This is an implementation of Dungeon Lords using the EveryGame app on the iPad. EveryGame is like Vassal or other systems on computing devices that let users push pieces of virtual cardboard around a virtual board. You can learn more here:
http://geekdo.com/thread/526832/everygame-virtual-game-table...Once you have EveryGame installed from the App Store, navigate to this file page ON YOUR IPAD. Click on the download link. After a short moment of downloading the file, it will prompt you open it in EveryGame. Do so, and after a few more moments, you'll be in EveryGame, and Dungeon Lords will be in the list of games to play.
A lot of the game in this implementation should be pretty intuitive to figure out. It is for the official 2-player variant. I haven't changed the layout of the board at all. Unfortunately, squeezing everything onto the iPad requires the use of some little tricks that EveryGame provides. To learn how to properly play it in EveryGame, please read the "rules" (not really rules; in this case, just a guide on how to get around in the interface). You can find these by going into the game within EveryGame, tapping on "Options" then "Rules". Try reading the "rules" once before messing around with the game, and then go back to the "rules" later for reference when things aren't clear.
Just a couple pointers if you are new to EveryGame: You will see tabs along the edge of the screen (like the mentioned "Options" tab). A couple of these bring up your Distant Lands and Progress/Combat board. Also, if you see something that looks like a piece, you can probably drag it around. There are constraints that only allow certain pieces in certain locations, but if you would drag a piece/card/token/etc. to a place on the board in real life, you can probably do the same here. A couple of piece-types are in a weird place (troll tokens, paladins, and a few others); read the "rules" to learn all about it.
Also, please give me feedback! I will answer any questions and would like to continue to improve this module. I still don't really like how the orders cards are handled, and I can't wait until the EveryGame devs make bluetooth hands on iPhones an option so they can be hidden from opponents. Though you can flip all the cards around so they can't be seen, at points (like when deciding orders) you'll just have to trust that your opponent won't look at what you're doing.
Thanks for your interest!