Android_Reference_(2).doc (1.44 MB) (Log in or Register to download.)
Version 2.0 of Ben Bays' reference card for Android (original rules). I rearranged things to make it more useful for beginners and added a score sheet at the end.
So I pulled Android out of the closet last night for our bi-weekly game night. I decided to come here and see how my reference sheet was doing. I like what you did with it, and thanks for giving me credit!
Nice job! Three suggestions/erratas: 1)By original FAQ & errata specific event occurs not at the end of day 1 week 2 but at its beginning(effectively triggering at the end of day 6 week 1 and leaving both days 1 empty). 2)• Discard the lowest value token (even if it has a positive value) in the Strong file of each suspect. • Discard the highest value token (even if it has a negative value) in the Weak file of each suspect. There should be noted that every token with lowest/highest value is discarded (maybe use plural - tokens, they) 3)Lilly Lockwell: If the detective is at themoves to a location with the Lilly Lockwell marker, the player MUST spend 1 time (if able) to permanently turn 1 piece of evidence over for all to see on any suspect sheet. After use, pass the Lilly Lockwell marker to the player to the right whothe player who payed the time moves the marker per the “moving leads” rules under “Follow up a lead”. Lily may be moved to a location that already contains a lead, but can not be moved to Jimmy the Snitch’s location. 4) The same correction for moving Jimmy applies.