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Todd Kadrie
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Jul 19, 2011
Nightfall-Quick-Ref-base+ML-(tin0men)-v114.pdf (227 KB) (Log in or Register to download.)
This is a Quick Reference for Nightfall & NF:Martial Law (doc version 1.14)

Updated to reflect NF:Martial Law's rule additions and changes, and correct a few typos or mis-formatting.

Well, it turned out that Martial Law didn't add enough rules bulk to merit a full extra page.:D So I decided to condense the existing phrasing a bit and shrink down some subhead fonts to squeeze the changes in and continue to fit it all on 1 sheet, front & back. I think I still managed to keep the information clear.

Page one covers Draft & Setup, along with card & color references and variant rules. Page two outlines the standard game turn and provides a layout example.

I print these using Adobe Reader v9.1 on letter-size 110lb cardstock. The layout has reserved top & bottom margins to permit the doc to be trimmed down to fit the box.

Let me know if I missed anything or have any errors in the content.

Note: I've found that 1/2" trimmed from both top & bottom permits the printout to fit into the 7-3/4" wide NF or NF:ML box.
Downloads:294
Apr 9, 2011
Nightfall-Quick-Ref-(tin)-v107.pdf (236 KB) (Log in or Register to download.)
Update v1.07 reflected David Gregg's latest FAQ update and some of the broad FAQ points I could squeeze in while keeping it to a two-sided single-page reference.

I also corrected some inconsistent keyword capitalization & card-text quotation formatting.

The layout's a bit tighter now, and some title fonts were reduced a little to make the new material fit.
Downloads:355
Apr 5, 2011
Nightfall-Quick-Ref-(tin)-v105.pdf (235 KB) (Log in or Register to download.)
Prior version v1.05 includes corrections per Gerg's recommendations, and updated the card reference images to provide more contrast for the text and improve readability.
Downloads:109
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Gerrit Geens
Belgium
Langdorp
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Excellent job, really nice summary!

Mostly some very minor spelling/typo quibbles but since I'm the kind of guy who likes to have these things pointed out to himself as well here they are, do with them as you please and forgive me if I'm wrong:

+ "Ending the game":
-- point c "the closet person" is probably not what you meant to say

+ "Miscellaneous":
-- "Deck/Shuffling:." note the extra "."

+ "Game Play", "II Chain Phase", "3) Resolving the chain":
-- "f) R" note the extra space (told you I'd be quibbling... ) that causes paragraphs to not line up properly
-- "h)" contains the text "player or Minion is resolve the same" just a typo since 'resolved' is missing a 'd'
-- "h)" You say that damage on a player or minion is resolved the same as damage inflicted during the Combat Phase but that is not entirely correct since damage on Minions from text effects in the chain never carries over to the player (which is not the case in the Combat Phase). Did I misunderstand what you're saying?
-- "i)" typos "link an card" and "Color (large moon) color"

+ "Game Play", "IV Cleanup Phase"
-- "2)" simple typo "you may use one effected printed"
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  • Posted Tue Apr 5, 2011 4:56 pm
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Todd Kadrie
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Thanks for the error list.
I've also prepped an updated vers that includes darker more-readable card illustrations. I'll add your changes before uploading it.
 
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  • Posted Tue Apr 5, 2011 7:09 pm
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Daniel DuBois
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This is a minor quibble, but I'd prefer Quick Reference cards that will fit in the top of the box.
 
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  • Posted Tue Apr 5, 2011 11:34 pm
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Todd Kadrie
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Following up on your one of your rule-evaluation points:
Gerg wrote:

-- "h)" You say that damage on a player or minion is resolved the same as damage inflicted during the Combat Phase but that is not entirely correct since damage on Minions from text effects in the chain never carries over to the player (which is not the case in the Combat Phase). Did I misunderstand what you're saying?


Well, that's probably a valid point. The source of my item h) was based on page 15 paragraph 4 of the AEG-NF-Rulebook.PDF v1.01 from nightfallgame.com:
"Often, the game text on a card will tell you to inflict damage on a player or minion. This damage is resolved the same as damage inflicted during the combat phase."

I'd tried to summarize the above with...
"h) Card Text that instructs you to inflict damage on a Player or Minion is resolved the same as damage inflicted during the Combat Phase. "

I went through the manual again and didn't quite spot the source of your reading of the rule. Is this a point that's been faq'd or a product of a designer comment etc? I'd be happy to update it. Just want to make sure it's accurate.

I've got the rest of your items updated and will be submitting v105 now.

Thanks.
 
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  • Edited Wed Apr 6, 2011 2:53 am
  • Posted Wed Apr 6, 2011 2:52 am
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Todd Kadrie
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ddubois wrote:
This is a minor quibble, but I'd prefer Quick Reference cards that will fit in the top of the box.


