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Board Game:
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Sheamus Parkes
United States
Indianapolis
Indiana
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Apr 2, 2011
Egizia Aid V1.1.pdf (74 KB) (Log in or Register to download.)
Update reflecting user comments. Sorry for the delay.
Downloads:296
Aug 1, 2010
Egizia Aid V1.pdf (74 KB) (Log in or Register to download.)
Just tried to get the things that I kept referring to the rules for in my first play.

Please let me know any questions or comments!
Downloads:310
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Adam Kunsemiller
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Your file has a rules error.

The building co-operation bonus and the end game scoring are both conducted in score order, not reverse score order.

Also, you mention that you block one build spot for 3 players, you might as well point out that you block only 1 spot for 3 or 2 player games. People my deduce that if you block one for a 3 player, then you would block 2 for a 2 player (since that would mean there was one less space then the number of players in all scenarios), which is not correct.
 
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  • Posted Tue Sep 7, 2010 9:36 am
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Sheamus Parkes
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rhitmojo wrote:
Your file has a rules error.

The building co-operation bonus and the end game scoring are both conducted in score order, not reverse score order.


I don't have the rules in front of me, but I swore the player in the lead got their point first. Huh.


rhitmojo wrote:

Also, you mention that you block one build spot for 3 players, you might as well point out that you block only 1 spot for 3 or 2 player games. People my deduce that if you block one for a 3 player, then you would block 2 for a 2 player (since that would mean there was one less space then the number of players in all scenarios), which is not correct.


I don't believe blocking a space for the 2 player makes any difference at all does it? Or wait, there is that one silly "place upriver" card.

Hrmph. Well if I find my source file I'll see about updating this.
 
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  • Posted Tue Sep 7, 2010 12:26 pm
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Adam Kunsemiller
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Isamoor wrote:
I don't have the rules in front of me, but I swore the player in the lead got their point first. Huh

...

I don't believe blocking a space for the 2 player makes any difference at all does it? Or wait, there is that one silly "place upriver" card.

Hrmph. Well if I find my source file I'll see about updating this.


No you are right, it is in the person in the lead that scores first. Your aide says "reverse score order" for that, which would mean the person in last place would score first.

My point with the 2 player thing is that someone may read that and think "well how many do I block for 2 players, guess I'll block 2 of them so that only 1 player can go there, since it looks like you should have one less then the number of players there" It was just a minor suggestion.
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  • Posted Tue Sep 7, 2010 3:38 pm
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Sheamus Parkes
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rhitmojo wrote:
Isamoor wrote:
I don't have the rules in front of me, but I swore the player in the lead got their point first. Huh

...

I don't believe blocking a space for the 2 player makes any difference at all does it? Or wait, there is that one silly "place upriver" card.

Hrmph. Well if I find my source file I'll see about updating this.


No you are right, it is in the person in the lead that scores first. Your aide says "reverse score order" for that, which would mean the person in last place would score first.

My point with the 2 player thing is that someone may read that and think "well how many do I block for 2 players, guess I'll block 2 of them so that only 1 player can go there, since it looks like you should have one less then the number of players there" It was just a minor suggestion.



Ahh, so it's just some confusion of wording. I did intend it to mean "Highest score scores first" but that didn't come across eh?

And I see what you mean for the 2 player block thing.

I really will try to get this updated in the next couple days.

Thanks.
 
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  • Posted Tue Sep 7, 2010 3:45 pm
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Adam Kunsemiller
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Regardless of what you mean by "Reverse Score Order," there is a problem in that you have the same thing listed for determining the new player order as you do for scoring points at the end and during the co-operation bonus. They are not the same.

Determining player order (the last step of the round) is in "Reverse Score Order"

Awarding bonus points for co-operation inbuilding is in score order.

Awarding end game points is also in score order.
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  • Posted Tue Sep 7, 2010 4:34 pm
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Jeff Myers
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Agreed, Adam.
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  • Posted Tue Jan 18, 2011 10:39 pm
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Isamoor wrote:
I really will try to get this updated in the next couple days.

Are you still planning to update this? It's an excellent player aid, but it really does need the changes suggested by Adam to be implemented in order to be accurate and useful.
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  • Posted Sat Apr 2, 2011 3:44 pm
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Sheamus Parkes
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EndersGame wrote:
Isamoor wrote:
I really will try to get this updated in the next couple days.

Are you still planning to update this? It's an excellent player aid, but it really does need the changes suggested by Adam to be implemented in order to be accurate and useful.


Alright, I've uploaded another version.

For me, this game had no legs. It was interesting for a few plays.

Also, that stupid 1vp/10vp card should have never made it past playtesting.
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  • Posted Sat Apr 2, 2011 5:46 pm
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Jeff Myers
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Thanks, Sheamus, will think about taking it out....
 
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  • Posted Sat Apr 2, 2011 11:14 pm
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rhitmojo wrote:
Awarding end game points is also in score order.


Both the German and RGG manual mention that end game scoring is done in reverse player order (player 4, then 3, ...)

 
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  • Posted Fri Apr 8, 2011 12:21 am
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GeoMan wrote:
rhitmojo wrote:
Awarding end game points is also in score order.


Both the German and RGG manual mention that end game scoring is done in reverse player order (player 4, then 3, ...)

Both are correct, because they come down to the same thing. Player order is adjusted at the end of the last turn, so that highest score = player 4, etc. So score order = reverse player order.
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  • Posted Fri Apr 8, 2011 12:50 am
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