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May 30, 2008
BOLIDE 2d6 rules.doc (459 KB) (Log in or Register to download.)
The rules in this variant are identical to the unofficial rules re-write with the exception that the tables have been modified for 2d6 dice rolls instead of using 1d12. The result is a better distribution of odds over both favorable and unfavorable events. The Pitstop rules have been corrected to match the original rules as well.
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David Mason


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I haven't yet had a chance to play with these adjusted odds but I already like them.

I went and calculated out the odds for each event occurring and I think you tried to stay relatively faithful to the original intentions while balancing out where needed. I particularly liked your adjustments in the engagement table; where it was originally even odds to receive any of the listed outcomes, you went and balanced the extreme cases (reduced top speed) and made the more neutral outcomes more likely. I particularly prefer this as my playgroup always tends to get someone misjudge a turn, intentionally crash and end up crippling their (or someone else's) car, effectively eliminating them from the race.

I need to decide on weighing the fun, but risky, hit-other-cars-when-you-can strategy with keeping everyone in the still in the game.
 
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  • Posted Fri Jul 18, 2008 6:06 pm
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