They'll fit if you trim some of the reserved whitespace off the top & bottom of the printout.

But you've hit on one of my 'holy grail' subjects: I like to print this type of aid out on both sides of a sheet of cardstock, and then laminate it. But so far I've had problems getting duplex front/back printing registration of borders to work properly. If you know of a way to do it I'd be happy to try any approach you'd care to recommend. So far my attempts haven't worked.

Each of my attempts so far has been no-joy, using combinations over time of Word (2003 & 2010 using 'Page Border'),Photoshop (pdf-import text with border graphics), Visio (.docx import with border graphics), and also trying the printing natively in each of the prior and Acrobat Pro, and Acrobat reader.

Each time the output results in a front & back that come out of the printer with the border lines 1-2mm out of alignment between front & back. And it's been consistent on an old HP 7350 Photosmart inkjet, and a new Brother MFC-5490 inkjet.

I can get the borders to perfectly match if I rotate the page 180 between page-printings (since that forces the printer's offset to the same position both sides), but then the front and back are in reverse orientation. shake

So, since I haven't been able to get the borders to work, I left them off and added the comment, "The layout has reserved top & bottom margins to permit the doc to be trimmed down to fit the box."

In my case, I find that 1/2" trimmed from both top & bottom causes the printout to fit rather nicely into the 7-3/4" wide NF box.

I'll add a comment to the top description, specifically recommending that folks cut 1/2" inch off the top & bottom.
 
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  • Edited Thu Apr 7, 2011 1:49 pm
  • Posted Wed Apr 6, 2011 4:34 am
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Greg Ordakowski
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Chesterfield
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Great job on this. Much needed for this game...
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  • Posted Thu Apr 7, 2011 4:38 am
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Gerrit Geens
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tin0men wrote:
I went through the manual again and didn't quite spot the source of your reading of the rule. Is this a point that's been faq'd or a product of a designer comment etc? I'd be happy to update it. Just want to make sure it's accurate.

It was mentioned by David (the designer) in a couple of different threads but he's started a special geeklist that compiles all the special cases: Official Nightfall Card & Rule FAQ
Just look at the notes for Blood Rage, J.J. McTeague, Shock and Awe and Zacharias Sands and you'll see:
Quote:
Any excess damage is lost, it does not carry over to the player.

Edit: spelling...


 
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  • Edited Thu Apr 7, 2011 4:47 pm
  • Posted Thu Apr 7, 2011 4:46 pm
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Todd Kadrie
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Gerg wrote:

It was mentioned by David (the designer) in a couple of different threads but he's started a special geeklist that compiles all the special cases: Official Nightfall Card & Rule FAQ
Just look at the notes for Blood Rage, J.J. McTeague, Shock and Awe and Zacharias Sands and you'll see:
Quote:
Any excess damage is lost, it does not carry over to the player.


Thanks for the pointers. I went through all of the individual card faq entries, and saw the entries you mentioned repeated on the isolated cards, "Any excess damage is lost, it does not carry over to the player".

I ran some searches to find a quote that described broadly 'when' the rule applies, like your original quote. Unfortunately I didn't come up with a simple broad central restatement like you listed out.

*Sigh* It's certainly *implied* by the individual card-specific faq entries. But damned if I can find anywhere that David Gregg actually states it clearly as a base rule.

Oh well, as long as we're trying to interpolate rules from patterns in isolated cards, I went through and reformatted and condensed the layout again, to fit in some of the more obvious and consistent faq items. v106 should be up shortly.
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  • Posted Sat Apr 9, 2011 12:14 am
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David Gregg
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NightfallGame.com/FAQ
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tin0men wrote:
find anywhere that David Gregg actually states it clearly as a base rule.

BAM! Just for you
http://boardgamegeek.com/geeklist/66035/item/1633986#item163...
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  • Posted Sat Apr 9, 2011 4:05 am
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Todd Kadrie
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Sweet! I just came to upload the v106 revision with Gerg's rule text, and here's an even better option!

Thank you much sir!

I just uploaded v107 reflecting Mr. Gregg's latest ruling and some of the broad FAQ points I could squeeze in.

I also corrected some inconsistent keyword capitalization & card-text quotation formatting.

The layout's a bit tighter now, and some title fonts were reduced a little to make the new material fit. But there's still a few lines of available space on page 1. It's the Turn material on page 2 that's just about out of space to keep it all-on-one-page.

Should be plenty of material to populate a 3rd & 4th page once Martial Law hits! Speaking of which, I just put in a pre-order on it. Yea!

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  • Posted Sat Apr 9, 2011 6:02 am
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Todd Kadrie
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I uploaded an updated v1.14 of the reference on 7/19, reflecting the NF:Martial Law rules additions. Should appear available for download once the mods are done reviewing it.
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  • Posted Sat Jul 23, 2011 2:24 am
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