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Board Game:
Title:
Language:
English
Uploaded By:
Zeljko
Serbia
Belgrade
mbmbmbmbmb
License: © All rights reserved
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Files
May 22, 2008
7Ages 024.mod (7.99 MB) (Log in or Register to download.)
Improvements from 0.2:
-Disorder and city markers can be cloned
-Progress and Money are units, not markers. Both are placed with units, same place as capitols.
-Progress is a unit, not marker

Fixed bugs from 0.2:
-Named amd unnamed Ta leaders may be invisible
-Fixed Light Grey army returning to light blue deck;
-Fixed Invisible on Modernised units for all colours

To do list:
-Named Leaders should be units, not markers. Create discard pile for them;
-Make correction to some cards (cant remember which one now);
-Artefacts should be units, not markers. Display somehow player aid for game age;
-Comores area should be designated as fertile (Harry ruled so on www.boardgamegeek.com forum);
-implement displaying drawing from main deck;
-implement displaying drawing/returning, picking specific, from unnamed leaders
Downloads:372
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Zeljko
Serbia
Belgrade
mbmbmbmbmb
This was my first time to upload something here, and also the very first time to use Vassal. Hope you like it.

I have difficulties with Vassal creating new units (named leaders and artefacts). Can somebody help me?
 
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  • Posted Wed May 28, 2008 9:49 am
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Chaim Kaufmann
United States
Bethlehem
Pennsylvania
I can't figure out how to use this module. When I try to donwload Windows thinks it is a move, but I can;t play it. If I change the extension to .zip I can download and extract but cannot open "buildfile" or "intro."

CK
 
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  • Posted Mon Sep 29, 2008 12:30 am
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