a golden moment in gaming. a perfect evolution of the action area placement game ... ala Caylus, Pillars and Stone Age. terrific game. now played several times. it is a lot to digest. there's so many things to do, and ways to win the game, that i think it'll take a few plays before "getting". i like the action system, and the theme is pretty good, although i kind of agree with one of my fellow players, that some of the victory point conditions, seem kind of "gamey" -- building fences to wall in unused plots for one example.
my, but this does give one the feeling of building up a city economy and expanding your influence over the countryside. i've played the basic game, without pollution and famine, and i did enjoy the process, but i'm leaving room in my score for more plays. whew, it becomes really hard to manage a fruitful city when played with pollution and famine.game works better if you build a cathedral relatively quickly, i've found out. now having played the game several more times, i can say that it is at as good as Roads and Boats, though i give the slight edge to R&B as far as sheer fun.
excellent entry in the coop game genre -- much better if you enjoy the theme. we found it to be rather easy with five folks pitted against the poor major deity. The more you play the game, the more the theme, and all the intricacies come out. One or two plays really doesn't do it justice. There's so much variability, what with the different characters and elder gods, that i end up enjoying it more almost everytime i play. with the Dunwich Horror expansion coming out, i can see playing this a bunch more times, and liking it better each time. so, this is a great game.
a great expansion to a great game. i love the mental and physical traumas that you can acquire. i love the new town. i love the dunwich horror, although it didn't actually come out in the game we played. the new characters are good. everything!
a lot of fun. the best dungeon crawl game i've played. it really seems streamlined, compared to Hero Quest, or even Runebound. the variety of scenarios is exceptional, and with the availability of multiple expansions, i find this game to be outstanding. overlord and player alike can have fun with this game.
now this is a fun game, and one just up my alley. it has tons of things to do, and many ways to win. like Antiquity, it has some many components and build cycles, that you'll probably never get tired of it. yay! after several more plays, i've upped this to a 10. it just has the best game play, and i always feel like playing it. if it were a shorter game, i'm sure it would be on the table all the time.
whew... i think Wallace can stop making train games now. He's finally perfected Age of Steam. maybe not the greatest game ever, but surely a classic. this revision is brilliant and fun, and streamlined in just the right ways.. while i don't have enough plays of it to decide if it will outstrip the original, i can say that it is definitely worth playing. Note: this is for the "base" game, not the advanced game.
no room for improvement of the ranking here; this is a great game. fun, complex, and longish. lots of things to think about and do, not enough actions. damn good. the age cards give terrific thematic immersion, and the balance between military and civic improvements always keeps you thinking.