This four-tile, unofficial expansion to the print-and-play game Space Junkyard centers around the movement and resource management mechanics at the heart of the game. My intention was to experiment with the choices that the greenhorn salvagenauts have to make in the game while still leaving the elegant core of the game intact.
Cargo bays full of credit and thanks to Gilad Yarnitzky and Orlando Ramirez for designing this scrap-filled corner of the galaxy.
Enjoy!
- The Mi-Go 13