The Hotness
Games|People|Company
Total War
Mage Knight: Board Game
The Lord of the Rings: Nazgul
Eclipse
Doctor Who: The Card Game
Infiltration
Princes of the Dragon Throne
Libertalia
Descent: Journeys in the Dark (Second Edition)
Dominion: Dark Ages
Snowdonia
Lords of Waterdeep
Android: Netrunner
Winter Tales
Mice and Mystics
Agricola: All Creatures Big and Small
Empires of the Void
Virgin Queen
Dominion
A Game of Thrones: The Board Game (Second Edition)
Last Night on Earth: Timber Peak
The Lord of the Rings: The Card Game
Star Wars: X-Wing Miniatures Game
Ground Floor
Glory to Rome
Twilight Struggle
1989: Dawn of Freedom
Agricola
Conquest Tactics
Pirate Dice: Voyage on the Rolling Seas
War of the Ring
7 Wonders: Cities
7 Wonders
Fantastiqa
Village
Ora et Labora
Arkham Horror
Goa
Through the Ages: A Story of Civilization
The Castles of Burgundy
Dominant Species
Kingdom Builder
City of Horror
Race for the Galaxy
Battlestar Galactica
Twilight Imperium (third edition)
Dungeon Command: Sting of Lolth
Sherlock Holmes Consulting Detective
Munchkin
Trajan
File Info Subscribe sub options | File Rolls
Board Game:
Title:
Language:
English
Uploaded By:
SoloPlayGames
United States

Alabama
mbmbmbmbmb
License: © All rights reserved
Tags:
Your Tags: Add tags
Popular Tags: [View All]
Recommendations:
Recommend
53 
 Thumb up
1.00
 tip
Files
May 7, 2011
SoloPlay-ThroughtheAges.pdf (4.82 MB) (Log in or Register to download.)
File contains rules to play Through the Ages in a solo format. A player aid is included to help guide the solo player through the game.

This file is #32 in the SoloPlay series.

More SoloPlay game files available here on the Geek can be accessed from the following Geeklist:
SoloPlay Variants Posted on the Geek
Downloads:1582
Post Comment
SoloPlayGames
United States

Alabama
mbmbmbmbmb
SoloPlay FAQ for Through the Ages: (I will place answers and clarifications here as the need arises)

Q1: On page 2 there is a chart that notes the game gaining points for you taking wonders but on page 3 it states that you subtract points. Which is correct?
Answer#1: Later in the design I determined that reaching a particular point goal took away a bit of strategical approach to the game and therefore decided to revert to "normal" scoring (only above zero). The only difference in the methods based on the end game goals is that moving the game forward will make the easy goal easier to achieve.
If you are an advanced player then the scoring differential is what matters. In this case adding and subtracting maintain the same differential. I say add to the game's score to maintain scoring consistency with no player scoring below zero.
1 
 Thumb up
 tip
 Thumb up
  • Edited Wed Sep 28, 2011 12:31 pm
  • Posted Mon May 9, 2011 8:32 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.