Not a real pirate game, just a game with a pirate theme.The mechanics are a trick taking-press your luck hybrid with variable trump suits. The only thing winning the trick taking portion does is help to designate the order in which players get to press their luck. If you are looking to find a way to teach your kids about trick taking games you could do worse.
Fun idea. Poor graphics. Game takes longer than its fun factor. Killer Bunnies is a cute game for about 15-30 minutes. Longer than that is too long. The carrots as a "chance to win" is a brilliant mechanism for this kind of game and does a great job of keeping everyone involved. However, because I've never seen a game of Killer Bunnies end in 30 minutes or less I'll probably never play it again.
What a great idea... what a boring game. Could be a fun game if it lasted 3o minutes or less, but it is neither funny enough nor engaging enough to warrant a game over 30 minutes in length.
It's not that I hate Munchkin, it's just that I hate playing munchkin. I understand it's satire both about bad games and abusive players and it embodies both poor game design and abuses the players. I'd probably love Munchkin if it's play time were appropriate to it's mechanisms.
Rating is for an adult. For a kid at this level of math who likes animals, probably an 8.
Game play is very easy, almost too easy to engage a real gamer for long. For kids, new to gaming, it is a nice light game that helps polish math scores. The Square card corners guarentee the decks won't last long enough for one sibling to pass on to the next.
The art isn't awful, but the graphic design needs some help. The numbers could be a great deal more readable, but the poor design choices don't make the game unplayable.
It's not just that this game is an unimaginative rip-off off Dominion, it's also that the cards are barely readable. Before getting my hands on the cards I thought it might be fun to play or own, but nope.