The Hotness
Games|People|Company
Total War
Mage Knight: Board Game
Princes of the Dragon Throne
Infiltration
The Lord of the Rings: Nazgul
Eclipse
Doctor Who: The Card Game
Winter Tales
Empires of the Void
Lords of Waterdeep
Dominion
Android: Netrunner
Descent: Journeys in the Dark (Second Edition)
Snowdonia
Virgin Queen
Mice and Mystics
Libertalia
Dominion: Dark Ages
A Game of Thrones: The Board Game (Second Edition)
Agricola: All Creatures Big and Small
Munchkin
Pirate Dice: Voyage on the Rolling Seas
Twilight Struggle
Last Night on Earth: Timber Peak
Conquest Tactics
Glory to Rome
The Lord of the Rings: The Card Game
Arkham Horror
Ground Floor
Agricola
War of the Ring
7 Wonders
7 Wonders: Cities
Star Wars: X-Wing Miniatures Game
The Castles of Burgundy
1989: Dawn of Freedom
Trajan
Through the Ages: A Story of Civilization
Village
Kingdom Builder
Goa
Twilight Imperium (third edition)
Ora et Labora
Dominant Species
Sherlock Holmes Consulting Detective
Race for the Galaxy
King of Tokyo
Among the Stars
City of Horror
Battlestar Galactica
File Info Subscribe sub options | File Rolls
Board Game:
Title:
Language:
English
Uploaded By:
Malcolm Green
Canada
Victoria
designer
publisher
Avatar
mbmbmbmbmb
License: © All rights reserved
Tags:
Your Tags: Add tags
Popular Tags: [View All]
Recommendations:
Recommend
2 
 Thumb up
 tip
Files
Oct 9, 2010
haloreach_rescue_bgg.pdf (231 KB) (Log in or Register to download.)
You'll need a Master set of Heroscape, the new Halo Reach ActionClix set and the Hunter set to play as well as 7 Marines and a variety of Covenant forces. What can I say, I have all that!
Downloads:57
Post Comment
Malcolm Green
Canada
Victoria
designer
publisher
Avatar
mbmbmbmbmb
Just a quick note about this scenario. There are no spawn points (and thus no respawning). I didn't use upgrades either or weapon swapping. I did use the Heroscape terrain with a bit of a modified LoF rule; If there is a difference of 3 levels between attacker and target, these is no LoF. Figures move up a level at an additional cost of 1 move up to a maximum of 3 levels.

There will be a few more scenarios to come, just playtesting the bugs out of them.

Enjoy!
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Oct 13, 2010 12:16 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.