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Board Game:
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Language:
English
Uploaded By:
Craig Shipman
United States

North Carolina
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Files
May 21, 2009
Dust Premier Play Aid.pdf (333 KB) (Log in or Register to download.)
Single page player aid. Includes setup, game rounds, phases, steps, battle rules, production/combat table and card descriptions.

Print with no border settings in printer.
Downloads:1328
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Bill Jones
United States
Niantic
Connecticut
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Awesome, thanks sushimonster! Printed 6 copies and laminated them. Sweet!
 
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  • Posted Wed Aug 26, 2009 2:49 am
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Sebastian Grawan
Germany
Edemissen/Peine
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Brilliant!!!
 
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  • Posted Sat Jun 26, 2010 9:17 am
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ron embree
Canada
springhill
nova scotia
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Thanks.
 
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  • Posted Thu Sep 2, 2010 10:59 pm
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Anders Fredlund
Sweden
Veberöd
Unspecified
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Sweet!
Some minor spelling errors which would be nice if they where corrected;
Mech Builder (poduction phase)
Remaining capitals get neutral mech, tank and Procuction Center
Attaker cannot retreat. If forced to retreat, units destroyed
Reteating
Attacking unit retreast to origin area
Defender detroyed if no friendly or unoccupied area available
3x Poduction Centers
Dots are missing here and there.
Numbers are not used in all places.


Add the FAQ clarification regarding Secret Weapon, i.e. it can't be used to attack capitals.

Land Battles
If each player rolls three times without a hit: cease fire. - This is not correct, it is three times in a row, i.e. attacker-no hit, defender-no hit, attacker-no hit -> cease fire
However it is correct for sea battles.

Production Points = 6 with no capital. - 6 is the minimum you can get, with a capital or not. If you have no capital but 3 production centers with power you will get 9 plus the card value.

Maybe add something about how majority works when tied.

I would have put the battle section in between Combat phase and Victory point step so the flow of the aid sheet is the same as in the game.
 
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  • Edited Mon Dec 6, 2010 3:47 am
  • Posted Mon Dec 6, 2010 3:47 am
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Anders Fredlund
Sweden
Veberöd
Unspecified
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One more important error found, PCenters do not have any Tactical value! We used this guide in our last game and that error made a difference.

Could you please update it? I could do it for you if you don't have the time.
 
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  • Posted Mon Jan 3, 2011 10:04 am
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