitors, then mid-game balancing sympathizers adds wonderful tension.
2008-12-25*
Ben Hurt (1996)
N/A
5.517
Prev. Owned
I own it, one day I'll play it.
2006-01-01*
3
Jan 2009*
6.165
Plays: 1
The theme did not work with the mechanics. The disconnect was so great it hampered game enjoyment.
2007-03-15*
Bingo (1530)
1
Mar 2008*
3.611
This is a game? I don't think so. I'd rather not play than play Bingo
2008-03-03*
Blackbeard (1991)
7
Feb 2007*
5.992
Not the fastest playing pirate game, but probably the best pirate simulation.
2007-02-14*
Blokus (2000)
7
Oct 2008*
6.874
Fast and fun. While I like this I prefer Gemblo.
2007-04-02*
8
Oct 2008*
7.192
Owned
Prev. Owned
Ok, the rules are never ballanced, but it's fun.
2007-02-28*
Blood Royale (1987)
6
Jan 2008*
5.902
Wishlist(2)
 (Love to have)
The game where men are men and women are cattle...
2008-01-08*
Blue Moon (2004)
6
Jun 2008*
6.585
Owned
For Trade
Plays: 4
If you only have two people to play a game, this is a fine game. The rules are a bit contrived and the rules booklet needs some re structuring. The non collectible expansions are cool, but I suggest they release a second starter set of some kind so people can get the rules with different factions.
2008-06-19*
Bohnanza (1997)
6
Jan 2009*
7.004
Owned
Prev. Owned
Plays: 1
clever little set building game.
2005-12-23*
Brass (2007)
5
Jun 2010
7.857
Plays: 1
Played once, won once.
Arbitrary internal inconsistencies keep this from being a great, or even really-good, game.

2010-06-13
Brawl (1999)
3
Dec 2005*
5.978
Prev. Owned
Fast, but not that much fun. I love the concept and I love the company. The game is pretty weak. Good for kids and card manglers.
2005-12-05*
BreakScore (1984)
2
Mar 2007*
N/A
Plays: 1
This game is essentially Cosmic Wimpout (GameID: 1302) or Pocket Farkel (GameID: 3181) with the addition of a crippling (and ugly) roll and move board. It requires a random roll, (like a meld) to get into play, so the fun can stall out before it even begins. The plastic game box was pretty cool though.
2007-03-27*
6
Oct 2008*
6.227
Plays: 1
Only played once, but it seems neat.
2007-06-21*
Bug Out (2011)
N/A
N/A
Prev. Owned
Plays: 1
Great super-lite game for ages 4+.
2012-05-11
Button Men (1999)
5
Mar 2007*
5.861
Prev. Owned
A very clever but one dimensional game. An excellent five minute time waster , probably worth what you would pay for it, if you already own the dice.
It's really cool if they have done a cross promotion with another company you like.
2007-03-31*
Cambria (2008)
6
Feb 2012
5.794
Owned
Plays: 1
It's basically dice-driven Kahuna, with poorly presented rules. (The font is way too small.) I like Cambria but it needed more polish, and a bigger board.

Absolutely print out the FAQ and play aid before playing.
2012-02-21
6
Oct 2008*
5.846
Prev. Owned
Heck, I was a playtester for the game! It is pretty fun!
2005-12-03*
Candy Land (1949)
1
Mar 2008*
3.653
No choices, game play takes way to long, but helps teach a child many board game conventions: socialization, learning rules, following directions, taking turns, and identifying colors. Fine to start teaching children about board games, but move them on once base competency is achieved.
2008-03-03*
Capitol (2001)
6
Apr 2007*
6.371
Plays: 1
Nice game play.
2007-04-15*
Car Wars (1981)
5
Oct 2008*
6.041
Prev. Owned
Car Fleet Battles! Would be lots of fun if it played much more quickly.
2007-04-04*
3
Oct 2015
6.255
Plays: 1
If the winner didn't seem to be the person dealt the most absurd card dealt, this could be a lot of fun.
2013-02-19
Castle (2000)
8
Mar 2011
5.902
Owned
Plays: 3
Amazing little game of trying to get rid of your cards and forcing other players to take cards back into their hands.
2011-03-16
5
Mar 2007*
5.631
Owned
Prev. Owned
Plays: 1
There are some great elements of this game, but it does not quite hit on all points. The roll and move aspect is outdated and the game is too random, making it draw out.

2012-09-16
Castle Panic (2009)
7
Jan 2010
6.583
Owned
Plays: 4
After a couple plays, it seems the chance to win or lose is not just dependent on the players. Sure, bad players can lose the game when it is winnable, but there are times when perfect play will not win the day.

Other than that, very fun.
2010-10-25
6
Jan 2010
6.662
Owned
Plays: 5
Loads of fun! Takes quite a bit of table space for a two player card game. Seems to take a little longer than game play warrants, though this might drop as familiarity with the game increases.
2007-04-09*
7
Jul 2012
6.454
Prev. Owned
Plays: 1
I still like the original Settlers, and I like this addition to the series as well. If you are looking for a more complex experience than the base Settlers of Catan game, this is a great upgrade.
The addition of rails (and a goods delivery mechanism) seems out of place at first, but by the end of the game I stopped comparing this game to the original and I really liked the whole package. The addition of gold and the extraordinary building phase are strong additions as well.
2010-08-16
5
Oct 2008*
5.640
Prev. Owned
If you say "Chaos Marauders" one more time, I'll hit Dave... I had way too much fun playing this game.
2005-12-04*
Chez Dork (2001)
4
Jan 2009*
5.363
Prev. Owned
Chez Dork is not a great game. It is very random with some clever bits. A good game to pull out at a party I guess.
2005-12-03*
Chinatown (1999)
8
Oct 2008*
6.970
Owned
Plays: 1
looks great, I don't care for the variant scoring rules and streetside locations.
2007-06-21*
Citadels (2000)
6
Apr 2007*
7.093
Owned
For Trade
Plays: 4
Fun! Not a great game, but an entertaining way to pass the time with friends.
2007-04-02*
Cloud 9 (1999)
6
Jan 2008*
6.194
Owned
Plays: 8
I like this game, it's fast, it's fun, and fills time. Playable with non gamers.
2008-01-08*
Colosseum (2007)
4
Oct 2008*
6.993
Plays: 1
I wish I had played this without hearing other people's opinions, because while it would still end up around a four in my rating, I suspect it would have started off a little higher, then just dropped with more plays.
2007-05-24*
Combo King (2006)
3
Jan 2010
5.577
Prev. Owned
If you'd like Yahtze this would probably work for you.
2010-06-22
Combots (1983)
6
Jan 2010
5.496
Owned
very neat! My set is incomplete, I think I have the rest of the bits around here some place.
2006-01-01*
Condottiere (1995)
8
Mar 2015
6.546
Owned
Plays: 1
I have the original version, which needed a better end game. I've heard the latest edition (very small box) has one, and that's the version I'd like. I'd love to make a board out of leather and mount it on the wall.
2008-01-08*
ConHex (2002)
8
Mar 2007*
5.804
Plays: 1
Will play it, don't really see the need to own it.
2007-03-18*
Cootie (1927)
2
Mar 2008*
4.467
May never play it as a game, but the bits are pretty darned cool for a game. Maybe this game could be worked into a war game.
2008-03-03*
7
Mar 2009*
6.648
Owned
Plays: 1
I have owned the West End and Eon editions. I own both the Mayfair, and Avalon Hill versions, and Simply Cosmic, which I'll get rid of when I get Fantasy Flight's new edition.
2007-03-14*
6
Jan 2010
5.606
Prev. Owned
Boardgame Case 5
2006-01-02*
5
Sep 2012
5.545
Prev. Owned
Plays: 1
Great game for kids around 7 years old - lots of colorful art, simple mechanisms with a twist. Oh, and it comes in a metal box.
2012-09-23
Crows (2010)
7
Feb 2012
5.885
Owned
Plays: 4
Anoth good game hidden by a crappy rules book. Poor use of iconography and itty bitty font, perhaps 8 pt, over gradient background.
2012-02-12
D-Day Dice (2012)
7
Jul 2013
6.609
Plays: 1
After one play: This is a neat game with some cool mechanisms; well balanced but it is very random.

