You have a set of cards at each island. When the boat arrives at each island you play those cards so you have 4 hands. You can add cards to the different islands but you need to remember what is where. It can be impossible to win if you never go to the right island.
I am a big fan of Alan Ernstein's games. He says this is a buffing game and not a stock market game. He should know, but it is hard to see it when you first play it. It is a little too long. Rating could go up with more plays.
Lots of mechanics in this one. Senators, Vestal Virgins, Legionaires, Merchants, and Slaves (cards) are collected and then used to purchase buildings, stop events, and build great works but only one thing a turn. You also collect favor with the people in 3 areas that eventually help with victory points. There is also a benefit after the last turn for having Christians and releasing slaves. It is tough to maximize your cards each and every turn.
This is not the game. It is one copy of the uncensored Decadence Card. The dancing ladies have naked bottoms.
Interesting twist on the hidden player color. You have a player color and an area in Vineta. If they last until the end you get big points. I did not feel I had any control over things but am looking forward to trying it again.
Very creative memory game. You roll 9 dice with various symbols in two colors (orange and black). Any that have a match on the orange and black dice are eliminated. In the end, you will have from 0 - 9 black symbols and 0-9 orange symbols left (usually a few for each side). Those form the 2 witches recipes. You then play cards from your hand to match the symbols on one recipe. But it is a speed game. The first person that wants to can shut the box. You then make your recipes from what you saw and remember. I really like it.