The Hotness
Games|People|Company
Princes of the Dragon Throne
Total War
Mage Knight: Board Game
Infiltration
Winter Tales
Eclipse
Empires of the Void
The Lord of the Rings: Nazgul
Dominion
Lords of Waterdeep
Doctor Who: The Card Game
Ground Floor
Mice and Mystics
Descent: Journeys in the Dark (Second Edition)
Virgin Queen
A Game of Thrones: The Board Game (Second Edition)
Android: Netrunner
Twilight Struggle
King of Tokyo
Glory to Rome
The Lord of the Rings: The Card Game
Dominion: Dark Ages
Agricola
Agricola: All Creatures Big and Small
Hegemonic
Snowdonia
Conquest Tactics
Munchkin
7 Wonders
Pirate Dice: Voyage on the Rolling Seas
7 Wonders: Cities
Arkham Horror
Through the Ages: A Story of Civilization
7 Wonders: Catan Island
Village
1989: Dawn of Freedom
Among the Stars
Race for the Galaxy
The Castles of Burgundy
Libertalia
Dominant Species
War of the Ring
Last Night on Earth: Timber Peak
Ora et Labora
King of Tokyo: Heidelbärger Brockenbär Promo Character
Star Wars: X-Wing Miniatures Game
Space Pirates
City of Horror
Kingdom Builder
Goa
File Info Subscribe sub options | File Rolls
Board Game:
Title:
Language:
English
Uploaded By:
Jason Kossowan
Canada
Edmonton
Alberta
Avatar
mbmbmbmbmb
License: No rights reserved
Tags:
Your Tags: Add tags
Popular Tags: [View All]
Recommendations:
Recommend
117 
 Thumb up
15.75
 tip
Files
Mar 28, 2010
RoR_Core_Rules_Valley_Games_Streamlined_v10.zip (3.89 MB) (Log in or Register to download.)
A streamlined but complete version of the Republic of Rome core rules (no advanced, solitaire, or 2P rules) based on Living Rules v1.04.

This edit should make it easier for new players to learn the rules.
Downloads:4171
Post Comment
France

mbmbmbmbmb
Very very good Jason !

thanks for this.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Mar 30, 2010 10:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jordi Orte
Spain

mbmbmbmb
Very useful! Thank you very much!

 
 Thumb up
 tip
 Thumb up
  • Posted Fri Apr 9, 2010 7:59 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Thomas Ger
Germany
Trier
mbmbmbmbmb
Very good job! Our group uses only this updated version of the rules 'cause it makes things much clearer. Are there plans to also streamline the solitaire and the two player version?
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Apr 21, 2010 7:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Kossowan
Canada
Edmonton
Alberta
Avatar
mbmbmbmbmb
Glad it's proving useful!

I did update the Solitaire/2P and Advanced rules as well, but a) thought it would be good to start simple b) ran out of steam. I got pretty burned out on this edit and needed to take a break.

The next update I'll add those to the file as well.
2 
 Thumb up
 tip
 Thumb up
  • Posted Thu Apr 22, 2010 2:17 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jordi Orte
Spain

mbmbmbmb
Thanks for the good job!

Anyway, I think some rules related with wars may not be clear enough.

I mean, when do they become active, imminent, etc.? What are they when they appear? And, finnaly, more examples about war strength calculation.

But, of course, it might be my poor english and experience with the game...

cool
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Apr 22, 2010 11:19 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Kossowan
Canada
Edmonton
Alberta
Avatar
mbmbmbmbmb
No, Jordi, wars were the single most confusing part of the game for me as well on my first read. The lack of the armaments icon in the rules almost had me stop dead on learning the game right there - how is one to know what it looks like!?

I tried to clean up the language, but in the end it's just a very messy and complex mechanic (I'm talking about what to do with wars once one is drawn from the Form deck). The best that could be done was to include some examples, which the VG team did - the only way those can be elaborated on is including pictures, which I considered, but would have been horribly time-consuming.

In the end you just have to burn some brain cells. The whole process should really have been streamlined in v3 imho...
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Apr 23, 2010 1:19 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
brian
United States
Cedar Lake
Indiana
flag msg tools
Mourning the end of the Manning era.
badge
Welcome baby brother Toby James, 03/24, 8 lb. 15 oz.
Avatar
mbmbmb
kossowankenobi wrote:
No, Jordi, wars were the single most confusing part of the game for me as well on my first read. The lack of the armaments icon in the rules almost had me stop dead on learning the game right there - how is one to know what it looks like!?

I tried to clean up the language, but in the end it's just a very messy and complex mechanic (I'm talking about what to do with wars once one is drawn from the Form deck). The best that could be done was to include some examples, which the VG team did - the only way those can be elaborated on is including pictures, which I considered, but would have been horribly time-consuming.

In the end you just have to burn some brain cells. The whole process should really have been streamlined in v3 imho...