The set making out of dice rolls is interesting, but not terribly deep. In all fun, but not compelling. Playing additional scenarios will give a much better perspective.
2013-07-01
Dark Tower (1981)
4
Oct 2008*
5.999
Prev. Owned
Once fascination with the tower wears off, this game gets pretty boring pretty quick.
2007-03-31*
Darkover (1979)
3
Jun 2007*
5.470
Plays: 1
Heading in the direction to be a good game, it just isn't there yet.
2007-06-21*
Daytona 500 (1990)
5
Apr 2007*
6.397
Neat card mechanics, but I like the maps better for Detroit-Cleveland Grand Prix
2007-04-02*
6
Feb 2013
6.626
Plays: 1
Unoffensive and easy to teach to non gamers. It was cheap and easy with the variable/fixed market seriously compromising what little control players have. In all the game seemed to take a little long for what it was, but that issue may be ameliorated by really knowing the game and being familiar with the deck.

I didn't hate it, but I'll never spend money on it. And no, i's not exactly Penny Arcade or Ascension, though it took some bits from both.
2013-02-11
Democrazy (2000)
6
Jun 2014
5.486
Owned
Plays: 4
I've only played this once, and I'd like to play it again before I rate it.
2005-12-03*
4
Dec 2005*
5.480
Prev. Owned
I own this one and the Rival Den, if the rules could all be contained on the card, and they were better presented, this game would probably have a better rating. I get the feeling they just did not do the mechanics justice.
2005-12-19*
7
Dec 2005*
6.218
Prev. Owned
Plays: 2
I used to own this game... I don't know if I do now or not. I love the card mechanics.
2005-12-22*
Diamant (2005)
8
Jan 2009*
6.518
Plays: 5
Great large group game.
2008-01-02*
Dice Town (2009)
8
Dec 2010
6.660
Owned
Plays: 7
Finally, a game with poker dice that doesn't suck. Light game play that requires some thought. You won't win with bad strategy or decisions, but luck is a significant enough factor that the best player won't win every time.

Game play is fast, while both the competitive nature of every action and the "take that" elements help keep it exciting.
2010-12-01
4
Oct 2008*
5.523
Prev. Owned
Game play was not very good, but man the dice were cool. I'm ashamed to admit I worked at ICE when this came out, but I swear with more playtesting it would have been a cool game.
2005-12-19*
4
Oct 2008*
5.515
Prev. Owned
Game play was not very good, but man the dice were cool. I'm almost ashamed to admit I worked at ICE when this came out, but I swear with more playtesting it would have been a cool game.
2005-12-19*
4
Oct 2008*
5.526
Prev. Owned
Game play was not very good, but man the dice were cool. I'm almost ashamed to admit I worked at ICE when this came out, but I swear with more playtesting it would have been a cool game.
2005-12-19*
Diplomacy (1959)
10
Jan 2006*
6.886
Owned
Pure elegant gamesmanship and player interaction. No randomness caused by cards, dice or luck, just by the inner workings of other people. One of my all time favorite games.
2013-05-02
N/A
N/A
Owned
I have not played this yet, but I want to!
2005-12-03*
N/A
N/A
Owned
I have not played this yet, but I want to!
2005-12-03*
N/A
N/A
Owned
I have not played this variant yet, thought I hope to do so!
2005-12-03*
7
Dec 2011
6.934
Owned
Plays: 7
Fairly chaotic game with simple mechanisms. The game play is between players, not fighting with clunky rules.
2011-12-22
7
May 2010
N/A
Prev. Owned
Plays: 1
I've managed to play this, and it is fun, however it's a rough start because the terminology is awkward the rules book needs work, and it feels more like a prototype than a completed game. (A prototype I'd gladly play again!)

Also, you really need a good idea about what cards you have in your deck or you are likely to feel lost or useless at some points during the game.
2010-05-20
Domaine (2003)
6
Dec 2007*
6.770
A poor less condflict oriented version of 'Löwenherz'. I would have liked Domaine better if I had played it before Löwenherz.
2007-12-19*
Dominion (2008)
5
Jan 2009*
7.664
Prev. Owned
Plays: 6
There are some very interesting self-balancing game play elements that appeal, but the decisions are simple.
2008-10-29*
8
Nov 2010
6.938
Owned
Plays: 1
The Downfall of Pompeii - a great game with significant shift in play once lava hits the board. Jockey for position as you place your people, then run them from lava as they try to escape through the gates of Pompeii.
2010-11-29
Dragon Lords (1993)
N/A
5.527
Prev. Owned
Boardgame Case 7
2006-01-04*
N/A
5.773
Owned
Plays: 1
I find it disturbing how difficult it is for some people to actually tell what the moving instructions on the cards actually indicate.
2014-09-18
6
Oct 2008*
5.799
Plays: 1
Interesting, it reminds me of the old Mystic Wood game. I'd need to play it a few more times to decide how I really felt about it. As a Stand Alone, this game is very thin, I wonder how you can merge it with the others.
2006-01-12*
6
Oct 2008*
5.935
Plays: 1
random dungeonmarch extreem.
2006-01-12*
7
Oct 2010
6.789
Wishlist(4)
 (Thinking about it)
Plays: 1
Game play is smooth and works for a streamlined dungeon crawl game. The one failing is the art and production quality is so bland Castle Ravenloft fails to evoke the rich fantasy theme that Descent does through rich illustrations, textures, and strong design.
2010-10-25
Dwarven Dig! (2003)
ImageID 452737
Publisher: Bucephalus Games
Year: 2009
Language: English
6
Aug 2009*
5.495
Prev. Owned
Plays: 1
The basic concept - a conflict race game - is good, With 3-4 players it is a reasonable diversion,though some games with four players, however all the games with more players really drag out. The tiles sure seem to develop a sameness that gives rise to tedium after the first half hour.

