Wow -- I just don't get what all the fuss is about. Reading the reviews, you would think "you make the most of what you have" was a revolutionary new game idea, not the stuff of dusty, luck-driven children's games. Dry, repetitive gameplay, arbitrary theme, frustrating mechanics, and a whole lot more luck than the fanboys like to admit. Definitely not an adventure game, as I understand the term, and not a very good deck-builder, either. Copious downtime extinguishes any sparks of pleasure this tedious stinker might otherwise provide.
A soulless and pointless game that would have been ignored from any other designer.
Abysmal. This game looked like it had a lot of promise, but the rules are just too loose to make a workable game out of the (surprisingly nice) materials. The designers seem to be unwilling to address the game's many gaping holes, so I can only recommend that this one be avoided, period.