I asked that the armament icon be added though I am not sure if it is going into the living rules. However, there is an example of a concession card on page 7, which just so happens to be the Armament card, and just so happens to be on the same page as the Wars section!
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Apr 23, 2010 2:20 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Stephen Crouch
United States
Chapin
South Carolina
flag msg tools
Avatar
mbmbmbmbmb
Though finally comfortable enough with the game to manage with the rulebook as written, I'm definitely printing out at least one copy of this to stuff in the box as the 'pass-around' book for newer players. Very good work, thanks!
 
 Thumb up
 tip
 Thumb up
  • Edited Sun May 16, 2010 6:34 pm
  • Posted Sun May 16, 2010 6:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
James Di Vito
Canada
Montreal
mbmbmbmbmb
I have noticed one mistake in your otherwise awesome effort: in the War section (of course) you keep mentioning how the the commander will lose Influence depending on the number of legions lost. Then you refer to the Losses section on page 46. In that section you correctly state that a commander loses Popularity depending on legion losses.

I don't think there is any way for a War to cause Influence losses, correct?
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun May 30, 2010 3:09 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
France

mbmbmbmbmb
Zodgrod wrote:
I have noticed one mistake in your otherwise awesome effort: in the War section (of course) you keep mentioning how the the commander will lose Influence depending on the number of legions lost. Then you refer to the Losses section on page 46. In that section you correctly state that a commander loses Popularity depending on legion losses.

I don't think there is any way for a War to cause Influence losses, correct?


you're correct, only POP loss when losing a land battle.
 
 Thumb up
 tip
 Thumb up
  • Posted Sun May 30, 2010 4:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Smith
United States
Capitola
California
flag msg tools
Avatar
mbmbmbmbmb
Thanks Jason. I just downloaded your rulebook file. My friend owns this game and eventually it will make it to the game table. It's nice to be able read the rules ahead of time without having to borrow my friend's copy, and when we play it'll be nice to have several copies available for consultation.
1 
 Thumb up
 tip
 Thumb up
  • Edited Sat Oct 23, 2010 11:27 pm
  • Posted Sat Oct 23, 2010 11:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ted Kim
United States
Torrance
California
Avatar
mbmbmbmbmb
Any chance you will expand this to include the Advanced game material too?

I suppose others may ask about the 2P and solitaire games as well.
 
 Thumb up
 tip
 Thumb up
  • Posted Sat Jan 22, 2011 5:10 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Glenn
United States
Clifton
Illinois
Avatar
mbmbmbmbmb
WOW! Great work. I've owned this game for quite some time...collecting dust. Just too painful to struggle through the rules. I've long since forgotten / repressed this experience.

Well, now this game might just have to be played. How novel
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Jan 24, 2011 10:35 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lawrence Hung
Hong-Kong
Wan Chai
Hong Kong
flag msg tools
Avatar
mbmbmbmbmb
Our group is also organizing a game with the use of this set of rules. Hats off to Jason for all his efforts.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed May 4, 2011 7:33 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ted Kim
United States
Torrance
California
Avatar
mbmbmbmbmb
Jason,

Any chance you will be picking this up again with corrections, solitaire/2P and
advanced rules?

If not, is there any problem if other folks start adding edits?

I just want to add some minor edits:

1. some clarifications about where drawn wars go (active, inactive, imminent)

2. commanders losing popularity (not influence) on battle losses

3. convicted faction leader in special assassination prosecution does not retain family card (ends up in Curia)
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Aug 9, 2011 12:24 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Jason Kossowan
Canada
Edmonton
Alberta
Avatar
mbmbmbmbmb
tedhkim wrote:
Any chance you will be picking this up again with corrections, solitaire/2P and
advanced rules?

If not, is there any problem if other folks start adding edits?


I doubt I'll have time in the near future to do so, so please help yourself (and the community!).

I did have the skeleton of the solitaire/2P/advanced rules so I could pass those along if you like. The biggest reason I didn't publish them is that they add confusion for new players and the intent here was to make the game more accessible. They do still need some work.

I would suggest a separate publication of the complete ruleset if you want to make it comprehensive for the hardcores.
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Aug 9, 2011 5:28 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ted Kim
United States
Torrance
California
Avatar
mbmbmbmbmb
kossowankenobi wrote:
I doubt I'll have time in the near future to do so, so please help yourself (and the community!).

I did have the skeleton of the solitaire/2P/advanced rules so I could pass those along if you like. The biggest reason I didn't publish them is that they add confusion for new players and the intent here was to make the game more accessible. They do still need some work.

I would suggest a separate publication of the complete ruleset if you want to make it comprehensive for the hardcores.


Sure I would like to see your skeleton for Advanced/2P/Solitaire, though admitedly I am not planning to immediately tackle that. I will GeekMail you with an email address to send the material to.

My immediate goal is to deal with the minor issues I have found. A couple others:

4. after trials, the corruption markers only come off the Senators IN ROME

5. if a rebel defeats Rome, he needs to prosecute wars until there are less than 4 active ones -- I want to clarify this, since the way it looks now, it speaks of only prosecuting the "first" war in a couple of places

BTW thanks again for all the work you put into this.


 
 Thumb up
 tip
 Thumb up
  • Posted Tue Aug 9, 2011 5:57 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.