Still, there are some interesting choices and an neat risk/failure/reward system with Grit.

Graphics are marginal. Rules are unclear in places due to the lack of graphics or component explination, and they could have used some graphic inserts to make sense also the terminology from cards to rules book don't always match.

With the right group this can be fun, but only if they have played before. This i s one of the games that benefits from knowing the rules, tiles, and cards right from the outset.
2009-08-12
4
Sep 2005*
5.637
Easy Come Easy Go is a moderately clever Yahtzee knockoff. No more. Having played it once I would not bother playing it with any of my friends who game, but I'd play it with my non-gaming family or friends.
2005-09-30*
Elfenroads (1992)
7
Oct 2008*
5.880
This game might be fun to play with the kid.
2005-12-22*
Elixir (1997)
5
Mar 2009*
5.490
Prev. Owned
sooo close to being a great game, it just does not get over the top. Remove some cards it becomes practially playable.

I've played it a couple times, I playtested it before it's American release. It could have been a great game, but it's promise is unfulfilled.
2010-01-28
Elixir (1987)
N/A
5.564
sooo close to being a great game, it just does not get over the top. Remove some cards it becomes practially playable.
2005-12-22*
8
Oct 2008*
6.397
Owned
Plays: 1
Fun game politics and military struggle in Rome. Great three player game. Seems like every play is going to have a King Maker, but I guess that's to be expected in a three player game.
2007-03-06*
7
Mar 2007*
5.820
Plays: 1
For $6 this is an amazing little abstract game. Even more amazing when you use orcs, dwarfs and elves, for the pawns. I'm not sure what the heck it has to do with chocolate though.
2007-03-31*
Eruption (2011)
7
Oct 2011
5.850
Owned
Plays: 1
A mean little game that I enjoyed quite a bit. I would have enjoyed it quite a bit better if their rules were better organized and presented.
2011-10-04
7
Feb 2007*
5.620
Prev. Owned
Plays: 1
I suspect my rating of this game will change but right now it's a 7 on game play, and cool use of components. And of course I dominated the first game I played of it.

It's all about the numbers. Three kinds of numbers in fact - the number of people you get, the number of victory points you have, and the ascending order of votes to join the EU.

Get an early lead so you can be the one to propose deals first, and have the most units.
Remember, VPs are different than people.
If possible, set up your influence so you can roll from one successful election to the next. (If two countries next to each other cost the same, and one will come to election first, make sure you can take the one that will come to election first then take the next one after moving one of your bits to it when winning the first vote.)
2007-02-28*
Experiment (2006)
4
Oct 2008*
5.640
Plays: 1
Decent filler, seems a little light in content. We played using the strategic variant, using the other rules this would probably be a 2 or 3. Bidding mechanism is interesting. It would probably be a good game to play with kids, ages 8 and up. (The exploding lab card would be better if it had everyone pass a card to the left than simply making people discard.)
2007-03-31*
Falling (1998)
3
Jan 2010
5.472
At least it is kind of original.
2010-06-22
6
Dec 2005*
5.970
Owned
Plays: 3
One of the classic take that games of organically shifting alliances, betrayals, and vendettas.
2011-03-16
N/A
5.536
Prev. Owned
Box smells pretty bad when opened, it could be all that styrene quality plastic.

Have not played yet, but on reading the rules it's pretty obvious they are trying to recapture the glory of Apples to Apples.
2011-05-27
Fettnapf (2005)
4
Mar 2006*
5.634
Plays: 2
A memory game time killer. Not painful to play, but not one I'll buy.
2006-03-29*
6
Oct 2008*
6.658
Owned
Plays: 2
On additional plays, I enjoyed the game. It has some great ideas, but the game play can outlast the game fun. Because we spent more time wandering around and making nice with the cultures than being furious I renamed it "Viking Tea Party."
2010-10-24
8
Jun 2013
5.587
Owned
Plays: 2
Five Points was lots of fun, an interesting area control implementation. The variable board works smoothly, and the game was engaging throughout.
2014-12-16
Five Tribes (2014)
7
Apr 2015
7.661
Plays: 1
Mechanically rich point salad game. Very engaging.
2015-04-12
Iron Crown Enterprises Version v2.0
Year: 1998
4
Oct 2008*
5.609
Prev. Owned
Plays: 1
Clever idea, well done. ICE's addition of color to the second edition was a good touch. It's a very lite experience though and tends to devolve into chaos. This game is good filler.
2005-12-03*
For Sale (1997)
7
Dec 2005*
7.108
Fun game, can be played with non gamers.
2005-12-22*
Formula Dé (1991)
7
Apr 2009*
6.816
Plays: 1
Roll your dice, move your mice...er cars.
2005-12-22*
Die Fugger (2003)
7
May 2006*
5.949
Plays: 1
great fun for the time.
2006-05-09*
3
Jan 2006*
6.298
Plays: 1
The game was evidently created in the time before anyone expected the rules to actualy teach the game.
2006-01-29*
3
Jan 2006*
5.591
Plays: 1
The game was evidently created in the time before anyone expected the rules to actualy teach the game.
2006-01-29*
Funny Fishing (2006)
5
May 2007*
5.512
Plays: 1
5 for me personally, but good for kids. I'd say an 8 for ages 8-10
2007-05-15*
4
Apr 2007*
7.039
Plays: 1
Decent mechanics, but drags on past the point at which it entertains.
2007-04-02*
4
Jun 2007*
5.587
Plays: 1
rating after one half play. Graphic design is woefully bad.
2007-06-21*
2
Mar 2008*
4.155
Originally a brainwashing tool to help goad children towards the traditional American definition of success. Alright, maybe not, but that's what it feels like.
2008-03-03*
Gemblo (2005)
8
Oct 2008*
6.277
Wishlist(2)
 (Love to have)
One of the best spacial relation games.
2007-04-02*
Get the Goods (aka Gloria Picktoria) (1996)
5
Mar 2007*
6.020
Owned
For Trade
Plays: 2
it's interesting to see where Alan's game designs have evolved from.
2007-03-31*
3
May 2007*
5.428
Plays: 1
A three for me, probably a 7 for kids between 5 & 10.
2007-05-24*
Ghost Stories (2008)
8
Jan 2010
7.271
Prev. Owned
I enjoyed this game a great deal when I played it, I can't wait to get my hands on a copy.
2008-07-06*
Giants (2008)
N/A
6.589
Prev. Owned
I can't wait to get this in to play.
2009-03-07
N/A
5.660
Owned
Plays: 2
This "time on target game" is not so good with three but would probably do very well with four.

