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User: drasher25: Board Game Collection
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1 to 47 of 47   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
Z-Man Second Edition
Year: 2008
8
Jan 2009*
7.343
Owned
For Trade
Plays: 2
Baker's Dozen (2008)
Playroom Entertainment edition 2008
Year: 2008
7
Mar 2010
6.279
Owned
For Trade
Plays: 5
I've been considering this one for a while. When the new Baker's Dozen version came out, I finally jumped on it. I've got plenty of games about witches and potions, but not nearly enough about food!

I think I like the variant where you deal out all the cards right at the beginning.

UPDATE AFTER SOME PLAYS: I feels a lot like a cross between Category 5 and Coloretto. It may be slightly easier to explain that those (admittedly already pretty easy) games, but I think that overall I would rather play one of those than this. However, the people I've played it with seemed to really like it. My kids especially enjoy it.
2014-11-05
Imagination English edition 2004
Year: 2004
N/A
5.425
Owned
For Trade
English first edition
Year: 2012
N/A
5.947
Owned
For Trade
Black Gold (2011)
8
Mar 2015
6.254
Owned
For Trade
Plays: 2
Black Gold is a fun design coupled with a very nice production. Each round consists of a series of market fluctuation, action card draft, board movement, investment, and auction, and it all meshes and flows quite well. The bidding can be especially vicious because winner-take-all situations are common. Timing of when to go for a big score is critical, because mistakes can be punishing. Assuming your family can handle that, this is a good family game.

Drawbacks are the game feels like it runs a bit long, largely because the rounds are fairly repetitive. If I could have only one oil-themed economic game, it would be Crude, but it would be painful to let Black Gold go. Black Gold also reminds me of Owner's Choice, a lighter game wrapped around a similar market fluctuation mechanism.

It took some thinking, but for now I believe I will be keeping this game. Given my tendency to purge a game that does not meet a very standard, that is high praise indeed. I will be curious to see how this holds up after some more plays, as I can imagine my opinion going either up or down with experience.
2015-03-01
8
Sep 2010
6.447
Owned
For Trade
Plays: 3
The card drafting element makes this game for me. You need to try to build a deck that will drive your own strategy while allowing you to counter your opponent's. Not easy with only 15 cards!
2010-09-09
Rio Grande English edition 1998
Year: 1998
6
Jul 2014
6.315
Owned
For Trade
Plays: 1
The Convoy (2012)
English first edition
Year: 2012
N/A
5.986
Owned
For Trade
N/A
5.698
Owned
For Trade
Dragonmaster (1981)
N/A
5.928
Owned
For Trade
N/A
6.073
Owned
For Trade
Discovery Toys Edition 1988
Year: 1988
N/A
N/A
Owned
For Trade
7
Aug 2015
6.829
Owned
For Trade
Plays: 8
A great distillation of Pandemic down to a more kid and family friendly format. Great components! Not nearly as interesting to me as Pandemic, but I give it points for being easier to get to the table with casual gamers.
2011-03-10
Frenzy (2003)
5
Dec 2014
5.547
Owned
For Trade
Plays: 1
N/A
7.465
Owned
For Trade
This looks pretty interesting. Don't trade it away without trying it first.
2015-06-06
Helios (2014)
N/A
6.252
Owned
For Trade
This looks to be a very nice midweight eurogame, in the vein of Notre Dame and Yspahan. I especially like the mechanism of the sun moving round and triggering resource replenishment and scoring. However, I don't know that it would be good enough to earn shelfspace considering I already have some games I love (such as the two mentioned above) in this category. If it gets a full expansion that adds variability, I will give it another look.

UPDATE: Bought the game on sale, and the production is awesome. However, this is another one of those euros where everything you do gives you points. Feld does a lot fo these games, but he usually adds an interesting mechanism to limit the actions you can take. Helios doesn't really do this, other than encouraging you to try to build a set of 4 like color tiles. As such, you get to just sit there and try to work out which action will eeke out an extra point or two for you.
2015-08-21
Hemloch (2011)
N/A
5.933
For Trade
First edition
Year: 2015
5
Aug 2015
5.574
Owned
For Trade
Plays: 1
I looooove Omen, but this game just did not connect with me at all.
2015-08-24
I Spy Quest (2010)
N/A
N/A
For Trade
Plays: 1
Edition: Briarpatch Spanish/English

Condition: Very good
2014-08-11
First Edition
Year: 1974
6
Jan 2013
5.452
Owned
For Trade
Plays: 1
Second edition with Dr. Toy winner sticker
Year: 2007
7
Jul 2015
5.869
Owned
For Trade
Plays: 4
You wouldn't know it to look at it, but this game is a knife fight in a phone booth. The design strikes me like something out of a Sid Sackson book, and that's a good thing.

Also excellent for teaching kids multiplication.

2015-01-20
N/A
5.814
Owned
Prev. Owned
For Trade
N/A
7.302
Owned
For Trade
This is probably the best game in the no-frills hidden movement and deduction genre, mechanistically speaking. I think I would have preferred a lighter or more fantastical theme though. This may be hypocritical given some other games that I enjoy. However, I don't like importing "colonists" to farm tobacco in Puerto Rico, and I don't relish murdering women in this one. Go figure.

