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Board Game:
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Language:
English
Uploaded By:
Henri Harju
Finland
Oulu
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Feb 21, 2008
Brass 2-player variant.pdf (5 KB) (Solve captcha above to download.)
One A4 containing unofficial rules for 2 player game of BRASS.
Downloads:3669
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Michael Schacht
Germany
Frankfurt
designer
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Special modified board in one part:
http://boardgamegeek.com/filepage/42372

Special modified board in six parts:
http://boardgamegeek.com/filepage/42373
6 
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  • Edited Tue May 5, 2009 4:07 pm
  • Posted Tue May 5, 2009 4:07 pm
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Michael Mehl
United States
Colorado Springs
Colorado
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Do you tape the 6 part board together or just lay it on the board and play? Does it move the components too much?
 
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  • Edited Tue Jul 13, 2010 1:40 am
  • Posted Tue Jul 13, 2010 1:39 am
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Samuel Hinz
Australia
Brisbane
Queensland
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I play the 2 player version of this game alot. It is very good!
 
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  • Posted Tue Jul 12, 2011 12:38 am
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Matt Musselman
Canada
Burnaby
BC
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Only issue we had: with a 40 card deck, minus 8 cards per players' initial hands, leaves you 34 cards for drawing. This means one player will draw 18 cards and the other player only draws 16, leading to a possible situation where one player gets a whole extra turn than the other at the end of the game.

The canal period came out okay, because of removing the 2 extra cards, but the railroad period got weird at the end of the game.

Am I missing something?
 
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  • Posted Mon Jan 2, 2012 3:21 am
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Volker Hirscher
Germany
Heidelberg
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Yes, you are missing that 30- 2x8 = 24, not 34
 
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  • Posted Wed Jan 11, 2012 6:34 am
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Matt Musselman
Canada
Burnaby
BC
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mavo wrote:
Yes, you are missing that 30- 2x8 = 24, not 34


Yes, my math was terrible. I was also missing that in the first turn, each player only does one action (probably Brass's most frequently missed rule?).

The other problem was that in a 2 player game, each player is pretty focused on their own world, so if the other player forgets to discard a card when taking a loan, shipping cotton, etc, (the ones which are easy to forget), it throws the whole total off.

My wife and I switched to a system where each player keeps the two played cards in front of him/her until the turn is over, which eliminated those mistakes.

Long story short: false alarm, move along. I was an idiot in multiple simultaneous ways.
 
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  • Posted Fri Jan 13, 2012 5:47 pm
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