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Another terrific tutorial - thanks!
Came across a couple of things you may want to take a look at...
Map inventory after GT1 - think there should be a German 4-4-7 in M10 - Melee
In the American Prep Fire in turn 1 - the 57AT fires and gets several critical hits using AP (HE had been depleted). In resolving the IFT you were using the 12 FP Column... You identified the AP equivalent for a 57AT is 2 FP - and shouldn’t that be what is doubled?
Map inventory after German Turn 3 - think the K9 2-3-7 should be CX - and this continues for another inventory as well...
In the American 4th turn rout phase - a US dm2-3-6 routs from M7 to M8 - does the leader in K9 count as a unit that a broken unit cannot rout closer to?
Last one - and another rout question - In the American 5th turn rout phase a US dm2-3-6 routs through O7 - which is out of range of the conscript squad, but not the MG in its possession - do weapons count as interdiction?
Again thanks for this tutorial - and I am off to do the next one. Hope you are still planning to do these for Starter Kit 3. These have been really helpful! If you need any help with those would be glad to.
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- Edited Mon Jul 5, 2010 8:45 pm
Posted Mon Jul 5, 2010 7:59 pm









. I look forward to any comments you can give on S16.

