(Trade Interest: medium) granted, from the name it's kind of obvious, but i think that an expansion of just identities is kind of stupid. i was expected at least a couple new time paradoxes, and a few actions or something. it is nice though to have some more variety in identities.
i think this is still my favorite of the old childhood games. there's just so much to do, and so many decisions to make, even if it is basically a roll and move game. that said, i probably would never play this again, except with very small children.
really thought i'd like this one, but based off one play (one play where i was screwed over on each major scoring round by the guy before me) i'd say there is something broken. i can't point my finger to what, beyond my example... as i lost out on at least thirty points because of positioning. i'll give it another play, but if that fairs similarly.. .gone it is.i figured out what this is missing. i was reading the rules to Way Out West, and i realized that these two games are very similar. But WoW using an auction to determine player order. that works so much better!