The Hotness
Games|People|Company
Total War
Mage Knight: Board Game
The Lord of the Rings: Nazgul
Eclipse
Doctor Who: The Card Game
Infiltration
Princes of the Dragon Throne
Libertalia
Descent: Journeys in the Dark (Second Edition)
Dominion: Dark Ages
Snowdonia
Lords of Waterdeep
Android: Netrunner
Winter Tales
Mice and Mystics
Agricola: All Creatures Big and Small
Empires of the Void
Virgin Queen
Dominion
A Game of Thrones: The Board Game (Second Edition)
Last Night on Earth: Timber Peak
The Lord of the Rings: The Card Game
Star Wars: X-Wing Miniatures Game
Ground Floor
Glory to Rome
Twilight Struggle
1989: Dawn of Freedom
Agricola
Conquest Tactics
Pirate Dice: Voyage on the Rolling Seas
War of the Ring
7 Wonders: Cities
7 Wonders
Fantastiqa
Village
Ora et Labora
Arkham Horror
Goa
Through the Ages: A Story of Civilization
The Castles of Burgundy
Dominant Species
Kingdom Builder
City of Horror
Race for the Galaxy
Battlestar Galactica
Twilight Imperium (third edition)
Dungeon Command: Sting of Lolth
Sherlock Holmes Consulting Detective
Munchkin
Trajan
File Info Subscribe sub options | File Rolls
Board Game:
Title:
Language:
Uploaded By:
Lindy Castro
United States
Wyoming
Michigan
Avatar
mbmbmbmbmb
License: © All rights reserved
Tags:
Your Tags: Add tags
Popular Tags: [View All]
Recommendations:
Recommend
5 
 Thumb up
 tip
Files
Aug 29, 2007
A&AM General v1.0.zip (2.85 MB) (Log in or Register to download.)
A campaign for 2 players inspired by the PC game Panzer General. Start in 1939 and finish after 19 battles in 1945!
Downloads:652
Post Comment
John Doe


msg tools
mbmb
Pobably the most comprehensive and fun to play Campaign created. Each Battle influences the next. Win a battle at all cost and you will suffer for it latter. Points and surving units carry over and veterans can be upgraded. The effort that went into this is commendable. Through Poland, France, Afrika, Russia to Berlin!! WHEW!! What a ride. If you have invested into AAM you have not experienced the full potential of your collection unitl you play AAM General. Makes all that money seem worth while.
 
 Thumb up
 tip
 Thumb up
  • Edited Mon Oct 5, 2009 3:40 pm
  • Posted Mon Oct 5, 2009 3:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Serge Carignan


msg tools
I have a question reference the rules.

After each scenario do the units carry over to the next scenario at no cost.


Example.
At the end of the first scenario the axis had 60 unit points and they won the battle. So Does he get 60 plus 25 = 85 for the next scenario or is the limit 75 as indicated in the second scenario.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Oct 7, 2010 2:35 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lindy Castro
United States
Wyoming
Michigan
Avatar
mbmbmbmbmb
Serge,
I'm so sorry I missed this post. Yes, units that survive a battle carry over to the next battle "for free"(rule 4). Unspent points do not carryover(rule 13). Surviving units can be traded in for full point value(rule 6) to purchase newly available units but if they are damaged, they are only worth half their point value(rule 7)

Watch rule 5 as you switch theaters as this essentially re-sets your armies which is meant to shifts the power to one side or the other.

In your example, you would have earned 85 points but your army would still be limited to 75 max so essentially per rule 13, you'd lose 10 points.

Thanks,
Lindy
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Feb 13, 2012 5:40 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.