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Board Game:
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Language:
German
Uploaded By:
Sebastian Beck
Germany

License: © All rights reserved
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Files
Jan 17, 2011
Doom-Teleporter_Chaos.pdf (2.70 MB) (Log in or Register to download.)
In mission 4 the marines will be in serious trouble. Manipulated teleporters, moving walls...fight against your fears.

This time the marines have to show their balls... ;)

Mission 4/5 of my german DOOM campaign. Thanks for EARLEYE whoe helped me with the design.

This campaign is designed and playtested for at least 2 Marines.

Enjoy.
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Shawn Riordan
United States
Phoenix
Arizona
mbmbmbmbmb
Holy Crap!

I don't speak German, so I can't read it.
But looking at your map makes me think that this is the toughest scenario possible.
 
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  • Posted Wed Jan 19, 2011 12:52 am
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Sebastian Beck
Germany

Well it is. Except the unfinished 5th one.

But I have playtested it and it is evenly balanced. It is tough, but possible.

Maybe I will translate them into English but for now I want to finish the last episode of my campaign.

Greetings from Germany.
 
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  • Posted Thu Jan 20, 2011 12:28 am
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Sebastian Beck
Germany

Btw: In one playthrough you won´t visit every area.

You roll a die to determine where the next teleport opens. So you will visit the area 7,8 or 9 (only one of them). The same is for the areas 10,11, and 12. So the variety in this scenario is very high (that was my aim).

The playtime should be about 3 hours.

Greetings.
 
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  • Posted Thu Jan 20, 2011 1:45 pm
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