The rules book, while not disgraceful, obviously wasn't designed with an eye towards answering questions once game play was underway. Lack of good information aids make the game seem more fiddly than it really is.
2012-04-10
Glory to Rome (2005)
7
Jan 2006*
7.364
Plays: 1
Neat game, with excellent card multi tasking. It could use better orgnized rules and a complete graphic makeover.
2006-01-12*
Go (-2200)
9
Oct 2008*
7.455
Wishlist(2)
 (Love to have)
Plays: 2
Only played it a few times, and was skunked. I suppose I should play some more and learn how not to make an idiot out of myself.
It might be a good game to teach Danny, that we could learn together.
2005-12-22*
3
Nov 2010
4.444
Prev. Owned
Very light children's card game. Very little skill required but a great intro to card games for young kids.
2010-11-30
Gold Mine (2010)
N/A
5.581
Looks interesting, I'd love to give it a try on a family game night at our library.
2010-11-18
8
Dec 2015
6.518
Owned
Plays: 1
This is a neat game. I like the tech development, and the variety of people, building, and victory points, for each age.
2015-12-28
6
Jan 2013
6.250
Plays: 1
In The Golden City event cards are flipped up each turn tell you what two scoring opportunities will be available on that turn. One scoring opportunity will be from location of buildings and the other from good cards acquired.

Players claim location cards which will allow you to choose where to build. (There is some possible conflict here, and is one of the more engaging mechanisms.)

Then players build and gain the resources on the spaces on which they have constructed. (Building in some locations requires a special, limited availability, item acquired from other select build locations.)

To win you need to get the right goods early. Control map choke points limiting the ability for other players to build where they want, and get to the center of the board before other players so you can get the bonus points. Being in a position to take advantage of the scoring cards, and get the market leader for those scoring opportunities seems to be nearly as much luck as skill.
2013-01-31
5
Jan 2010
5.512
Prev. Owned
Another strong party game that will come out for parties or family gatherings. Down time is almost non existent with All the players participating each turn. Can be scaled in difficulty FOR EACH PLAYER in recognition of differing ages/skill levels. The version I have comes in a cool metal box that might be tough to shelve with other games.
2008-01-10*
2
Dec 2005*
5.299
With a little more playtesting and development this could have been a fun game.
2005-12-24*
Grass (1980)
6
Apr 2007*
5.697
Owned
Prev. Owned
Fun, light, screw your neighbor.

Great container(hemp bag), suck rules presentation.
2007-04-02*
7
May 2007*
5.650
Plays: 1
A fun game that turns out to be a little deeper than it seems at the start.
2007-05-15*
4
Oct 2008*
6.364
Owned
Prev. Owned
I'd always heard this was a redevelopment of a game called asshole.
2006-01-01*
8
Jul 2013
6.446
Plays: 1
A tight little pickup and deliver game where the other players have a significant impact on your game experience. There is a lot of game in a small box and if you are interested in pick up and deliver this is a must have.
2013-07-01
6
Jun 2007*
5.768
Plays: 1
Robo Rally meets Silent Death
2007-06-21*
Gridstones (2008)
6
Aug 2011
5.560
Prev. Owned
Plays: 6
Looks interesting, I'd like to give this a play.
2008-11-07*
7
Oct 2005*
5.836
Owned
Fast and fun. Like in the comics, It captures Groo's devistating impact wherever he goes.
2005-10-19*
7
Dec 2005*
5.854
Owned
more of the same as the base game
2005-12-03*
7
Mar 2008*
5.499
Wishlist(2)
 (Love to have)
Plays: 1
A fun bluffing game. It could use a graphics refit and a better presented English rules book.
2008-03-24*
5
Oct 2014
5.729
Prev. Owned
Plays: 1
Great take that game for kids and families. Love the art, the metal tin, and the flow of the game. The cards seem to be very high quality.
2011-09-14
Gulo Gulo (2003)
7
Jan 2008*
6.558
Plays: 1
Nice game, 7 for me. Playing with kids I'd bump it to a 9.
2008-01-08*
Gumshoe (1985)
N/A
5.661
Prev. Owned
Boardgame Case 5
2006-01-02*
Hacienda (2005)
7
Oct 2008*
6.730
Plays: 5
Find your focus and dive into it.
2007-03-27*
Hacker (1992)
4
Oct 2008*
5.614
Prev. Owned
I loved this game when it was released, but it has been nearly seven years since it has graced my game table. I'd like to play it again and see how much my rating changes.
2007-03-31*
6
Feb 2007*
7.173
Plays: 1
First play was kinda rough, but I'd try it again. It just seems to take a long time for a two player game.
2007-02-21*
Hard Vacuum (2000)
7
Jan 2006*
5.675
Prev. Owned
Sci Fi Box 1
2006-01-01*
N/A
N/A
Prev. Owned
Sci Fi Box 1
2006-01-01*
N/A
5.627
Prev. Owned
Boardgame Case 7
2006-01-04*
HeroQuest (1989)
8
Dec 2005*
6.723
Owned
I've enjoyed the heck out of this game.
2005-12-04*
6
Jun 2008*
6.342
Owned
Not tough enough if they are already leveled up from the base game.
2008-06-29*
7
Jan 2010
6.727
Plays: 6
Players reduce the game board as they score points based on the position they move from. Interaction revolves around blocking access to prime scoring tiles and trapping opponents on isolated tiles.

Movement reminds me of Ricochet Robots but with more control. Very engaging.