That all being said, I love the central conceit that Jack needs to return to a single hideout space each turn. This gives a wonderful centerpiece for deduction and deceit, and the maps feels very much the map up on the wall of every crime drama. This game is wonderfully tense and just all around solid and elegant. Perhaps appropriately, this game has murdered Scotland Yard and Nuns on the Run. Fury of Dracula survives thanks to its delicious chrome, and I suspect a Specter Ops will as well if I ever get a chance to play it.
2015-08-25
Loco! (2003)
Fantasy Flight Games edition
Year: 2003
7
Sep 2010
6.362
Owned
For Trade
Plays: 11
4
Jan 2013
5.080
Owned
For Trade
Plays: 8
I loved this game when I was a kid, but not so much now.
2013-01-11
Mille Bornes (1954)
N/A
5.599
Owned
For Trade
I've enjoyed a computerized version, but haven't tried playing with my cards yet.
2005-05-12*
Neopets TCG (2003)
N/A
5.441
Owned
For Trade
English Edition 2004
Year: 2004
7
Nov 2014
6.481
Owned
For Trade
Plays: 4
There's a lot of things going on at once with this game, but they're all managable, and I enjoy this game very much.

UPDATE Nov2014: I just played this game for the first time in 8 years, and I have to say I think it's been replaced in nearly every way (thematically, mechanistically) by Jamaica. One player will probably get knocked out of a game of Pirate's Cove very early on, and that may be frustrating for them. However, my kids liked it, and it still looks great,
2014-11-01
Hasbro/Milton Bradley English edition
Year: 2000
6
Sep 2013
5.578
Owned
For Trade
Plays: 2
English first edition
Year: 2012
8
Apr 2013
6.429
Owned
For Trade
[redacted] (2014)
8
Aug 2015
5.813
Owned
For Trade
Plays: 2
First order of business: before you even touch the cards, sleeve them. I know that is not possible, but try. They come new with some of he edges chipped already, and in this game it is critical to not mark the cards. Mayday purple sleeves fit very tightly, so I actually went with Mayday Premium Orange sleeves so the cards wouldn't bow.

With that out of the way, I have to say this is a very nicely designed game. I think it is the game I wished Panic Station was. However, this is a game where all the players need to internalize the rules before it can shine, so plan for a practice game or two before you get to the good stuff. Fortunately, the game is quick so repeat play isn't hard to do.
2015-08-05
N/A
6.035
Owned
For Trade
N/A
5.600
Owned
For Trade
English first edition
Year: 2010
7
Aug 2015
7.456
Owned
For Trade
Plays: 4
I really wanted to love this game because it has so much cool stuff going on. But in the end I found it too restrictive and it just didn't all come together for me.
Or it may just be that I always lose badly. However, if I am going to spend so long playing a game, I think I prefer it to be more focused in scope, with freer choice of actions, and less luck dependent. I actually think Conquest of Nerath does the hero side-quest thing better.

I am also troubled that the map setup is so critical. You can easily lose the game before the first turn if you aren't very careful with the positioning of your home realm.
2015-08-28
7
Aug 2015
6.901
Owned
For Trade
Plays: 4
I would say that if you've played Runewars a couple times and like it enough to keep playing, you should get this expansion. The new cards are great, and I also really like using the more powerful cities. I am not sure the commanders are worth the trouble though. Nothing here changes the game too much, but the added variety is great to have.
2015-08-07
English first edition
Year: 2015
N/A
5.645
Owned
For Trade
Not played yet. The art is great, but the box design is awful. The lid falls off far too easily.
2015-05-29
Street Soccer (2002)
Cwali edition
Year: 2002
8
Sep 2010
6.258
Owned
For Trade
Plays: 6
I think it will take a few more plays before I get a real feel for the strategy on this one, but so far I like it. I just wish I could have bought it for $15 instead of $25.

UPDATE May 2013: Heh, looks like I got a bargain in the long run!
2013-05-12
Stupiduel (2004)
7
Oct 2005*
5.569
Owned
For Trade
Plays: 3
An excellent game of creativity and storytelling. This is a fun way to stimulate brainstorming sessions of any kind.
2005-10-31*
English first edition
Year: 2011
7
Apr 2013
5.994
Owned
For Trade
Plays: 2
Ravensburger German edition
Year: 2009
7
Mar 2011
5.712
Owned
For Trade
Plays: 2
Pretty luck driven with some strategy. Fun!

Great art on the tiles.

I like that it comes with the Worminator.
2011-03-25
U.S. Games edition
N/A
6.671
Owned
For Trade
First Edition
Year: 2005
N/A
N/A
Owned
For Trade
English first edition
Year: 2012
6
Aug 2015
7.207
Prev. Owned
For Trade
Plays: 1
I think game succeeds brilliantly at what it sets out to do. It is a fantastic production and has a nice clean ruleset. It also avoids the trap of sticking one player with controlling the zombies like in Last Night on Earth.

A lot of people seem to complain about the targeting priority rules, but I actually think that is the most interesting part of the game. You can't just run in your brawlers and stand back with your shooters. Figuring out how to deal with that is the most tactically challenging aspect of the game.

Ultimately, though, the game boils down to running up to zombies and rolling dice at them., which is too simplistic to hold my interest for long. The expansions add some nice new features, but not really much depth. This just isn't for me at this point in my gaming life.

But man, does it look cool on the table!
2015-08-29
N/A
6.136
Prev. Owned
For Trade
N/A
6.139
Prev. Owned
For Trade
English first edition
Year: 2013
N/A
7.037
Prev. Owned
For Trade
English first edition
Year: 2013
N/A
6.960
Prev. Owned
For Trade
1 to 47 of 47   Page 1. 1
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