I quite like NMM. It's a simple, satisfying attractive abstract that's quick to teach, takes the right amount of time to play, and offers decent complexity. It can be sketched on a napkin while waiting for dinner, played at reenactment venues, or be a game night filler. I've yet to play it seriously, so I could care less that it's solved.
This is another one of those games I like better than everyone else. I appreciate the struggle to align all of your needs with not quite enough auctions or actions to get it done. I think other people see an underthemed optimization euro.