Box is way too big, but it might be fun to combine two sets or create special effect tiles.
2011-02-05
Hibernia (2009)
7
Jun 2014
5.649
Owned
Plays: 1
After one play, I like it. Rules book I have is easy to read.
2012-02-12
5
Feb 2012
5.683
Prev. Owned
Plays: 3
The more I play this game the less I like it.
2012-02-29
High Society (1995)
5
May 2006*
6.584
Plays: 1
eh, not bad.
2006-05-09*
Hispaniola (2004)
4
Jun 2007*
5.431
Plays: 1
Like a better version of Jolly Roger, but who really needs a pirate themed trick taking game?
2007-06-21*
Hisss (2001)
2
Jan 2010
5.536
Rating is for my play enjoyment, not based on target audience.
2010-06-22
5
Oct 2008*
5.529
Prev. Owned
eh. some novel concepts for a "move around the world and adventure" game. Or at least they were novel when they came out.
2005-10-04*
ImageID 140246
3
May 2007*
N/A
Owned
I've had this game for nearly 15 years, it amuses me that someone made a fancy version of it.
2007-05-05*
5
Oct 2008*
N/A
Who cares about the games? I just want copies of the cassettes. I'd love digital copies of the cassettes on CD or something.
2005-12-20*
Huzzah! (1997)
N/A
5.491
Owned
One day I hope to play this game. After all, I've owned it for five years.
2006-01-01*
Icehouse (1989)
7
Dec 2005*
5.982
Owned
Plays: 1
Very interesting box, and a great variety of games to be payed from that bits provided.
2005-12-03*
4
Oct 2008*
5.515
Prev. Owned
Plays: 1
graphically flat, choices minimal, game play is shallow, and overal experience is very monotonous. The Igor effects from the die roll are borringly repetitive.
2006-01-29*
Iliad (2006)
5
May 2007*
6.229
Plays: 1
Play experience I had took forever. Stupid table talk.
2007-05-11*
Illuminati (1982)
4
Oct 2008*
5.976
Prev. Owned
Very original for its time, devious satire. Game play is cumbersome and drawn out.
2007-03-31*
Incan Gold (2006)
9
Jan 2009*
6.688
Owned
Plays: 3
Thank you Secret Santa. Even though it was delivered to the wrong place it made it here safe. (The label was correct, the person who delivered it was an idiot.)
2008-11-29*
Industria (2003)
5
May 2006*
6.198
Plays: 2
If this game was better graphically put together, and had better player aids, it would probably rank higher. Right now the board is way too busy.
2006-05-18*
Inn-Fighting (2007)
5
Mar 2008*
5.690
I prefer Red Dragon Inn for bar room simulations.
2008-03-08*
Innovation (2010)
6
Jan 2011
7.123
Plays: 2
Take that style civ building. This is not a friendly game. At first play, one player was very angry with all the take-that brutalization, but then he won. Cunning play can win out, even over someone else's early game advantage.
2011-01-09
5
Jan 2010
5.542
Plays: 1
Game outcome is more related to the way the cards in the deck collide with the hero cards than any skill of the players. I feel more like I'm being punished than I am playing a game.
2010-01-27
Jamaica (2007)
7
Dec 2014
6.919
Owned
Thank you Secret Santa! Even though it was delivered to the wrong place it made it here safe. (The label was correct, the person who delivered it was an idiot.)
2008-01-08*
N/A
5.861
Owned
A nice add to Jamaica, but to small to even be considered a full expansion so I haven't rated it.
2010-10-06
Johari (2014)
8
Oct 2014
5.624
Owned
Plays: 2
I really like the way player action selection interact with each other, with lots of potential for screwage. Almost every decision in the game is important and interesting.
2014-10-07
Jolly Roger (1992)
3
Oct 2008*
N/A
Prev. Owned
Plays: 2
Not a real pirate game, just a game with a pirate theme.The mechanics are a trick taking-press your luck hybrid with variable trump suits. The only thing winning the trick taking portion does is help to designate the order in which players get to press their luck. If you are looking to find a way to teach your kids about trick taking games you could do worse.
2007-05-15*
Junta (1978)
6
Jan 2006*
6.544
Prev. Owned
Plays: 1
Boardgame Case 5
2006-01-02*
Kachina (2009)
8
Apr 2010
5.813
Prev. Owned
Plays: 2
Rating after one solo game but now that I know how it plays this feels like a game I'll try to get into play with some regularity.

Cover art is lame, but the tiles are pretty good.
2010-04-19
Kahuna (1998)
7
Dec 2005*
6.499
Owned
Fun two player game with a bit of randomness, but not too much.
2005-12-04*
4
Mar 2007*
6.014
Prev. Owned
Might be a good time waster for some people, not so much for me.
2007-03-15*
3
Apr 2007*
5.427
Plays: 1
Fun idea. Poor graphics. Game takes longer than its fun factor.
Killer Bunnies is a cute game for about 15-30 minutes. Longer than that is too long. The carrots as a "chance to win" is a brilliant mechanism for this kind of game and does a great job of keeping everyone involved. However, because I've never seen a game of Killer Bunnies end in 30 minutes or less I'll probably never play it again.
2011-04-11
N/A
5.575
Owned
Boardgame Case 5
2006-01-02*
King Me! (1998)
6
May 2007*
6.096
Prev. Owned
The more players the better, this game is fun and light.
2007-05-06*
Kingsburg (2007)
6
Oct 2010
7.137
Plays: 2
Though I feel engaged while playing, I have a tough time taking this game seriously. There is no way to mitigate bad dice rolls. While each round is an interesting problem to solve the overall game is too luck dependant.
2011-04-11
N/A
5.609
Prev. Owned
Boardgame Case 5
2006-01-02*
Lascaux (2007)
7
Jan 2009*
5.963
Prev. Owned
Plays: 2
A nice auction/press your luck/set collection game. Very pretty.
2009-01-11*
LCR (1983)
1
Mar 2008*
3.969
No game play, just watching the dice bounce. Could help to reinforce left and right hands for young children.
2008-03-03*
Liberté (2001)
7
Feb 2012
6.736
Owned
Plays: 1
Quick with multiple choices & paths to victory. Best overall play can be thwarted by quick thinking. Seems like it would be rewarded by multiple plays.
2012-02-21
Lifeboats (1993)
8
Nov 2008*
6.381
Owned
Plays: 4
Wow, a very fun game full of treachery and backstabbing. Because of this darker nature, it might be best avoided when gaming with folks who take games to seriously or take in game actions personally
2008-06-06*
Little Devils (2012)
6
Sep 2012
5.758
Prev. Owned
Plays: 5
Neat little "trick taking/trick avoidance" game. Better with more people.
2012-09-23
6
Jun 2007*
5.589
Plays: 1
Rating on first play, I expect that this may increase if I get my hands on a copy and have a chance to read the rules myself. The good news is, this is a pirate game, not another stupid game with pirate pasted on.
2007-06-21*
9
Apr 2014
6.954
Owned
Plays: 7
Like a cross between China Town and Shark. I like it
2010-10-10
8
Apr 2014
5.968
Owned
Plays: 2
Great expansion, but I won't play with 6 players again.
2014-04-06
Lost Cities (1999)
6
Oct 2008*
7.040
Prev. Owned
Plays: 1
Excellent 2 player game that helps develop skills relating to doing things that might help other players.
2007-03-31*
Löwenherz (1997)
10
Sep 2008*
6.679
Owned
Plays: 4
I love this game! Much better than the Mayfair remake "Domaine", though I would have liked Domaine a great deal more if I had played it first. This is not a "play nice" game. To excel the players must compete for very limited resources. Probably my all-time favorite 4 player game.
2007-03-29*
Lunch Money (1996)
5
Jan 2006*
5.542
Prev. Owned
Very cool and creepy art/photography.
2006-01-01*
Die Macher (1986)
7
Apr 2007*
7.350
Plays: 1
Not a bad game, but it requires a great deal of micromanagement - the kind of micromanagement that makes you wonder what exactly you were doing when it was all over. Perhaps with more plays it's secrets will be revealed. The big key seems to be when to spend your money, encourage the others to spend loads of theirs and make sure you have a big handfull of cash for the last three auctions - you want to be able to prevent anyone from getting two out of those final three auctions.

