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Board Game:
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Universal Head
Australia
Sydney
NSW
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Professional creative visual communication: www.universalhead.com
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Game summaries and reference sheets: www.headlesshollow.com
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Files
Mar 31, 2010
Saboteur_v1.1.pdf (249 KB) (Log in or Register to download.)
The Universal Head SABOTEUR Rules Summary v1.1 (Mar10). Small double-sided rules summary.
Downloads:1583
Mar 29, 2010
Saboteur_v1.pdf (241 KB) (Log in or Register to download.)
The Universal Head SABOTEUR Rules Summary v1 (Oct10). Small double-sided rules summary.
Downloads:178
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Soren Vejrum
United Kingdom
Richmond
Surrey
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A small clarification you may want to add: When playing a path card it must connect back to the mine entrance. For example, you are not allowed to continue digging on the "gold side" after a rock fall - you must repair the rock fall or build another tunnel around it first.

This is not described in the game rules. First it was incorrectly clarified by both Amiga and Z-Man Games that you were allowed to continue digging on the other side of a rock fall. But later the game designer and Z-Man Games corrected this - new path cards must connect back to the mine entrance.
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  • Posted Wed Mar 31, 2010 8:40 am
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Universal Head
Australia
Sydney
NSW
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Professional creative visual communication: www.universalhead.com
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Game summaries and reference sheets: www.headlesshollow.com
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v1.1: fixed - thanks!
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  • Posted Thu Apr 1, 2010 12:39 am
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Tianyun Lin


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Thank you! It is very useful for us as we are giving games to children homes. These games aid will help the children there to initiate games on their own.
 
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  • Posted Thu Apr 1, 2010 5:00 am
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