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Board Game:
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Judd Jensen
United States
Fayetteville
Arkansas
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Files
May 7, 2010
Mud Sorceror's tomb_endgame_v1.0.pdf (2.35 MB) (Log in or Register to download.)
Card File 1 of 4. This is version 1.0 of the rules.
Downloads:208
May 7, 2010
Mud Sorceror's tomb_endgame_v1.0_4.pages_4.pdf (973 KB) (Log in or Register to download.)
Card File 4 of 4. This is version 1.0 of the rules.
Downloads:173
May 7, 2010
Mud Sorcerer's tomb_endgame_v1.0_3.pdf (736 KB) (Log in or Register to download.)
Card file 3 of 4. This is version 1.0 of the rules.
Downloads:162
May 7, 2010
Mud Sorcerer's Tomb_endgame_v1.0.pdf (1.02 MB) (Log in or Register to download.)
Card File 2 of 4. This is version 1.0 of the rules.
Downloads:167
May 6, 2010
Mud Sorceror's Tomb_AV_Rules.pdf (7.18 MB) (Log in or Register to download.)
This is a Runebound adventure variant for the Sands of Al-Kalim. The adventure is based off of an old D&D adventure originally desiged by Mike Shel and most recently published in Dungeon Magazine # 138. The artwork used was originally published by Paizo Publishing and Wizards of the Coast. This is version 1.0 of the rules.
Downloads:253
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Scott Lewis
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Dread Our Coming, Suffer Our Presence, Embrace Our Glory (Solonavi War Cry)
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This looks pretty neat; where might I find the Tomb cards, though?
 
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  • Posted Fri May 7, 2010 5:33 pm
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Judd Jensen
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I have to submit them as seperate files and I need to get one file accepted in order to submit the rest. Now that I have the rules accepted, I will submit the four card files (each containing four cards) and they should be accepted... shortly... I hope.

Judd
 
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  • Posted Fri May 7, 2010 6:32 pm
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Judd Jensen
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All the card files are now posted under this entry. Any feedback people can provide would be greatly appreciated.

Thanks,

Judd
 
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  • Posted Mon May 17, 2010 12:18 am
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Judd Jensen
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Please Note: For each card your hero defeats they should be awarded experience points equal to the number of victory points the card is worth.

I will add this amendment to the rules document and re-post it after a few more playtests. As these rules are defintely a work in progress I will also be fixing typos and tweaking cards as time goes on.

And as always, comments welcome.

Judd
 
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  • Posted Tue May 25, 2010 5:21 pm
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