I'm still not exactly sure how I won the one game I played.
2007-04-02*
Magical Maze (1994)
3
Mar 2007*
5.455
Plays: 1
If someone had a set that worked well, I'd give it a try.
2007-03-15*
Magnum Opus (2014)
8
Aug 2014
5.701
Owned
Plays: 1
So far my favorite DBG, probably because of the investigation aspect and the absolute victory condition. It takes forever to set up though.
2014-08-11
Mancala (-1300)
6
Jan 2006*
5.753
Prev. Owned
Boardgame Case 5
2006-01-02*
Manhattan (1994)
5
Apr 2007*
6.468
I'd love to play this one some more, I think my rating might change.
2007-04-02*
Manila (2005)
6
Oct 2014
6.778
eh, it's ok. It needs an element like Puerto Rico where different tasks get assigned up front instead of one harbor master.
2007-03-31*
Marbles (-3000)
4
Nov 2010
5.272
Prev. Owned
A dexterity "shooting" game that really benefits from skill.
2010-11-30
Mare Nostrum (2003)
7
Nov 2005*
6.468
I had fun playing this game, I'd play it again. There is a good division of labor, where depending how strong your position is the more titles you are likely to have.
2005-11-26*
7
Nov 2005*
6.471
Don't use the expanded board with only four players
2005-11-26*
Martian Fluxx (2009)
6
Jan 2010
5.856
Prev. Owned
Of the versions of Fluxx I've played, this is probably my favorite.
2010-08-23
Marvel Heroes (2006)
5
Feb 2007*
6.165
Lots of stuff here. The dolls included in the box are great, but it is a cumbersome game and to fiddly to simulate action packed comic books. Learning the game takes to long, I'm reluctant to play it again.
2007-02-19*
6
Oct 2008*
5.964
This game is not worth the cost, but if you have a friends that owns it, have a drink and give it a play.
2005-12-22*
6
Mar 2009*
6.243
Prev. Owned
Plays: 1
Only played the short game, it was good fun.
2009-03-22
Megamaniology (2003)
6
Jun 2008*
N/A
Prev. Owned
Plays: 1
Hey, I play-tested this game, though it had a different name at the time. Runs a lot more smoothly if folks are aggressively trading, otherwise it can seem a bit slow.
2008-06-30*
Melee (1977)
7
Feb 2007*
5.990
Prev. Owned
Simple hack-n-slash. Good carnage, good fun.
2007-02-28*
8
Feb 2011
7.267
Plays: 1
After one play it is my preferred pirate game. M&M is an excellent age of sail game where players can choose a non-confrontational or aggressive styles of play. There is a wide variety of activities, and it really embodies the feeling of the age of piracy.

Turns are rich, with lots of actions, so there is quite a bit of down time. Once players are familiar with the game it will take about 30 minutes per player.
2011-02-05
Metropolys (2008)
N/A
6.768
Gold mines, in Oklahoma?
2007-09-11*
Middle-Earth (1995)
5
Dec 2005*
6.537
Owned
Prev. Owned
Even though I helped develop it, I can't give it a high score. It's over complicated for casual play. Art rocks!
2005-12-24*
Milestones (2012)
N/A
6.053
Owned
Plays: 2
Cool "build your own rondel" mechanism, helps the game play stay fresh.
2012-10-03
Mille Bornes (1954)
5
Dec 2005*
5.596
Prev. Owned
I own this, but I have not played it since I was in highschool and my therapist tried to connect to me by playing games. Shortly thereafter I quit going to him. ~grin~
2005-12-04*
Minion Hunter (1992)
3
Jan 2010
5.599
This early (semi) co-op game is a bit long in the tooth, I'd actually like to see this game remade with todays design trends, specifically Battlestar Galactia.
2010-06-22
6
Mar 2007*
6.216
good theme use, pretty neat bits.
2007-03-31*
Modern Art (1992)
8
Feb 2007*
7.174
Owned
It has been many years since I've played this, but it was great fun.
2007-02-28*
N/A
5.526
Wow,I see lots of people here love this game, I can't wait to try it!
2007-04-02*
1
Mar 2007*
5.483
I'd rather not play than play Monopoly. Tedious, painful, with minimal decision making profile.
2010-06-22
Monstermaler (2006)
7
Mar 2007*
5.671
Owned
Plays: 1
With the right group, this game is a ton of fun.
2007-03-31*
Munchkin (2001)
3
Dec 2005*
5.839
What a great idea... what a boring game. Could be a fun game if it lasted 3o minutes or less, but it is neither funny enough nor engaging enough to warrant a game over 30 minutes in length.

It's not that I hate Munchkin, it's just that I hate playing munchkin. I understand it's satire both about bad games and abusive players and it embodies both poor game design and abuses the players. I'd probably love Munchkin if it's play time were appropriate to it's mechanisms.
2013-02-12
Murano (2014)
9
Jan 2015
6.499
Owned
Plays: 3
Excellent use of a rondel system to manage demand for actions.
2015-01-03
7
Jun 2007*
6.210
Owned
Want To Play
Plays: 4
Fast playing and pretty well balanced.
2007-06-21*
N/A
5.567
Prev. Owned
Mystic Companion Basic Deck Blue (photo on cover in shrink)
2012-07-30
N/A
5.567
Prev. Owned
Mystic Companion Basic Deck Grey (In shrink)
2012-07-30
N/A
5.567
Prev. Owned
Mystic Companion Power Deck Tan (Box open, cards in shrink)
2012-07-30
Myth Fortunes (1990)
5
Oct 2008*
5.453
Prev. Owned
I don't know if I own this one or not, but even if I do I'll probably never play it again. I just like the Myth stuff.
2005-12-04*
Mythos (1996)
9
Mar 2009*
6.019
Owned
For Trade
Best multi player CCG. It has excellent game flow, and makes great theme decks.

I have lots of cards.
2010-02-02
Nature Dome (2009)
3
Jul 2009*
N/A
Prev. Owned
Rating is for an adult. For a kid at this level of math who likes animals, probably an 8.

Game play is very easy, almost too easy to engage a real gamer for long. For kids, new to gaming, it is a nice light game that helps polish math scores. The Square card corners guarentee the decks won't last long enough for one sibling to pass on to the next.

