The areas of Brian Train's original map are fit into the actual city grid of Seattle with thier real location, size, and adjacencies. Movement is between adjacent areas instead of through transit lines like on the original map. Assume that the International District is adjacent to Seattle University under the Researve Pool.
I really like this, it gives a far more authentic feel to the game. I notice however that the areas are not connected up quite as well as in the original. Does this affect manoeuvribility or does it just become a slightly different game?