This game has the largest enjoyment deviation I've seen. Usually the haunt is really anti-climactic, and extremely lopsided. Then there is that one game where it is tense and it's perfect. The good games don't really make up for the crazy amount of broken anti-climax.
I feel that most people who shun this for the 2nd Edition are just jaded. I LIKE long games, and think that this is different enough from 2e to warrant a spot in my collection. I also look forward to getting 2e sometime in the future, but for now someone else in my group owns it
Received from Auction in Open, punched, unplayed Condition
Haven't busted out Dominion in a long time. I just don't have a desire to play it anymore. My group has gone beyond dominion. I mean, it's still good, but if we want to play a filler game we'll bust out something else.
Did I overpay for this? probably. Do I regret it? Not at all. This game is excellent, accessible and not so heavy that it turns off medium-light gamers. Also almost the entire rulebook is somewhere on the player sheet.
EDIT: On further plays I have been less and less excited to play this. I expect my rating to go down with every subsequent play.
I like this game a lot with friends and people I know well. I treat it as a heavy deduction game. I also like it best as a 4-5 player game, because I love to hear what others have to say about the detective movement.
One of the very few worker placement games that I enjoy. I like the use of dice for resource gathering and the push your luck of "I can put more guys to guarantee I get X stone....but then I can't do as much this turn"