The art isn't awful, but the graphic design needs some help. The numbers could be a great deal more readable, but the poor design choices don't make the game unplayable.
2009-07-30
Netrunner (1996)
6
Dec 2005*
6.902
Fun game, had some great elements where the two players each played different kind of game, but I never got into it enough to rate it any higher than this.
2005-12-22*
Other: Prototype
N/A
5.891
Prev. Owned
Plays: 2
Prototype, but very functional.
2012-09-28
Nexus Ops (2005)
7
Mar 2007*
7.086
Owned
Plays: 11
Even though this game makes no sense at all, game play is neat. Don't let the center tower remain in your opponents control.
2007-03-20*
Niagara (2004)
7
Dec 2014
6.424
Owned
Plays: 3
Wow, good fun. I could play this with family and gamers alike.
2008-01-08*
Nightfall (2011)
7
Nov 2011
6.370
Plays: 2
Much more interaction than most deck building games. Still has fast metabolism because resources are use'em or lose them each turn. Chaining mechanism is interesting and the heart and soul of this game, and will keep me from every being truly great at this game.
2011-11-30
Ninja Galaxy (2006)
2
Apr 2008*
5.307
Owned
Plays: 1
Truly awful game created by a very unfriendly company. Buy this game and the terrorists win.
2010-06-22
5
May 2011
5.783
Owned
Plays: 3
Play with variant that each die must be applied in one direction (with exception of normally allowed u-turn) so a 2, 4, would have to be two in one direction, four in the same or another direction, but no turning within a single die.
2011-05-25
No Thanks! (2004)
8
Aug 2007*
6.940
Owned
Plays: 27
Fun game, requires thought, but a nice balance of elements.
2007-08-06*
Noble Armada (1998)
N/A
N/A
Owned
Sci Fi Box 1
2006-01-01*
Notre Dame (2007)
6
May 2007*
7.260
Plays: 1
Neat elements, more like solitaire than a competitive game. It has some cool elements, but the lack of interactivity brings it down the scale for me. Board setup for the varying numbers of players is brilliant!
2007-05-24*
7
Apr 2011
6.371
Owned
For Trade
Plays: 3
Interesting game premise, un-played it reminds me of the Sanctuary board game from years ago.

Problems: Box doesn't close all the way, graphics are a throwback to the days before Settlers of Catan. I've seen lots of complaints about the rulebook.
2010-03-24
Oasis (2004)
6
Mar 2007*
6.406
Plays: 1
There is a lot I like about this game, or at least I like a lot of the elements of this game. I'd like to play it a few more times and see if my rating raises or lowers.
2007-03-31*
Octego (2007)
5
Aug 2008*
5.527
Owned
For Trade
Plays: 4
Obviously a checkers inspired game, Octego plays like it is two games boards interwoven by a common element on each board. The fast movement and dynamic interaction of pieces and two separate interacting board regions make the game feel as if it is being played in a 3D environment - even though it isn't. My stepson likes it.
2011-02-28
N/A
5.721
Owned
Plays: 2
Lite, thinky, family friendly, low interaction, with a time on target mechanism for destroying your oysters, which act as resource generators.

This is a fun and quick game The rules book is not horrible, but could be massaged a little to greatly improve information finding.
2012-02-21
Ogre (1977)
6
Feb 2007*
6.526
Owned
A decent game that pits two disctinctly different forces against each other. Nice theme, reasonable play time.
2007-02-28*
N/A
5.484
Owned
For Trade
Plays: 1
Maybe good for kids just graduating from Candyland, not good for anyone else. Cute art but game play does not engage.
2012-02-21
4
Oct 2008*
5.448
Prev. Owned
Who cares about the games? I just want copies of the cassettes. I'd love digital copies of the cassettes on CD or something.
2005-12-20*
5
Mar 2007*
6.551
Plays: 1
My rating after one play. I'd play it again and if I do I might change my rating.
2007-03-31*
6
Jan 2006*
6.353
Owned
Very novel. Not a great "game" but loads of fun.
2006-01-01*
Ooga! (2004)
6
Oct 2008*
5.514
Owned
Plays: 1
not real deep, but fun theme and bits.
2007-06-21*
Operation (1965)
4
Mar 2008*
4.385
A neat little game that irritates me, even though it has some cool bits. Great game for kids that teaches them to fear the buzzer.
2008-03-03*
6
Dec 2008*
6.055
Prev. Owned
A great game for people interested in WWII history. Victory conditions are awarded for battles and resources used in battles. Vehicle battle resources are restricted by the years they can be used and time of day in which they can fight. Their effectiveness depends on whether it is an air, land or sea battle. In each battle, the players declare sides by playing resource cards, the side with the highest total wins, and the most effective of the winning side distributes the spoils to the victors. Some very neat mechanics I have not explained very well.
2008-03-07*
Pandemic (2008)
8
Oct 2008*
7.588
Owned
Plays: 17
A tightly balanced game with strong buzz. The nature of the game will probably limit is long term appeal.
2008-03-14*
7
Jan 2012
6.311
Owned
Plays: 3
With the right group this can be an amazing amount of fun. Make sure to play up the new real-estate auctions as much as possible. This game is a great idea but the pacing on this game is very uneven.
2012-01-18
Panic Station (2011)
8
Nov 2011
5.941
Owned
Plays: 3
Good game, but you would never know it from the rules book.
2011-11-25
6
Oct 2008*
5.645
Prev. Owned
Plays: 1
Graphically pretty weak. Game play, is marginal, or it least it was with one play through. It seemed to go on pretty long for the return, but I'd play it again to see if it got better when everyone knows the game.
2006-04-28*
6
Oct 2008*
5.963
Plays: 1
I played this with Jason Hawkins, and had a great deal of fun! It seems like a natural progression for those that love civ building and trading games who can't set aside a whole day for Advanced Civ.
2008-01-08*
Pass the Pigs (1977)
3
Nov 2010
5.256
If you want a classic, and brainless, family game that involves livestock you can't get any more classic than pass the pigs.
2010-11-30
6
Mar 2006*
5.650
Plays: 3
A clever little game where you need to "get your shit together". Literally.
2006-03-29*
Pente (1977)
8
Apr 2007*
6.291
Owned
Plays: 23
This is the king of the glass beads games! Back in highschool I was the school champ! Nowadays... not so much.
2007-04-02*
9
Jan 2010
6.143
Owned
Plays: 8
Hated this game the first time I played it, but gave it another try. I'm about 6 plays in and like it a lot now, both because it's a great game and because it is a game my wife will play with me.
2010-01-27
Pirate's Cove (2002)
6
Oct 2008*
6.462
Owned
Plays: 1
Seems like the work-to-chaos levels are pretty high.
2010-01-28
Pit (1903)
6
Jan 2010
6.288
Plays: 12
A lite fun game of shouting and trading. Keep your eye on what you traded... you may want it back soon.
2011-03-16
Pogs (1920)
2
Nov 2010
5.268
Prev. Owned
Very early dexterity game, with almost no depth. A great pastime for younger kids, acting as an easier game of marbles.
2010-11-30
4
Sep 2010
5.612
Owned
Plays: 2
Fast and light, with little to add to the "TAKE THAT" genre of card game, POO lives on attitude and humor. The art is fun, and well done, obviously they had fun creating this game. If you are under 12 or have been consuming adult beverages, you may have just as much fun.
2010-09-13
8
Nov 2011
6.095
Owned
Plays: 2
I. Hope this gets a reprint!
2011-11-25
3
Feb 2013
6.634
Plays: 2
This game feels like an unfinished prototype. It's poorly put together and has huge choke points in the decisions making tree.
2013-02-07
5
Dec 2005*
7.482
Only played it once, will have to play it again to see if I like it any more.
2005-12-22*
5
Jan 2015
5.584
Owned
Plays: 1
Game play is interesting, with some neat options.

Scoring is flat, and different weight should be given to the guild, region, or central scoring.

Production values were very disappointing, cards were miss cut so the images on the front and back weren't regular and in the same place.

With better components and massaged scoring this could have been a 9 or 10.
2015-01-03
N/A
6.863
ugly game. Don't really know how it playes though.
2005-12-22*
Principato (2011)
7
Feb 2013
5.908
Plays: 1
Build up your military in an arms race or prepare to meet your secret objectives? Principato is a card game in three phases where you really must manage resource gathering and storing vs. building and paying off mercenaries. Absolutely worth a few plays.

Needed a little more graphic differentiation between the harvest and storage tiles.
2013-02-07
Il Principe (2005)
8
May 2007*
6.061
Owned
For Trade
Plays: 3
Get through your first game as fast as possible, just to learn it, then play a real game. While the learning game could be with five, never play a real full game with five. It just does not support five players.
2007-05-22*
Prophecy (2002)
6
Oct 2008*
6.320
Owned
Plays: 1
Five players is toooo many. Stick to four or fewer. Then it's a pretty fun game.
2007-05-15*
Puerto Rico (2002)
5
Mar 2014
8.032
Owned
For Trade
The only way to win is not to play. Oh, and corn.
2014-03-16
PÜNCT (2005)
6
Oct 2008*
6.355
Plays: 5
Good abstract game.
2006-05-18*
Puzzle Strike (2010)
5
May 2011
6.367
Plays: 1
Wiped out in first play but still liked it, but I became less impressed as I watched two other players complete game.

Don't just randomly buy discs unless you want game to go forever, or you want to lose.
2011-03-29
Pyramidis (1988)
5
Jan 2009*
5.552
Owned
For Trade
Plays: 1
It's a distant hybrid/relative of Crossing through the Netherworld and Batgammon. Best played with 4
2007-04-02*
5
Feb 2007*
5.527
Plays: 1
The rules book and card design are not well put together, perhaps if they made the game more accessible it would get a higher rating. There is LOTS of down time where you wait on everyone to execute their turn. That being said, this is a kick-ass Talisman/Risk mash-up. I'd play this again if there were a group of people enthusiastic about playing it, but I would never really push to play the game. There are just to many niggling elements about the game.
2007-02-28*
5
Apr 2007*
5.588
Owned
For Trade
Plays: 2
A fairly fiddly risk/talisman hybrid. The rules book is very poorly laid out and designed, so it is difficult to find rules and make in game judgments without debate ensuing. Overall graphic design is pretty weak.

If you dislike both Risk style games and Talisman style adventuring games, you won't like this game. On the other hand, with a group that likes games where armies battle and magic is rich, then you will probably enjoy this game despite the excessive down time.

Tips:
Get into the quest area and be ready to push a new group in there ALL THE TIME in case the first group dies.
Protect your King.
The first person to get a dragon lord will probably win.
2007-04-25*
Quicksand (2003)
5
Nov 2008*
5.833
Plays: 2
A light game that is the exactly the right length for the depth of decisions. Very good filler, even if it’s an ugly game.
2008-11-09*
Quo Vadis? (1992)
ImageID 451832
Publisher: Mayfair Games
Language: English
7
Jun 2011
6.171
Owned
For Trade
Plays: 2
eh, an interesting voting game. Not great, but ok. I was in on the playtest of the Mayfair release.
2007-03-31*
Ra (1999)
9
Mar 2008*
7.360
Owned
Plays: 7
I've played it with my OKC gaming group several times over the 2006 holiday break. I wish the new set had the cool insert. I like the markings on the tiles that show which ones are destroyed at the end of an epoch, even though the actual icon does not make any sense.
2008-03-07*
Raj (1988)
6
Oct 2008*
6.094
Prev. Owned
Another game I've owned and lost in my various moves. Would be easy to travel with.
2007-03-31*
Red Empire (1990)
6
Oct 2008*
5.553
Prev. Owned
This is mostly a nostalgia rating. I have not played this game in over a decade - I can't find anyone with a copy. I expect my rating would change if I played it again today. Up or down? who knows?
2008-01-24*
7
Mar 2006*
6.936
Plays: 2
This game has way too much downtime, making a decent game for face to face play but great for play by mail, so I'd really give it a 6 for F2F and an 8 for PBM.
2006-03-29*
Revolution! (2009)
N/A
6.495
Wishlist(2)
 (Love to have)
Plays: 1
Area control blind-auction game with great interaction of player choices. Players must use all resources every turn, and the choices they make give them the opportunity to improve their resource pool for the next round.

The components are printed on excellent quality materials. It is a shame that, with an exception of the tokens/counters, the graphics are very weak.
2011-02-05
Roads & Boats (1999)
4
Oct 2008*
7.188
Plays: 1
Very fiddly
2006-05-09*
Wizards of the Coast edition
Year: 1994
5
Mar 2007*
7.091
Owned
Prev. Owned
Players have a tendency to use too many boards.
Boardgame Case 7
2007-03-31*
Robotics (2007)
N/A
5.494
The art looks fun, the game might be neat, I'd really like to try it.
2008-01-21*
Rocketville (2006)
5
Oct 2008*
5.326
Owned
Plays: 2
A light area control game that is great to play with the family, though not necessarily a good game for gamers. I want to play this game with the backers cards and see if it would increase the appeal to gamers.
2007-04-02*
Rockwell (2013)
8
Jul 2014
6.095
Owned
Plays: 2
Great game play, but some production issues.

Rules book is horrible. Pieces scuff very easily and peel apart. Boards could use better indication of costs & effects of some elements.
2014-07-31
Rogue Trooper (1987)
7
Nov 2008*
5.607
Prev. Owned
Wishlist(3)
 (Like to have)
gah, my copy exploded all over my parent's garage, and was unsalvageable. I thought the mission aspect was pretty cool!
2007-03-31*
N/A
5.458
Owned
For Trade
Very cool looking game, one day I'll have to learn how to play it.
2005-12-04*
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